Lecture 44 : Knetic Energy and Acceleration in Terms of Generalized Coordinates

IIT Kanpur July 201
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Sep 15, 2024
Hello and welcome to another lecture session of Classical Motion of a Single Particle.
In this lecture, we will simply continue our previous discussion on the Generalized Coordinates
and Generalized Velocities. Already we have defined generalized coordinates to be the minimum
number of variables which are independent of each other and needed to describe the location
of a particle during its motion ok. So, for example, for a single particle of course,
you can understand in 3D space the maximum possible coordinates is 3 ok. So, the number
of generalized coordinates can be less than or equal to 3 ok.
However, if you have a system with more than one particles then of course, you have to
calculate accordingly the number of generalized coordinates ok. For every generalized coordinate
which we denoted by q i ok, the corresponding. So, we say this is generalized coordinate
ok. The corresponding generalized velocity is given by q i dot that is d dt of q i ok
generalized velocity. We also mentioned that the word generalized is actually used because
this type of concept of generalized coordinates and velocities are used not only in mechanics,
but also in different domains of science and social science ok.
So, now coming back to this the case of very usual classical mechanical system. So, most
of the cases we have actually if you see that these generalized coordinates can have
normal position coordinates or actually distance some distance and angular coordinates that
means, some angles ok. So, most of the cases unless you really come across a very strange
system you can actually have normal coordinates as the generalized coordinates in general
they consists of normally normal coordinates signifying some distance and also or actually
the position and also the angle subtended by the position vector of the particle with
respect to some specified direction ok. So, that is why whenever we are talking about
corresponding generalized velocity also for a single particle. So, I just write for a
single particle in classical mechanics ok, then the generalized velocities will also
be correspondingly usual velocity and angular velocity ok. So, this is the concept we in
general use for our incoming formalism ok. Now, you will see that I mean already this
part is discussed that the use of generalized coordinates are quite advantageous with respect
to the use of normal or usual Cartesian coordinates because in several systems symmetry wise Cartesian
system is not the correct one. For example, just locating the position of a particle on
a sphere or on a cone I mean Cartesian coordinates can be used, but this is super difficult ok.
Then also if I just calculate the distance covered by a particle on a certain sphere
ok or on a certain cylinders lateral surface ok, then you will also see that the use of
Cartesian coordinate is a little bit complicated. However, according to the symmetry of the
problem if we choose from time to time spherical polar coordinate systems, plane polar coordinate
systems, cylindrical polar coordinate system many problems can be very easily solved.
So, it is not that Cartesian coordinates cannot be or should not be used, the point is that
if we want to save time and we want to solve the problem much easier and without avoiding
unnecessary problems or unnecessary errors in the calculation we would try to use ok
being smarter the generalized coordinates. So, here for example, I will start by saying
that I can now say that the position vector of a particle can be written just for a single
particle. So, I am now just going for mathematical generality a little bit general in an I would
say n dimensional space ok, in an n dimensional space if we have small n number of effective
coordinates that means, generalized coordinates ok.
We know that n is actually greater than equal to small n ok. Now what is the meaning of
generalized coordinate that means, that whenever we are talking about this collection of coordinates
we are already taking care of all the holonomic constraints for the motion ok. So, in n dimensional
space you will have n Cartesian coordinates always. Now let us say if your system has
no holonomic constraint then your Cartesian system will be itself a system of generalized
coordinates. So, your n will be then 3 your small n will be then 3 in 3D space ok.
Now let us say I am saying that ok the particle is now moving on the surface of a sphere of
constant radius then again this will remain 3, but this will now become 2 because there
is one constraint ok. Now that is why you see that this n minus small n is nothing but
the number of constraints ok. Or in other way you can say that if you just
start from the number of Cartesian coordinates and you just subtract the number of holonomic
constraints ok, you think that you suppose that corresponding to every holonomic constraint
you will be able to reduce the number of coordinates by 1 ok. Then finally, the effective or the
necessary coordinates which are independent of each other ok will be small n in number
and that is. So, small n is equal to capital N minus k where k is the number of holonomic
constraints ok yes. So, I will now say this R will have two representations
possible. One is always in Cartesian system another is any other system containing the
generalized coordinates I mean two I mean I am saying that two equivalent representations
are possible it can have infinite number of representations actually ok.
So, in for example, Cartesian system it will be function of x 1 x 2 x n ok. So, I know
that there is no t explicitly here, but now we can go a little bit more general we can
add I just use a different color t over here. So, we can say t can be actually put here
ok. So, for example, I am saying that my system is in general static in a coordinate system
Cartesian coordinate system, but somehow suddenly I have an external hidden mechanism by which
I am shaking the system with time the systems the particles own dynamics ok has nothing
to do with that is with that shaking ok. This is exactly if you now think of forced harmonic
oscillator you have this type of a variation when you are talking about a forced harmonic
oscillator ok you had a same type of variation for the force, but here what I am talking
about a variation directly in the position coordinates ok.
