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hello and welcome back to another one of
the a level physics mechanics videos So
today we're going to be doing the much
requested projectile motion so
projectile motion uh what what does that
mean well
in real life things don't tend to move
just either left or right or up and down
generally speaking they're going to move
in some kind of combination of angles so
for example let's say I have a ball over
here and I'm going to give it an initial
velocity
of let's say 10 meters per second
and that is an angle of let's say 35
degrees
okay
so what we can do with that
is if I were to extend this I can see
that it's going to go in a massive Arc
and land somewhere over here
now what if I told you just this
information we can work out exactly how
far away from the ball from the starting
position
it ends up
so I'm going to call this distance s
okay so with this we have to use so this
is a projectile a projectile is just
anything that is moving through the air
now we have to consider two Dimensions
okay up and down and left to right so
what I'm going to do is I'm going to
take the vertical stuff first so if I
look vertically
do I know what the distance is
well
you can actually say what the distance
is because remember this is displacement
not distance
so the key thing to remember here is
that this is the vertical displacement
so depending on what we're talking about
like where we're ending up so if we're
ending up back where we started the same
vertical displacement the actual
displacement is technically zero
because again just think vertically the
ball goes up it goes back down overall
it hasn't moved right from its original
position it ends up where it started so
the displacement is zero now here's
where things can get a bit tricky if
they ask you what's the maximum height
reached by the um projectile
then your displacement isn't zero it's a
maximum value so this is specifically
as I'm talking about the end of the arc
here now what about the initial velocity
well we do have it but it's not 10 right
because keep in mind 10 is diagonal
there's a horizontal and a vertical
component so go back to the vector
mechanics video If you're not unsure but
if I were to draw it out like this I can
draw two components
right I have a horizontal component and
a vertical one again remember this is 35
degrees and this is 10. okay now if I
want the vertical component I'm looking
for the opposite side so I have sine 35
equals the thing we want I'm going to
call it X over 10. so X is now 10 sine
35 we can work what that is out using a
calculator or we can save it for the end
so it really it really is up to you
so we could just do so again I'm in
radians mode so I'm going to quickly
change back over so again anytime I use
trig I'm constantly thinking degrees
radians degrees radians what am I using
so for now just for sick of Simplicity
I'll keep like this
but normally I would actually keep it as
is so I'll keep it as 10 sine 35 so that
is
5.74 meters per second what about the
final velocity
well
this is where things can get a bit
interesting
if you are not sure leave it as a
question mark because that's totally
fine however
I know that this object is going to
spend half its time going upwards and
half its time going downwards so its
final velocity is actually the same as
its initial velocity but negative but
again we don't need to include this in
fact we don't really need to include
this either I'll show you why now here's
what a is a is actually super super easy
okay
a is always just going to be gravity
okay so again I'm taking upwards as
positive in this question and to the
right is positive since gravity acts
downwards it's going to be minus 9.81
and the time is
I don't know
so we can do here is using we have
everything except time so we can use
whatever equation we so please and the
best one perhaps to use might be you can
use S equals u t plus half of 80 squared
right so find all the times where s is
equal to zero
you could use um V squared equals U
squared plus 2as to get what um actually
that won't give you anything never mind
you can also use the fact that a is
equal to B minus U over T and rearrange
for T So then T is equal to V minus U
over a
so we have minus 5.75
minus 5.74
over minus 9.81
and what that would do is it gives you
the time of flight for the ball so for
the projector so this is another thing I
want you to keep in mind is the the
language that they use what's the
maximum height means that you're working
out halfway along here so it's the
maximum here if they say what's the time
of flight or how long is the projectile
in the air for you're looking at the
time it takes to get to its final
position so minus 5.74 minus 5.74 all
over minus 9.81 gives me a time of 1.17
seconds so this thing ends up in the air
for 1.17 seconds
so now well how does that help me I
wanted to work out this distance well
now I can look at the horizontal
component right
I'll keep it as worries
s is what I'm trying to work out initial
velocity instead of 10 sine 35 will be
10 cos 35.
