Cinematography Style: Rob Hardy

Filmmaking Techniques
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1 Video View·Sep 9, 2024
In this episode let's take a look at the cinematography of Rob Hardy.
Rather than dissecting a movie into its various parts, Rob Hardy's approach to cinematography is
to craft an environment on set for the actors which gets us close to the world of the film
that is being shot, through both his selection and application of technical gear, as well as
his broader philosophy. Let's unpack this a bit further by looking at the work of Rob Hardy in
this edition of Cinematography Style. This video is sponsored by Squarespace,
the one-stop shop for setting up your website. One of the ideas at the core of Rob Hardy's
cinematography is to translate the psychological feelings and thoughts of the characters onto the
screen using images. An example of this can be found in his early feature work on Boy A,
where Hardy and the director decided to play out a scene in a single take with a steadicam
rather than getting traditional dialogue coverage of it. For him it made sense for the camera to
slowly move around the action, experiencing the moment in real time, in a way which represented
how the protagonist's own mind was circling the scenario, surrounded by characters as he
tried to prevent his past from catching up to him. Or in Shadow Dancer, where they decided
on the perspective of the camera taking on that of the central protagonist and representing how
much pressure she was under through either the proximity or detachment of the camera.
Or how the camera in Civil War takes on an on-the-ground perspective that moves with
characters when shooting action scenes in a photojournalistic style, reminiscent of how the
characters themselves are experiencing the moment. These are just some examples of him using the
camera to translate a psychological moment, feeling or idea onto the screen. As he likes taking the
story and the underlying emotions in the screenplay into account first when coming up with a visual
approach, Hardy, unlike many other DPs, doesn't like to use other movies as references for the
look. When working with a frequent collaborator such as director Alex Garland, conversation
around the story will be the basis for the look, and they'll usually avoid visual references
altogether. Or in cases where he does want to communicate a visual reference, such as for the
Grand Palais sequence in Mission Impossible, he'll instead draw from the world of art. In this case,
Olafur Eliasson's gallery installation piece The Weather Project. An important aspect of filmmaking
which isn't necessarily seen on screen is creating an environment on set which suits the kind of work
that's being done. Whether that's honing in on a focused energy from crew for a technical long take,
a more light-hearted jovial mood for a comedy, or a more serious atmosphere for dramatic scripts.
The biggest contributing factor to curating this energy around the camera is through choosing the
HODs of the various departments on the set, such as the gaffer or key grip, and the team that they
bring onto the set. It's easy for someone to kind of walk onto set and do something at absolutely
the wrong time. Having a sense of awareness is very very important. Everybody learns that through
doing jobs together, and the more jobs you do together obviously the tighter a team you become.
So you know, I'll always push to work with specific people.
Creating an environment that is conducive to the kind of energy in the story applies not only to
but also to creating the right feeling, with of course the set design, and also for the DP,
the lighting. Rather than taking a more old school approach of breaking scenes into the specific
shots that will be covered, then giving actors specific marks and lighting those exact points
that they will land on with a precise kind of light, Hardy likes to instead light the entirety
of the space that the scene will take place in. This gives the actors the freedom and room to move
wherever best suits their performance in that space. It also makes it easy for the filmmakers
to make adjustments or implement new ideas on the fly without having to spend loads of time
re-lighting specific marks. If you go in with the philosophy of lighting the entire space,
it makes it much easier to quickly re-position the camera anywhere within that environment.
If you light a room, if you light a space, and you give it a feeling that when the actors walk
into that space they're like, oh my god, this is, it exists. You know, it doesn't exist as a
series of shots or an abstract sequence, it exists as a space. It's a playground for then
the director and the actors to really exploit that space.
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One continuous thread across his lighting is his persistent use of tungsten lights.
These are a bit old school and generally aren't used today as often by cinematographers as they
create a lot of heat, aren't bi-color or RGB, change to a warmer temperature when dimmed and
require large amounts of power to run. However, they are favored for their high quality output of
warm 3200 Kelvin light. A popular choice for a high output fixture these days is an HMI.