So, if you have for example, the vector position of the particle is actually also explicitly
changing with time then here you can actually expect a t ok, but now for instance I am simply
saying that let me do like that. So, at first I am just talking about simple coordinate
system simple Cartesian coordinate system. So, I will have x 1 x 2 up to x capital N
number of components ok. In the system of generalized coordinates you will actually
have this R to be another function of q 1 q 2 now this will go to q small n and t ok.
Here we are actually talking about t ok in case we include t over here as well ok. So,
I do not know like you can or you may or you may not ok. So, for the operational generality
for the time being I am actually including the t ok. So, I mean why not because it will
somehow give us some extra information and which can be helpful for solving a larger
class of problems ok. So, if we have this then I know that one possibility
of connecting this thing to this thing is by their transformations ok. So, and that
is the only way by which you can represent the position vector in Cartesian coordinates
and also in terms of the generalized coordinates ok. So, if I can write this then what I will
write. So, here one thing is actually somehow necessary to mention that here the supposition
is we assume that we know the transformation from x 1 x 2 x n t to q 1 q 2 q small n t.
So, that means, that each of the x i's will be represented as a combination of q i's
and t ok, but finally, for t this is not needed. So, I will just write for the sake of transformation
rule at least I can forget t from here and I can say I can just saying I am just trying
to represent the all the Cartesian components in terms of all the generalized coordinates
and t ok I can do. Now, if I write this then I know d x i will
be equal to summation over J del x i del q j d q j plus del x i del t d t. So, here
you see that since x i is one of the capital N Cartesian components. So, this is a function
of all possible q's and t here and I am just writing without losing any mathematical
generality this expression for the total differential of x i. You can also write I am just writing
this in another color the virtual displacement also for x i and you can now be telling me
what will be that from the definition and concept of virtual displacement that will
over J del x i del q j delta q j ok. Now, what will be that term here counter part
of this term equivalent to this term ok there will be no term like this because delta t
is 0 ok. So, in a virtual displacement only the generalized coordinates move ok, but not
the time. Now, if you have this. So, from this one first of all ok. So, here I keep
this I mean expression because that will be useful for us in defining some generalized
concepts ok, but here what I can do from this one I can really derive something much
more realistic that is x i dot. So, x i dot is simply d x i d t ok. So, here you see that
this is one another advantage of using Cartesian coordinate system that is if you just want
derivatives of r or r dot you do not want to think of the unit vectors time derivative
because unit vectors are fixed in time ok. So, that advantage we are using here and we
are simply saying that if you want to just find the x component of velocity it will simply
be given by the I mean the sorry the i-th component of the velocity in Cartesian coordinate
system it will simply be the dot of the magnitude of the magnitude of the generalized coordinate
that will be given by the dot of the i-th generalized coordinate directly without carrying
the unit vector. So, if we write that that will simply be given
by. So, d dt. So, I can now I mean put this expression here and which will give simply
summation over j del x i del q j d q j d t plus del x i del t d t by d t which is one
of course, ok. So, you have an expression for the velocity corresponding to the Cartesian
velocity corresponding to the position or generalized coordinate x i ok.
Now let me ask you a simple question what is the j? So, the sum is done over what? The
sum is done over the number of generalized coordinates. So, j will be running from 1
to small n and not 1 to capital N necessarily only when small n and capital N they are same
of course, you can write ok otherwise not. So, you have this expression right. So, I
just from this one I can actually try to write the most general expression because now you
see that for Cartesian system I have this component wise equality with this. So, for
example, what I am just trying to communicate is that if you write r vector is equal to
x i cap plus y j cap plus z k cap ok. So, r dot vector will be. So, you know that
r vectors 1 component number 1 is x ok. I can actually write for the sake of simply
and x 3. So, I mean the first component is x 1 and that is why while I am writing r dot
it will be x 1 dot i cap plus x 2 dot j cap plus x 3 dot k cap and my r vector dot the
first component will be simply x 1 dot. Whereas, in case of plane polar coordinate system for
example, you have r is equal to r r cap and you know that what is the for example, so
if I now say that this is the first component and there is 0 theta cap plus 0 phi cap of
course, this is the definition then r vectors first component is r.
