Rome's Onslaught | Civilization VI — Glory of Rome 12 | TSL Giant Earth King
Oct 13, 2026
Let's Play Civilization VI! It's Hadrian as Hadrian in the most modded, epic series ever played on the channel. Sukritact's custom leader takes command of the Eternal Empire on YnAMP's TSL Giant Earth map. Will he reclaim the original borders of the empire and beyond?
Video Summary
AI GeneratedHadrian continues his \"Glory of Rome\" series in Civilization VI, focusing on the expansion of the Roman Empire. The session centers on a military campaign against France and Boudica, the strategic construction of the Forbidden City, and the optimization of city production and trade routes to sustain long-term imperial growth and dominance.
Hello Legion, this is Hadrian. Thank you
for being here. Let's play some more Sid Meier's
Civilization VI in our Glory of Rome series.
So we need to perhaps consider implementing this
policy, Professional Army, 50% discount on all unit upgrades.
But the issue is that we really
don't have anything that we can...
I mean, the extra production in all cities could potentially
go away. We'd lose a little bit of production,
but we have a lot of production otherwise.
I might save that until I actually have upgrades to do,
but we're going to need to implement that
soon. This pikeman, I'm going to give him, ooh, double support bonus.
If you need a reminder,
actually I need a bit of a reminder, but let's look at combat bonuses.
Support bonuses, when
defending against an enemy attack,
a defending unit can gain a plus two combat bonus for every
adjacent friendly unit. So they do better.
Yeah, let's do that. Let's give them a double support
bonus. We captured this settler, so we can now found a new city.
We could put a city there,
actually. Let's do it. It's already in our borders.
As long as we got all three of those
That would be a pretty good city actually and there's a there's
a city that would that there's a Roman city that was there
It wasn't originally Roman, but Rome conquered it at one point
So we'll work on that if I go for diplomatic services,
we can go ahead and start training spies. So I'm gonna do that
There's also a merchant confederation, but yeah,
let's go for medieval fairs first and then spies we need spies
Don't get me wrong, but we need that other we need
the other thing first. All right
Let's go for the armory in Rome for the extra production.
Let's repair the Cathedral in Pella
Do you have an additional envoy option?
Mohenjo-daro, maybe? Yep,
extra culture in every Theater Square district.
We're gonna need that as much as possible,
and plus we're moving towards trying to take suzerainty of, um,
suzerainship, suzerainty, however you pronounce it, of, um,
Mohenjo-daro away from... what's-his-face, Gilgamesh, that guy.
Let's go ahead and start moving some of our units out here,
specifically... hang on, we need to take care of this knight.
All right,
so that builder
is safe.
All right, I do need to heal these units up
a little bit before I do any fresh charges
But I want to get them in good defensive positions
Actually, Varsovia might be able to fire on these units
with their... that's fine though. It's not a huge issue.
Let's move
you there and
The catapult can come up there. We'll move you there.
Yeah, we need to just move all these units forward.
The settler has orders
You move there, you move there. So that went well last episode.
Pretty damn well if I do say so myself. And then
And this builder, hmm, come back there and just build a lumber camp.
Help with production in that whole area.
This legion can just stay put.
Pipe men can stay put.
Catapult can stay put.
Horseman is ready to come up and do more stuff,
so why don't you come up here to Leopolis?
All right, that stone has been improved.
Let's go ahead and improve those spices near Constantinople.
I'm pretty sure I already have spices, but I could.
That'll help Massalia grow faster.
Not going to give additional housing.
Do the armories give better?
Yeah, armories do not provide housing.
I'm surprised we haven't gotten a great general yet.
We had some great general training happening.
Ooh, Rome's about to hit 13 citizens.
We can do another district there.
We had some great general training happening in Rome,
but it apparently wasn't enough.
Oh, wow.
Might lose this.
Ah, damn.
That was one of my horsemen.
Might have even been a level one horseman.
Ooh, Gandhi's willing to give me...
He wants gold and spices.
He's going to give me 19 gold and furs.
Sure.
He's far enough away.
I mean, I could use the additional amenities right now
because we've got enough war weariness
from this war with France
and the war with Alexander and everything.
Well, I think our war weariness from Alexander
went away, but ugh, okay. So Boudica is now in Warsaw.
So this Great General is going to be a
pain in the butt. I wish there was an easier way
to kill Great Generals, but there's not.
What would be...
We need to get the pikemen up on the front lines.