While various LEDs are often used for fill, practicals or a soft ambient lift. However,
Hardy likes using tungsten fixtures instead such as a massive 24k, Wendy lights, dinos or parkans.
Most DPs light studio sets these days with overhead LED panels and LED practicals which
are embedded directly into the set. On movies like Ex Machina he instead decided to use a huge
amount of tungsten bulbs as practicals, 15,000 in fact, which were built into floors, ceilings and
walls behind a diffused perspex. When these 3200 Kelvin lights are shot with a 5600 Kelvin
color balance on the camera or a daylight film stock, they will have a beautiful warmth.
Because there are so many bulbs which are spread over a larger surface area and hidden behind
diffusion rather than lighting from a direct single source, the light has a beautiful soft
diffused quality to it. If a cooler look is desired from these warm tungsten lights,
he would then either balance the color temperature in camera by changing it to
record at a neutral base such as 3200 Kelvin or a slightly warmer base such as 4300 Kelvin.
Or he sometimes balances the lights themselves, cooling them down to a daylight color temperature
by adding a blue CTB gel in front of the light. Even his recently released studio
work such as Devs uses the same idea of lighting with loads of tungsten fixtures.
In this case a combination of ceiling and floor mounted tungsten bulbs,
such as Nine Lights and Parkhans were reflected off the textured gold tiled set walls.
These were run through a board that could dim various lights up and down to create shimmering
golden reflections. After only shooting on film for the first half of his career,
he finally had to make the move into working with a digital cinema camera in 2015 on Ex Machina.
Instead of going with far and away the most popular high end camera manufacturer of the time,
Arri, he made the unusual call to shoot on the Sony F65. Hardy often talks about wanting the
camera to see and represent what he sees with his own eye and for him the F65's true reproduction
of colour stuck out as the best way of capturing the movie. He continued shooting on Sony cameras
using the larger F65 for studio mode shots and the lighter F55 for steadicam or shots which
needed a lighter build. He later replaced this with the newer Sony Venice upon its release.
He has also paired these Sony cameras with other cameras which are always chosen for a specific
purpose, whether that be shooting at higher resolutions with the Red Weapon Dragon
or handing out the light DJI 4D with its built in 4 axis gimbal to loads of on the ground operators
to get stabilised documentary style coverage of action scenes. He often pairs his camera
selection with older anamorphic lenses which have optical imperfections and a bit more character
than super sharp optically perfect modern lenses. Sometimes those are Panavision anamorphics such
as the C series or E series and other times such as on Ex Machina he chose the vintage Crystal
Express anamorphics which have lots of distortion and fall off towards the edges of the frame.
We shot the film anamorphically and we settled on these old Cook Crystal Express lenses.
They're basically like rehoused Cookspeed Pancro spherical lenses. So the reason I picked them is
because it became about personality. If you choose a 32mm for a certain scene it's not because you
want to go wider it's because you want that feeling of this 32mm which is off the scale in
terms of its kind of personality. He favours wide to mid-length focal length anamorphics
most often using a 35mm, 40mm or 50mm. When shooting digitally like most DPs he likes using
a light diffusion filter like this BTS photo which shows him using a 8th Black Pro Mist filter.
This filter takes the edge off digital images, blooms highlights in a subtle filmic way
and washes out the mid-tones a bit. Whether it's his method of lighting the entire space of the
set, curating the crew that is there or selecting the camera package and LUT which will provide
colour which is true to his eye, his method is always on getting the set to feel as close to
the world of the film as possible. From there it's then a matter of bottling that feeling
so that what is captured by the camera mimics the tone of the story
and impacts the audience in a real way.
Hope you enjoyed the video. As always thanks to all of you for supporting the channel by watching,
commenting and to those that get the videos early on Patreon.
Otherwise until next time, thanks for watching and goodbye.