to keep in mind a lot of these kind of
um questions that we that I'm doing this
example specifically it's a very hard
example however
so in your exam they may give you an
easier one but they can can also give
you a very hard one there's actually no
limit to how difficult they can make it
as long as it's one of the skills that
you need to know but that's going to be
so here's an interesting thing
what about the final velocity
some people would say zero but we're
talking about the horizontal velocity
it isn't zero
okay and this is the reason why
acceleration is zero
so whenever we deal with horizontal
well whenever we do projectile motion
we're making a big assumption we're
assuming there is no air resistance or
frictional forces which means the
acceleration along the horizontal
axes is always zero okay
now again in other questions they may
introduce air resistance but it will
never be in a projectile motion question
okay they might say what effect it will
have that's it
the reason for that is there would be
air resistance both vertically and
horizontally which makes it really
tricky to kind of deal with so there is
no acceleration for projectile motion
questions unless they specifically State
otherwise which again I highly doubt
so funnily enough my final velocity is
actually going to be the same as my
initial one
and lastly what is the time well the
time
this is another
um key thing will always be the same as
the vertical time think about it if it
takes 1.17 seconds for it to vertically
come back that is the exact same amount
of time as it takes to travel
horizontally right because the ball has
to end up here does it make sense that
it would take more or less time for it
to go up and then down rather than just
across if that's the case it wouldn't
end up in the same place right if it
took two seconds to go horizontally but
one point something seconds to go
vertically won't end up in the same
place so the two things I want you to
remember are this
yeah and the fact that these two things
are the same
vertical and horizontal time is always
the same 100 of the time it has to be
otherwise
I mean you're talking about this object
kind of changing into two objects or
some weird stuff okay the time is always
the same so if you work out the time
vertically you can use that in your
horizontal calculations and if you're
working out horizontally you can work it
out in your vertical calculations which
is really important because when a is
zero we can't all of the equations that
have u and v in it become quite strange
you just get V equals U which yeah okay
I can see that obviously
so that's something quite important you
need to have a time in these questions
and well when you're working out
horizontal things so that's why the time
is the same okay that's why it's a
really useful thing to remember and
again remember uh acceleration has to be
zero for horizontal so now we can use
again we don't want to use equations
that have u and v in them because I'll
just get U equals V which is obvious so
I can use anything I want to work out s
um u t plus half a t squared could be
fun
um
so why is it fun well if you look a is
zero so this entire back thing's zero so
actually what I'm just doing is distance
equals speed times time which again is
something that we should be 100 percent
okay with by now
so again we want to use our calculator
to do it we have 10
cos 35 close the bracket
times uh 1.17
oops
9.58 meters okay
again this is a general example this
comes up in all exam boards so expect to
be able to do this this is a very hard
example though
okay
um but they can't give you weird
situations like this question from the
AQA paper if you notice this is actually
part two because part one involved
something different which I'm I can't
remember what it is but it's not to
project on motion so I've ignored it
so we have a golf that like balls that
lands in a sand pit and he needs to hit
the ball to get out of the sand pit so
he wants to go from here up to here okay
now for the first part it just shows the
vertical component of view is
approximately six meters per second and
it tells me the horizontal component is
8.8 so if I were to draw this out right
I'm trying to find this which I'm going
to call
Y and they've given me X is 8.8
and we know that this is 35 degrees okay
so all I'm trying to work out is y so we
can use tan for example could be a good
one so 10 35 equals y over 8.8
so then Y is just 8.8
5 and again always drawing diagrams
because that helps you immensely
immeasurably in um
a level physics so 8.8 1035
gives you 6.16 meters per second which
is approximately 6 meters per second
so when they say approximately what you
want to do is make sure you answer
rounds to that value so approximately
six meters per second means that to one
Sig fig
um I should get six which I do okay and
that's all you really need to care about
so even if I got 6.45
it still counts as approximately
the ball is traveling horizontally as it
reaches X as shown in figure five so it
kind of goes up and then it really does
level off
assume that the weight is the sorry
assuming that weight is the only force
acting on the ball when it is in the air
so what do they mean by this well it
just means that the only acceleration we
have to deal with is gravitational
acceleration that's all they mean by
that okay which again is exactly what I