So, would that say that the r dot 1 will be simply equal to r dot ok. You can easily check
ok you can actually say yes that is true ok, but then the surprise begins you say that
ok r vector 2 is 0. Now does it mean that ok I am actually here I should not consider
phi cap because I said it is plane polar coordinates ok. Now if it is r 2 is 0 then what will be
r dot 2 is it 0 unfortunately no. You know that this will be equal to r theta dot that
is the component along theta cap and this is only because that the r cap and theta cap
unit vectors are not independent of time ok. They are not 0 d dt of r cap and d dt of theta
cap they are not 0 ok. This we have already discussed while discussing the velocity and
accelerations in 2D plane polar coordinate systems ok.
Now for this reasons we will actually use Cartesian system, but now for the sake of
doing some general treatments and derive some general expressions I will somehow go back
to writing vector r as it is ok. So, I will now do that. So, first I will write that ok
I have the vector r and so, r dot is nothing, but dr vector dt which is dr dt ok. So, here
I am writing just the vector. So, this is actually independent of the chosen coordinate,
but if you choose the coordinate to be the Cartesian one then even for every component
you can write identical relations that is the only advantage q j dot ok.
So, now that is what I said that for Cartesian the advantage is you have x 1 or rather for
any x i actually ok i running from 1 to 3 for a 3D space dot will be simply equal to
d dt ok will be equal to ok summation over. So, I have written something wrong over here
that should be del r del t yeah plus this yeah that will be del x i dot del t ok plus
summation over j del x i del q j q j dot ok that is the only advantage if you start from
Cartesian system. So, you see here in this notation you have
something to observe that is r was initially a function of the generalized coordinates
and time. So, when you do del del t ok it will not import any q dots because that whether
you it will act on a q which gives simply 0 because del q del t is 0 dq dt is not 0
del q del t is 0 because q's q dots and t's all are independent. So, unless there
derivatives are always 0 ok. So, again another possibility is that the del del t is acting
on where it will give 1. So, no chance of q dots for this one this one has the same
problem because r is actually with only q's and t's. So, while acted upon by q j's it
will simply give you a function of q and t ok and then you have q j dots. So, this is
the term which actually imports q dots in the expression of r dot and that is why finally,
one can write r dot is a function of q i q i dot and t ok where all the i's can run
from 1 to small n here. So, now, if I know that I would be interested
to calculate two things, the first one is the kinetic energy the why kinetic energy
I denote the kinetic energy by the symbol T. So, kinetic energy because for our incoming
formulation it will be super important. So, T is half m r dot square and actually you
can write half m r vector dot dot r vector dot ok. So, if you now know this expressions
in terms of the generalized coordinates. So, you can actually find just by knowing the
I mean the expression for kinetic energy in the Cartesian system which is nothing, but
of course, always half m x dot square plus y dot square plus z dot square in 3D and actually
if you want I should actually write or half m x 1 dot square plus x 2 dot square plus
x 3 dot square or for an n dimensional case it should be simply small n dimensional case
because you I mean sorry capital n dimensional or for a capital n dimensional space you should
have this up to x n dot square ok. So, that is the general expression I can write
here n dimensional space ok. So, in n dimensional space and for Cartesian system we also know
that the system actually constitutes an orthogonal system with constant unit vectors ok. But
this may or may not be true for a system of generalized coordinates that is also a very
important point to understand the generalized coordinates may or may not create a set of
orthogonal directions ok. May be generalized coordinates actually sometimes may not create
a usual coordinate system at all. So, I am just trying to say you that if you
have this expression and you know the expression of every x i dots in terms of the in terms
of time and the generalized coordinates and generalized velocity by using this expression
then actually you should be able to write the expression and I am just writing now this
expression. So, it will be actually. So, if I have r dot is equal to del r del t plus
summation over j del r del q j q j dot then r dot contracted to another r dot will simply
be given by del r del t plus summation over j del r del q j q j dot times I mean scalar
del r del t plus summation over I am taking another index k del r del q k q k dot ok and
I want now t. So, it will be half m times this. So, it will be m by 2 the whole thing
and you will have finally, the relation that t will be equal to half summation over j and
k m del r del q j del r. So, dot del r del q k q j dot q k dot plus summation over k
m del r del q k dot del r del t plus half m del r del t whole square ok. So, this is
the most general expression for the kinetic energy in terms of the time generalized coordinates
and generalized velocities. Now, you see if your system has somehow the
property which is the most usual case you encounter that is the del r del t is 0 that
means, there is no explicit time dependence in the position vector ok. So, for example,
x is equal. So, for example, r is equal to x i plus y j plus z k or it is equal to r
r cap ok in both cases there is no explicit dependence of time ok. So, the in that case
we can actually say del r del t will be 0. So, this term will go away this term will
go away. So, your t will be. So, I am writing that for del r del t is equal to 0 t is simply
m del r q j del r del q k q j dot q k dot ok. So, you see finally, your kinetic energy
becomes simply a quadratic function of the generalized velocities ok. So, this is something
a very important result we need that actually. So, I will now at the very end just very simply
tell you that why this type of situations are very important calculating this transformations
between Cartesian systems and the generalized coordinates because sometimes this actually
simplifies your calculation. So, for example, let us say I do an exercise
that you have x y z system and you are just talking of a sphere and a particle is moving
on the surface of the sphere as usual the length I mean the radius is of constant length.