Let's get that catapult there,
that catapult there, the view there.
That horseman needs to stay back because we've already lost one
horseman. I could buy another one, of course.
I could buy another knight, actually. It's actually
probably... To tell you the truth,
it's good that we lost that knight because we need to get rid...
or the horsemen, because we need to get rid of them.
We train them up, and we actually don't really need them
as much as we need other things that we can buy with faith like,
for instance, actual knights.
And then, yeah, armory and weapons,
we definitely need that for production reasons.
And move that direction in and cover that little bit of fog.
Let's move the legion up a little bit farther that way
so Minsk is better protected.
Moving these units through this area
is going to be a little bit rough.
I'm going to just fortify this knight.
I don't think we can actually fortify them this turn,
but we'll get there.
All right, this pikeman gets into position.
Now the only issue here is where we just left
this area a little bit undefended
So we're hope I'm hoping she concentrates her defenses here
and doesn't start spreading out again
We've got two trade routes working in Constantinople right now,
which is quite nice. All right, let's go to the next turn
Interesting. She moved one of her Knights out
and she's gonna try and fire from afar
Yeah, she might actually be trying
to spread out just like I said, she might here it is
She's starting to offer peace. Let's go ahead and refuse deal
We might make peace that we might
not we might not do all this in one war
Although I would honestly like to I would like to take
as much of her territory if not all of it as possible
and just get it over with, because it's,
we're moving into, it's 237 BC, I mean, the mods
for syncing up, the mods that I'm using
are good for giving us eight ages, but they're
not good for syncing up the calendar quite well.
I'm still working on finding good combinations to do that.
Interesting.
Okay, so Russia's impressed with me,
that's good, they're no longer disappointed, and
now we can build the printing press,
we need to get on that as soon as possible.
I'm also going to go ahead and go for astronomy,
so we have access to Patalopolis, if we can
get that next as well. That would be amazing.
Oh, the Holy Site District is done here. Excellent.
Let's go ahead and buy the shrine,
and then I think I can purchase... No, I can't, but I can
buy the temple with faith, so let's work on that.
Minsk. Yeah, let's have you on food focus. I want
you to grow fast. Leopolis still has a lot to repair.
Let's go ahead and repair the monument
next. The city's not really going
to be in good shape until I'm not at war anymore, but we're
making progress here. All right, can't fire just yet.
That's fine. We need to surround the city
here.
So I'll do that.
Let's see.
I need to go ahead and get this legion into position
to where their battering ram can knock down these walls
next turn. This pikeman
with you here.
Have you fortify. Fightman can
come there. Legion can come
there. Knight can come
here. Awesome.
Alright.
Slowly moving everything into position.
All these woods are just slowing us down a good bit.
Happened last episode too. Alright. Can't fire on
Barsavie with the catapult this turn, but we'll be able to
next turn. City should fall pretty fast, I think.
We can go ahead and attack, actually,
but I'd rather keep some of these units back this turn.
I really wish we had our own Great General,
but if we keep doing well, we will get one soon.
All right, big surprise. They're attacking the catapult,
which probably wasn't the smartest decision.
Oh, we just had a trade route plundered. What happened?
Trade route... dang it!
Enipons to Pella. All right, Enipons needs that trade route,
so we're gonna need to buy another trader.
Oh, they've got a knight down here. That's annoying.
I'll have to purchase another pikeman with faith here.
So she's gonna troll me down here.
Thankfully, both of my defenses can fire.
Let's go ahead and purchase a pikeman with faith.
Enipons to Pella's trade route.
Yeah, so let's go ahead and buy another trader here.
Yep, all that gold.
I needed to save up that gold, but we need Enipons.
See, Enipons isn't growing anymore because I lost that trade route.
That's kind of frustrating.
Forbidden City can be built in Mediolanum.
It would take a long time because we've got the...
Yeah, see, Mediolanum's production is not that great now.
Let's have a look at what tiles we could
potentially give Mediolanum to help with that.
We could give them that one.
Ooh, this tile doesn't... this is Enipons' tile.
Let's give that to Mediolanum,
and let's make sure Enipons is still growing after that.
No it's not.
See, we just took away a little bit of food.
Let's give that to Enipons then.
All right, good.
That helped.
A little bit of food there from that tile.
All right, Mediolanum just got a little bit more production.
Tell you what, let's take you off production focus,
put you on that focus, and then let's
see about the Forbidden City.