said in the previous part so it's you
know nothing surprising there
it says assume that way you see any uh
Force calculate the time for the ball to
travel to X well let me think about this
we're looking we're going to look
vertically why because I have no
information horizontally except what
speed it's going I don't have the
acceleration I've done at the time I
don't have anything else
well the acceleration is probably zero
um in most cases so I'm going to look
vertically only
do I know what s is
nope do I know what U is well U is the
vertical component which we worked out
here which is 6.16
now what would V be well V when it
reaches this top if you look it says
it's traveling horizontally
which means there is no vertical
component to its velocity which means
its velocity must end up at zero
again you can't assume this unless they
give you a hint in the question
acceleration well we already know
acceleration is again I'm going to take
upwards as positive because I've already
kind of implied that so it's minus 9.81
time I don't know but that's what I want
so I Want U V A and T in an equation
so what could we use well we could use
a is equal to B minus U over t
rearrange that fatigue would give us
B minus U over a so effectively we get 0
minus 6.16 and again this is where I
said in both of the previous videos
don't be afraid of the minus signs
because as you can see they're going to
cancel out just sub it in see what
happens if you get a math error then you
know you've done something wrong but
don't assume you're going to fail
because uh that's not
a good way to look at things so
technically I could just do 6.16
you know divide it actually should we do
zero ones answer I don't know why I look
for that on my keyboard over
9.81 I'm using the answer button because
that was um
more accurate and it says calculate the
time you should get 6 as 0. 0.63 which I
have so let's do these are all to three
significant figures so I'm going to
write
0.628 seconds because it's all to three
significant figures
and then calculate the vertical distance
of X above the initial position of the
ball so now we're just using our same
suvat but for S so we can use anything
we want because we have everything but s
so the most obvious one would be S
equals u t half
a t squared
so U was 6.16
again always using brackets
T is 0.628
plus half
minus 9.81
0.628 squared
and again I'm going to use the answer
button just to save
um
the most accurate answer we have
and that plus 0.5
minus 9.81
and Sarah
squared
yep that's perfect and we get 1.93
meters
perfect so again they've broken it down
quite far for you and most of the time
they will but again not always
so the golfer Returns the ball to its
original position in the sandpit he
wants the ball to land at X but this
time with the smaller horizontal
velocity than in figure five sketch a
possible trajectory so one thing to note
is
the overall energy if I talk about
kinetic energy that is the overall
velocity so it's the vertical and the
horizontal kind of combined into one
okay so what he's saying is it's going
to land in the same position but with a
smaller horizontal velocity and if you
notice here
it's only traveling horizontally there's
no vertical component
right but at this position
they will have the same energy so we're
not changing about how hard he hits it
we're just changing that there will be
less horizontal velocity the way to do
that is to make sure that there is
Vertical Velocity at this position
just go through that again
the overall velocity will be the same
but we want to make the horizontal
component smaller which means you have
to make the vertical component bigger so
what we can do is all we have to do is
make sure instead of Landing so it lands
horizontally we want it to kind of dip
back down so we could do something like
this
right
and at that point they'll I mean it'll
be all Vertical Velocity actually so
explain your reasoning well all we want
to say in this part is well why did we
choose it well we're going to just say
exactly what I said so
one other thing to note is you could
also add like a little thing where this
is greater than 35 degrees the idea is
that it's a steeper angle so we can
explain our reasoning so it's two marks
so let's think so a steeper
or let's say larger angle
and I'll label this one because again
remember I want you guys to bullet point
your answers okay larger angle at the
beginning
lowers or increases
vertical
component
which results in smaller horizontal
component that's it two marks
and again it's exactly what I said but
it's more precise so as the marketing
open here so the kind of marks that you
get all you need to do is increase the
angle here
and that will and make sure it has some
vertical drop at X so you can't go like
up but then still Level off here it
needs to go above the point here okay
perfect
next question so in areas of the world
where a plane is unable to land three
four airdrops can be used to deliver
supplies
so a plane is traveling at 75 meters per
second and at a height of 63 meters so I
actually kind of like to draw on the
diagram itself so it's traveling
horizontally right
it's not a rocket it's not going
straight up and again the height
63 meters draw the path of the falling
package now this
is where things can get a bit
interesting
if we ignore air resistance it's going
to fall
basically diagonally
