The Simple Genius of Jony Ive

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1 Video View·Jun 17, 2026
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I just wanted a soundbite, but he launched into a passionate 20-minute description about his latest
work. I could barely get a word in edgewise. He couldn't help himself. Design is his passion.
He began telling me how keeping things simple was the overall design philosophy for the machine.
He said, we wanted to get rid of anything other than what was absolutely essential,
but you don't see that effort. We kept going back to the beginning again and again and again.
Do we need this part? Can we get that part to perform the function of these other four parts?
It became an exercise to reduce and reduce and reduce, but it makes it easier to build and easier
for people to work with. In releasing new products, companies tended to add more bells and whistles,
not take them away. But here, Johnny was saying the opposite. The purpose of this book is to answer
the question, how did an English art school grad with dyslexia become the world's leading
technology designer? In the pages that follow, we'll meet a brilliant but unassuming man,
obsessed with design, whose immense and influential insights have no doubt altered
the pattern of your life. That is an excerpt from the book that I'm going to talk to you about today
and the one I've read for the second time, which is called Johnny Ive, The Genius Behind Apple's
Greatest Products, and it's written by Leander Caney. I decided to reread this book. The first
time I read this book was probably five years ago. I wanted to read this book because I think
it perfectly follows what you and I discussed last week, where we just talked about Steve Jobs' time
at Next. Last week's book and last week's episode ended when Jobs comes back to Apple. When Jobs
comes back to Apple, that is when he meets Johnny Ive. Here's this great quote from Steve Jobs about
Johnny Ive. He says, he understands what we do at our core better than anyone. If I had a spiritual
partner at Apple, it's Johnny. Johnny's a great example of this maxim that repeats throughout
these biographies, that true interest is revealed early. This book says, as a young boy, Johnny
exhibited a curiosity about the workings of things. He became fascinated by how objects were put
together, carefully dismantling radios and cassette recorders, intrigued with how they were assembled
and how the pieces fit together. Johnny's father, Mike, plays a massive role in Johnny's life. From
a very young age, his father is encouraging his son's interests. He would constantly have
conversations about design. One of the best things that could have ever happened for Johnny's future
career is the fact that his dad was actually hired to develop the standards for design education
throughout the UK. This book says, Mike was among the most distinguished teachers plucked from daily
teaching by the education ministry and given the grand title of Her Majesty's Inspector. He assumed
responsibility for monitoring the quality of teaching at schools in his district, focusing
specifically on design and technology. Mike Ive took what became to be called design technology
to a new level, establishing a place for the discipline as part of a core curriculum in UK
schools. Mike helped transform what was basically a goof-off class into a design tutorial and in
doing so laid the groundwork for a generation of gifted British designers. His son would be among
them and then what I really loved is this book talks about the relationship and then his approach
to how he fathered and really raised his son. He was not a pushy stage dad. Mike's influence on his
son's talent was purely nurturing. He was constantly talking to Jonathan about design. If they were
walking down the street together, Mike might point out different types of street lamps in various
locations and ask Jonathan why he thought they were different. They were constantly keeping up
a conversation about made objects and how they could be made better. Mike was relentlessly good
at his job. He was a very gentle character, very knowledgeable, very generous and courteous. He was
a classic English gentleman. These traits, of course, have also been ascribed to Johnny. Now
this is what Johnny said about his relationship and the influence that his father had. My father
was a very good craftsman. He had an incredible gift in terms of how you can make something
yourself. Mike gave Johnny unfettered access to his workshop. Johnny could do anything he wanted
with his father's support. This is what Johnny said, I've always understood the beauty of things made
by hand. I came to realize that what was really important was the care that was put into it.
What I really despise is when I sense some carelessness in a product. Mike was a strong
advocate for teaching empirically, making and testing and of intuitive designing. Get on and
make it and then refine as you go. He described the act of drawing and sketching and talking and
discussing as critical in the creative process. He advocated risk-taking and acceptance of the
notion that designers may not know it all. And so Johnny is learning design and technology in the UK.
There's a bunch of his professors and his colleagues that give quotes for this book. I pulled out a few
to give you an idea of how special he was from a young age. He had a different way of presenting
ideas. His ideas were novel, innovative and fresh. He did things that other people were not doing.
He takes big chances instead of an evolutionary approach to design. And if they had focus grouped
his designs, they wouldn't have been a success. And I love the way that Johnny frames this. He
talks about it's a fact that you're just respecting the work. Not building a me too product and putting
lots of effort is a way to show that you respect the work. This is a direct quote from Johnny.