Yeah, significantly faster,
but it would have to go on a food tile, and I don't like that.
It's going to take a long time to build this thing, too.
I'm not I'm not a fan of how long it's gonna take well.
They're both wheat tile
So I mean I'm gonna keep one wheat tile regardless.
I love that that that aqueduct is so straight and perfect, too
Let's go ahead and put it here. Let's just do it.
We need the Forbidden City. We need it yesterday
We have room for an additional trader as well
So what I'll probably do is buy another trader as soon as I can
or maybe this this one that I set up in Anapons
I'll bring down to Mediolanum to support
the construction of the Forbidden City
Massalia needs what now?
Oh I can train another trader here too. Let's do that
We need to keep our economy going as much as we can.
Settlers arrived. This should automatically name the city.
Uh...
Mostly correct. I'm going to change that slightly,
just to keep it simple.
This is, um... hang on one second.
So this is... I mean, this is, I guess, the Roman spelling.
I guess we'll stick with that.
I'll trust the modders on that.
It is Chersonesus, but the Greek spelling is what I have on my map.
Because it was a Greek colony, I believe.
Let's go ahead and...
Let's buy things with faith that'll help with growth.
Yep, we'll do a monument there, and continue moving forward.
I think we have some options here.
Let's see, this catapult should be able to...
You know what, I'd rather swap your positions,
so that that catapult's not in danger.
Alright, so next turn we'll be able
to use that battering ram to full effect.
I'm going to move that knight there,
move this knight here, this crossbowman there.
I'll move you there, just to give the city something else to fire at.
Done, done, done.
Okay, there's that.
And there's that.
Let's go ahead and just start doing a little bit
of damage to the city since we can.
Good, that unit's promotable as well.
Wasn't expecting that necessarily,
but we can do a lot of damage with these knights, actually.
We can take care of their walls
and significantly reduce their ability to do damage.
But we would also open these knights up to vulnerabilities.
I'm not necessarily a fan of that,
so let's keep those knights in place for now.
Keep that pikeman there, too.
We're going to keep all these units just in place.
You there, so you're moving forward a little bit.
Same with you, and then you can come up here.
a little bit closer. Excellent.
We're finally in position to improve that sheep. Eight turns away
from our new settler in Icosium. The sheep might help
with that a little bit. Yep, seven turns.
All right, so we need to get that trader in Mediolanum quickly.
Oh, it just happened. We just
lost another trade route.
Anapons to Pella and Pella to Roma, or Pola to Roma, maybe. Nope, Pella
to Roma. All right, so that knight is definitely harassing me.
We can take care of him. No, no
problem. Definitely haven't seen housing
and amenity problems as the empire grows, but that's
fine. We just need to keep moving. Apologies.
I will look elsewhere in the future. It's very
unlikely I'm going to settle another city in that area,
so I'm just going to apologize to him and
hope he doesn't take it too badly.
All right, moment of truth. It is now time to just start
firing with everything we've got.
This crossbowman is ready for promotion. Let's give him incendiary,
so they're going to need that. Legion core.
Yep, go ahead and attack. Now Varsovii can no longer
recover health.
Let's move you there,
and we'll start firing
with this catapult.
Pikemen. Pikemen
might not be necessary. I might move them back down.
Move you there, too. Move you there. I'll
I'm going to move you there so that you can move forward, and then
this crossbowman will be able to fire probably next turn, I think.
That crossbowman would have been able to fire this turn, actually.
It might... Actually, it still might be able to. Hang on.
No, can't move. We're just surrounding...
We have too many units in the area.
It's not a huge problem, but it's good to be aware of it.
All right, so Pella needs a new trader.
Let's go ahead and just train one.
It'll take five turns, but I don't mind the wait.
Two new envoys. Excellent. So we can move towards...
We're still suzerain of Valletta and Carthage, which we need.
we could become suzerain of Armagh. I just want to keep moving towards
Mohenjo-daro. Let's put both of these envoys towards that,
and then this scout
is gonna keep going that direction.
Yep, we could start hitting them.
We really
could. Let's go ahead and do that.
Move you there, just to take away the
movement point from having to move out
of the woods. Promotion available. Was
that for that knight? I think it was. That's good news.
Improved those spices. Very good.
We already have spices, I think. Alright,
Aenopons!
So was it Aenopons to...
I think we just need food for Aenopons.
It doesn't matter where we do this.