okay so it's going to fall like that but
as it gets to it's going to start off
diagonal but as it accelerates down it
means that it's going to start curving
so it's going to look more like this
it's going to be diagonal and then a
curve
okay and again we don't so the key point
about this question is we don't have to
end up in the drop zone we just need to
show it so at the beginning it's
diagonal and then it slows down the
reason for this is we are ignoring air
resistance which means this velocity
will stay the same
but right and here's a big part it's
accelerating downwards which means the
downwards component is increasing
okay so at the beginning we just have
horizontal then as we start to fall
the vertical component
begins to increase greater and greater
and greater okay which means it's going
to accelerate downwards where it's not
accelerating at all horizontally
in other words going to be a parabola
kind of shape
and we need to show the time taken for
the supplies to reach the ground is
about four seconds so again if we look
at this vertically
why because this is just a dropping
question right this is the same as just
if I've dropped something we have 63
meters for s
the initial Vertical Velocity is zero
initial uh sorry the final velocity is
we don't know
a is 9.81 because again it's gravity and
we're taking downwards as positive
and we're going to take it to the right
is positive as well why because the
package is moving to the right and
downwards so if we can avoid negatives
all the better also keep in mind that s
is a vector that is going downwards
so if you take output is positive s is
negative your velocity is negative your
acceleration is negative Etc et cetera
Etc
and we're working out time so s u a and
t so that reminds me of the equation s
equals u t plus half a t squared and
remember this is actually a question an
equation that we always use when we're
dropping something because we can do the
same thing and now T is just going to be
equal to
so times both sides by two so we get 2s
divide by a
all square rooted
so we have 2 times 63
1
that gives us our value and we just need
to work out what that value is
square root over 2 times 63 over 9.81
3.58 seconds which is indeed it rounds
to 4 seconds
the reason why they always make these
show like questions is so if you get
this part wrong you can do part three
and get full marks so if you notice my
value for time is different to this
right
that's fine if you use this value of
four you will get four marks here even
though your answer will be different if
you use the correct answer so don't
worry about that it's called error
carried forward they're completely fine
with it even if you use your let's say
you write um 1.38
right so it's not even four and you
decide to use that 1.3 in the next part
again our error carried forward they
will recalculate the answer using your
value and you can get the full marks
okay calculate the horizontal distance
well remember actually I'm not going to
say that just yet I'm going to give you
a chance to think about it while I write
out the values
s is exactly what we want to know
U is 75 where did I get that from
horizontal as traveling at a speed of 75
meters per second
V
I'm going to leave that blank
a is zero we're going to ignore air
resistance so V is that but the
important one is that time is the same
think about it right
we're we are ignoring a lot of stuff
when we do Sue that right so when it
hits the ground
obviously it's going to stop but our
equations don't take that into
consideration so we have to use our
brains on ideologic so what I'm saying
is the second this box hits the ground
3.58 seconds after it's dropped is going
to stop so my time is going to be the
exact same
in real life sure it might slide it may
do this that the other but if I increase
this value for time my equation will
just keep going and I can get some
really weird values you can get like
negative s and things like that so you
have to use your logic unfortunately I
know it's a very scary thing but the
times for horizontal and vertical is
always the same to prevent anything
weird happening okay
so again what happens this box drops it
hits the floor and instantly it's going
to stop moving left right up or down
it's just gonna boom hit okay
so that's why the time is going to
remain the same and again we can use
um
UT yeah
so again it's just
um distances
speed times time but if you want to know
where that comes from it's just s equals
u t plus half a t squared but again a is
zero so it's just speed equals you know
sorry distance equals speed times time
so 75
times 3.58
and again I'm going to use my exact
value just um because I can
268.8 oh that's actually that's actually
a look right so three significant
figures two significant figures so we
should really say 270 meters
but what I like to do is actually write
out like
a bit more sometimes the 268.8 meters so
I like to write this one and then write
the rounded version so I can get marks
either way
again unless it specifies you know to an
appropriate degree of accuracy you don't
technically have to always round so you
can leave it as that and yeah that's all
we have today so hopefully this makes
you a bit more confident when it comes
to projectile motion it ain't that bad
it's okay
um but obviously I can completely
understand the fear but anyways I'll see
you in the next one