So, you can say that the generalized coordinates are theta and phi and I now know the transformation
which is given by x is equal to r sin theta cos phi y is equal to r sin theta sin phi
z is equal to r cos theta in the whole business this is something very important that we should
know this transformation rule we know this. If we know then we can do many things. So,
this r this is the radius and this is a constant. So, what we will do we will try to just find
the velocities. So, for example, the x component and y component of the velocities in terms
of the generalized coordinates theta phi. So, this is again this is nothing, but d dt
of x and this is equal to del x del t plus del x del theta theta dot plus del x del phi
phi dot phi dot. Now, what is this? This is 0 and del x del
theta is nothing, but. So, r cos theta and cos phi theta dot plus del x del phi will
be. So, minus r sin r sin theta and there will be sin phi phi dot you can do the same
calculations for v y and you will have. So, for v y you will have del y del t plus del
y del theta theta dot plus del x del phi phi dot and what you can have you can have r.
So, cos theta once again this is 0 r cos theta sin phi theta dot and then plus r sin
theta cos phi phi dot ok. So, yes I have this and finally, I have also v z and v z is nothing,
but minus r sin theta theta dot. You now do the total kinetic energy which
is nothing, but half m by definition v x square plus v y square plus v z square and you write
the expression in terms of theta and phi. So, you will see if you do the v x square
plus v y square plus v z square you will have. So, theta dot square you can collect
and you will have r square cos square theta cos square phi here and you have r square
cos square theta sin square phi. So, you will have r square cos square theta then you will
also have r square sin square theta. So, finally, you will have r square. So, I can write this
r square plus phi dot square. So, I have this term and this term from where I can see this
is nothing but r square sin square theta phi dot square. You can do this using the directly
the law of transformation and geometry or you can actually do this using this rule of
transformation from here directly and using this coordinates. So, you see that you can
also do that for any arbitrary generalized coordinate system.
Now look, here in this whole mathematical business we did not actually use the very
concept of the second system to be a system of generalized coordinate. This is actually
true for the transformation from one coordinate system to any other coordinate system. Exactly
when the generalized coordinate systems will come into play is in those summations ok.
For example, once again J is again 1 to small n, k is equal to 1 to n ok small n ok.
Now before just ending this lecture, I will just give you some task to do as usual and
I want you to try that. So, r double dot how to find the expression of r double dot
in terms of q, q dot and t ok. So, this will be d dt of del r del t plus summation over
again J 1 to n ok del r del q J q J dot ok and then what to do that you will actually
act this thing ok on this things. So, first you will see that you will go inside.
So, first you will you will just see that this del del t and this one can show they
of r dot ok, but when this act on this two things then you will have summation over J
first d dt acts on del r del q J q J dot plus summation over J d dt q J dot times del r
del q J ok. Now this is nothing, but q J double dot ok. So, if you would do everything
completely finally, one should I mean derive this expression which I write and I want you
to do. So, this is an exercise to do ok that is it should be given by something like double
summation on J and K del 2 r del q J del q K q K dot q J dot ok plus summation over
J del 2 r del q J del t q J dot plus summation over del r del q J q J double dot of course,
summation is on J plus summation over del 2 r del q K del t r vector here ok q K dot
on K and finally, plus del 2 r del t 2 ok. Again we can make some simplifications by
saying that my r is not explicitly depending on t and that is why this. So, for del r del
t equal to 0 I can actually make this term to be 0 ok this term to be 0 because there
is a del del t this term to be 0. So, you will have one term ok which is quadratic in
generalized velocities and you will have another term which is carrying the double time derivative
of the generalized velocities. Now, remember just like from your memory what
was the expression for a 2 D coordinate system and one particle is moving under a central
force. So, you said that the the system of symmetry is actually r theta. So, what was
the acceleration in r direction and theta direction I mean r cap direction and theta
cap direction they were at double dot minus r theta dot square and there were terms like
2 r dot theta dot or r theta double dot. So, you will always have some terms which have
quadratic terms for example, r dot theta dot like this or you have r theta dot square that
is also a quadratic term in dots and also you have terms like this where you have double
dot for example, r theta double dot or you have r double dot.
So, this type of thing you can do what I suggest that you derive this expression and from this
right from this using plane polar coordinate system and spherical polar coordinate system
you derive the expression for r for a particles motion moving on the surface of a sphere of
constant radius and in 2 D moving on a circle of fixed radius capital R ok.
Thank you very much.