So if I set it up for Rome,
he'll be in good shape.
And we now need to go ahead and start firing with some of these units.
This crossbowman can do a lot of damage to that guy.
All right, good. We can finish off this knight
so that this area won't be in danger.
We need these farms to stay intact.
That's a lot of our growth.
This quadarii is going to need a promotion.
They might have just arrived back, actually.
All right, so that knight's dead.
It'd be nice if that unit was promotable from that.
All right, no, they're not ready for promotion yet, but they will be.
That'll be a battleship eventually.
Let's go ahead and improve that iron as well.
It's going to be production for us.
Constantinople is one turn away from
their harbor being done. That's fantastic.
That is wonderful news. Uh-oh. Crap. No, no, no, no, no, no!
No, France. No peace in our time.
Did we lose another trade route?
Mediolanum to Roma is no longer active.
Corallus to Roma is no longer active. How did they get the one from...
Oh, okay. He survived somehow. I thought we killed the unit,
but once again, a decisive victory is not a decisive victory.
Oh my god, game. I hate this. I really hate that.
Why would you say decisive victory if it's not decisive?
It just doesn't make any frickin' sense. Let's have
this pikeman finish him off because I want you to get the experience.
All right, we've got some units that are promotable.
We just lost some trade routes, though.
So Mediolanum to Roma, no longer active.
God! All right, this knight. Yep, let's give them charge.
Let's go ahead and give these guys all we've got.
I need
to get some of
these ranged
units into
position.
So we're going to put you there so we can try and take this city.
I'll move you back one if that's what it takes.
That's fine.
Plus, it's just good experience for them.
We need all these units to be in tip-top shape.
I need to eliminate this knight.
That would be the best way to do it.
Well, another option I have...
Actually, I might be able to use this knight to take Warsaw.
Let's try that.
Let's see if that works.
If this works...
No, it won't work.
Unless I were to attack with another unit that I don't think I have.
I might lose this knight.
I'm going to try to take it nonetheless.
The game lies to me about victory types, so...
Nope, didn't get it.
Didn't get it.
Well, at least we can use this horseman
to take the city. That's a shame.
It would be saying keep city right now.
Oh, wait, no, did we get it? We got it. Nice. Okay.
I thought it would have said keep city sooner
because that's just the way the display works.
Let's go ahead and keep the city, and then we're gonna use this, um...
Actually, we're not gonna use that unit just yet.
We can use that one, but I don't want to do that either.
We need... This encampment's gonna be...
a little bit difficult to fight off. Let's go ahead and...
Oh, yeah, I can use this knight.
Let's do that. There we go. Problem solved.
I'm going to move this pikeman up,
and we're going to start moving on Frankfurt Sir Loder.
Actually, I have to say that took longer than I thought it would.
But as we continue to get stronger here and level these units up,
it'll get better.
All right.
The lighthouse is the next thing I need to build here, obviously.
Constantinople can have it done.
Actually, never mind.
Different focus wouldn't change anything.
Forget what I was about to say.
Let's definitely build ancient walls with faith,
and we still have some more faith.
So there's a couple different things I could do with that.
I think I would rather have a unit, honestly.
What else do I want in this area?
I've got plenty of units.
Maybe an Inquisitor would be best. Let's do an Inquisitor.
We need to make sure we continue to cleanse the area.
Varsovia, just go ahead and work on a monument.
We'll buy more with faith when we have the opportunity.
Keep that horseman
there for now.
Quadrine stays there.
That crossbowman, just go on alert status.
Now, I thought we had a...
Oh yeah, that's right. We just lost our trader from Mediolanum.
Crap. I really need to get a trader set up there again.
Because that's affecting our Forbidden City.
I don't know that I ever actually transferred
the one that I set up in Enopons to Mediolanum.
So I thought I did but now it's looking like I didn't
that might have been the last episode
So I need to make sure Mediolanum has,
what does Mediolanum have right now? Mediolanum Depella
That's it. Mediolanum needs like three trade routes going right now.
Insalia is done with its trade, there we go
Okay, I'm gonna go ahead and go for I hate to do this,
but I've got so many envoys right now
We're gonna do we're gonna benefit more
from this and we'll try and get back
Diplomatically if we can build the Potala Palace,
excuse me, Potala Palace, however you pronounce it
All right, so that's going to give us a little bit more gold income.
Actually a lot more.
We're at 16.2 now, but we're about to jump up to 34.2, nice!
This pikeman can...
Let's go ahead and give them combat strength versus cavalry units.
Let's move this guy to Mediolanum,
and then we need additional traders, I think.
Yep, just keep cranking out traders.
We need to replace some of those lost trade routes.
We can buy a watermill here with faith,
but I'd rather not, I'd rather save that for units
at this point, especially if France
were to make some progress unexpectedly.
All right, this knight just needs to... oh cool.
Yep, let's give them charge, and these
units need to heal up
a little bit before I move them forward. I don't mind
moving this legion forward.
He can take a few hits to move these units off of
Alexander's borders. We're gonna heal both
of these catapults before we go anywhere.
This catapult needs to be promoted.
Let's give them Grape Shot. This catapult I
don't think needs a promotion, but we'll find out soon.
Let's actually move you
across the river so we can move this unit
a little bit farther up. Quadrant,
you just go on alert. I don't need you doing anything until you're
promotable. Yep, Fortified Till Healed.
You stay put. You stay put. You stay put.
You, Fortified Till Healed.
You can... Yeah, stay
there. We'll move you next turn. Prague
still has some Catholic influence. A couple of my
cities do, in fact. That's kind of annoying.
I'm going to cleanse
Prague, because the more we can keep
our religious influence growing
there, the more pressure we're going to put on France.
I can already tell that... Hang on, if we look at the
religious lens... Yeah.
Our religion is already going into France's territory a good bit, so...
Interesting. They're firing on that knight,
and it's taking some damage, but it's not dying, so...
Oh wait, now it might.
They just moved a quadrime up. Interesting.
Alright, so we need to move that knight out.
Yeah, yeah, you're not happy. I get it.
So now we're actually... Our territory borders Alexander again.
He might declare war on me again.
It might be worthwhile to go ahead and just conquer him, but...
We need to focus on taking territory away from France,
because France is going to be one of the most powerful AI...
...until we can take most of this from her.
We need to get the Colosseum as well.
We have lots of reasons to attack France, basically.
All right, and then this knight...
Yeah, I need to move this one out.
Let's get you down here, way away from harm.
This horseman probably as well.
Get you out.
Fire on that guy from a distance.
And actually, I can also do that.
Hang on.
Let's move you down here.
Praga can fire on that guy.
Move this knight into Praga.
Let's move this inquisitor down to a quincunx
and also protect them in the same moment.
Yeah, I'm going to go ahead and move this pikeman down here too
start defending against anything they send into my territory.
Now let's go ahead and move this
crossbowman in. You should be able to fire on that unit
and win decisively, very good. So maybe you'll
get a promotion from that, I doubt it though.
Ah no, you'll need more experience than that.
All right, so this unit's ready to go
because we've promoted them.
Need to start getting my
ranged units into position next turn.
Let's move this pikeman up. All right, Mediolanum, yes,
more production. Let's have you trade with Anapons first and foremost.
I'm really surprised at the
slow rate of construction on the Forbidden City.
I'm a little nervous that we might not get it,
in fact. I'll do what I can to buy additional buildings.
Actually, can I? Is there anything
in Mediolanum that I can outright buy?
Like, maybe an armory? Yeah, I can buy an armory outright.
That's extra production. Let's do that. That helps.
And we'll go to the next turn. Big surprise,
they're attacking the unit that was in the same spot
as the knight they were attacking last turn.
Ah, putting up a bit of a fight at last, France.
I mean, France still has a lot of territory. She's
got a lot of cities, so she's still... she's got
a lot of fight left in her. Like I said,
I want to try and do this in one go,
but I just good that legion is going to be promotable now
All right, let's start getting
our units into position here
We need to eliminate that encampment as a threat as soon as possible,
which means getting this legion moved up
But first hang on let's promote the legion that got asked give them
amphibious because we don't need to worry about those penalties
And then can we move?
Yeah, I need
to get pikeman move forward.
Let's keep that pikeman there
for now this legion actually yeah
Let me go ahead and move you here because they'll survive
and that way I can move this crossbowman here and ooh I can fire
Excellent start doing damage. I didn't anticipate that.
We've got a couple of crossbowmen that are able to contribute here
Yep, you I'm gonna put you in Leopolis and just oh this knight
this horseman's been here the whole time just fortified nice
All right, let's move you there and let's see what we need to do.
Pola can do what exactly?
Oh, yeah, let's is this your entertainment district. Yes it is
Let's go ahead and build an arena there
because we're gonna need better buildings in that area so that that
Benefit can spread to definitely do a trader.
We're gonna try and rebuild all of our trade routes
Yeah, we definitely need that
Are the benefits of the encampment district to be able
to spread using the better buildings that are coming up soon?
All right, we're gonna have access to the Patala Palace soon,
which is nice inquisitor. Where else can I send you Pola?
Absolutely. There's that. Still exploring in that area.
Unfortunately not finding
any goodie huts, which makes me sad, but I'll live.
Move the knight up there. This
pikeman can stay there. Oh, Congo doesn't like me.
Who's shocked? I don't think I've
ever had a game where Congo approves of me.
Ever. Ever, ever, ever. I just don't
think it's happened. Okay,
so they're attacking this knight, which was the most
vulnerable unit, so I'm not gonna act terribly surprised.
Alright, so they did a
fair amount of damage to that legion there.
A little bit more than I would
expected them to do. Alright, so that knight's promotable.
Let's see what we can do to help them.
Oh, interesting, they're firing on the crossbowmen too.
Alright, so they're really going all out to
try and stop me. I need to move this Legion back,
actually, because I don't want to lose the Legion
core. Yeah, yeah, yeah, I get it. You're gonna get conquered.
Just chill out, dude. All the AI hate
me. Holy crap.
I really hope this changes in a future version of Civ VI.
I don't like just how...
I mean, I'm using mods right now,
and they still are so spiteful towards me simply because I'm
conquering a lot like I mean what how
when has this not happened in history
what why does it make everyone hate
you universally you know it's just it
doesn't make any sense to me right this
night let's give them charge and then we
need to continue firing ooh I can hit that guy
and get some experience but
I'd rather fire on their encampment
some more interesting I can hit this
crossbowman yeah let's go ahead
and do that that's gonna make this that unit
really vulnerable
but I think it's worth doing let's get this pikeman here to
impose some zone of control on that knight,
which I think it should do, right?
And this knight I can actually attack
with this one as well. Ooh, but hang on, I
want you to come there. I can't attack anymore.
I was gonna try and put it there
and that would have put it in range
of the city. Wasn't so much a fan of that. I
need to get these units across.
Let's move you down there so I can move these
units towards their potential locations a little bit.
They can actually do
a little bit of damage.
And we are 31 minutes into this episode. Where does the
time go? Holy crap.
All right, um, Rome can build a new district, actually. It can
also build Palatine Palace,
but you could probably benefit from a harbor, couldn't you, Rome? Oh,
yeah, you could. Let's see. That would
be a good location for a Brindisium harbor, but a Roman
harbor could be here. I think that's actually pretty accurate
to where the Roman harbor actually
was, too. So it's not a harbor city, but there was definitely a harbor.
Let's go ahead and build...
You can buy a trader outright.
Let's purchase one in Mediolanum. We're going to need that.
I'll let one more turn cycle here just
because I can't help myself, but we'll build up another
trader in Massalia and Praga yeah stable you can
train some better uh mounted units in Praga as a
result of that and then Praga can now work
on an armory for better production Pella yep another
trader please okay this trader now Pella I think did lose
a trade route let's take a look at where
we have trade routes Mediolanum has a couple
of them um I'm gonna go ahead and give another one
to Mediolanum as soon as possible okay yeah all
these woods are making the attack on France just
like, such a slog, but
let's see. Massalia, I think, already has a trade
route. No, it doesn't. Alright, so
in that case, let's trade
with, yeah, trade with Leopolis.
That's fantastic. A lot of gold, because it's
going through some trading posts there, but
I'm going to go ahead and stop this one here,
and the next one we are going
to continue pushing into
France's territory as much as
possible. Probably going to
try and take Frankfurt. I would love
to take, like, three or four cities in the next
two episodes, but the issue is these woods
and the units we have right now are not really conducive
to doing a lot of fighting in woods.
Once we get into this area up here, these cities will fall
faster, but these strong 11, 12, 11 pop cities,
they're going to be a bit of a chore to defeat,
especially because I think she has encampment.
She has an encampment there. She has an encampment
there, which we're working on defeating now.
So it's just, we've got our work cut out for us,
but thanks for watching. If you enjoyed this one,
don't forget to like the video and subscribe to
follow along. New episodes are coming out every day
at noon Eastern time. Comments are always
welcome. Let me know what you think, and I'll see you next time.