There was something special about respecting the work. The idea that it actually was important.
And if you didn't take the time to do it, why should anybody else? When he was designing,
he was so clearly in love with what he was doing. He became so fixated. And keep in mind this time,
he's designing things like pens, hairbrushes, things that we use and things that are known.
And here's a description of it. But yet his designs were incredibly simple and elegant.
They were usually rather surprising but made complete sense once you saw them. You wondered
why we had never seen a product like that before. And here's another example of how Johnny respects
the work. His friend comes over to his apartment. He says when he arrived, he was amazed to find
that the apartment was filled with more than 100 foam model prototypes of Johnny's project.
His design discipline on display. When most students might build half a dozen models,
Johnny had built 100. I had never seen anything like this. The sheer focus to get it perfect.
Building scores of models and prototypes would become another trademark in his career at Apple.
Now, more than a decade before he meets Steve Jobs, he falls in love with the Mac.
So it says throughout his school years, he demonstrated no affinity whatsoever for computers.
Remember, he has dyslexia. Convinced he was technically inept, he felt frustrated
because computers were clearly becoming useful tools in many aspects of life.
Then Johnny met the Mac. Johnny was astounded at how much easier to use the Mac was than anything
else he tried. The care the machine's designers took to shape the whole user experience struck
him. He felt an immediate connection to the machine. And more important to the soul of
the enterprise, meaning Apple. It was the first time he felt the humanity of a product. This is
what he said. It was such a dramatic moment and I remember it so clearly. There was a real
sense of the people who made it. I started to learn more about Apple, how it had been founded,
about its values and its structure. The more I learned about this cheeky, almost rebellious
company, the more it appealed to me as it unapologetically pointed to an alternative
in a complacent and creatively bankrupt industry. Apple stood for something and had a reason for
being that wasn't just about making money. I love that important insight there about great
products. Great products, you know, and you can feel that there's a real human behind it.
Now I'm going to fast forward. He has a job at basically this design consultancy and his boss
makes a big, big mistake here. David Ogilvie has this great line that if you pay peanuts,
you get monkeys. And Johnny understands he's more talented than his peers. His boss understands that
he's more talented than his peers. So he goes to him and asks for a raise and he gets turned down.
And so it says his confidence grew rapidly. And after just a few weeks,
he asked Gray for a substantial raise. He was talented and he felt he deserved it.
And this is what Gray said. I had to balance the interests of the business.
I had to have a very difficult discussion. I had to explain he was on a journey on a career path.
There were others around. Everyone had various strengths and weaknesses.
We had to balance the books in terms of making sure everyone got a fair opportunity.
We had a rational discussion, but I think he felt he didn't get the best end of the deal.
And shortly thereafter, Johnny quits, leaves and starts his own design firm.
The name of this firm is going to be Tangerine. He is just 23 years old.
He's going to be one of four partners at this firm. And so it says Johnny worked on everything
from power tools to combs and televisions to toilets. The work was consistent, but not
especially challenging or prestigious. And they're just a young startup. They don't have a lot of
resources, so they have to have a lot of hustle. I love this idea. To attract and keep clients,
the Tangerine designers worked to make the studio look busier than it was.
They remembered a trick that RWG had used. That is where Johnny was previously working.
When executives from a car company came to visit, the firm's designers drove their own cars into
the studio and put sheets over them, saying that they were for a secret project. That trick worked
and RWG had gotten the job. Taking RWG's cue, if a client came to visit their offices,
Johnny and his Tangerine partners made sure the studio was stacked with all the prototypes
and foam models they'd created on earlier projects. When the client left,
the models would be put back into storage. Most of their jobs had small budgets,
but characteristically, the designers gave it their full attention. And so it goes back to the
fact that they had a lack of resources. Everything was on the shoestring budget. It says the young
business also had to be careful with its finances. We were sensible people, so we never really pushed
the finances too much. If we had a small overdraft or didn't have enough money at the end of each
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And so at this point in his life, he's refining his own design taste. He's also reading a lot,
and he's studying the great designers that came before him. He said he was a voracious reader.
He also studied the work of Eileen Gray, one of the 20th century's most influential
furniture designers and architects. Modern masters also fascinated Johnny,
among them Michelle Delucchi, who tried to make high-tech objects easy to understand by making
them gentle, humane, and a bit friendly. The amount of time that Johnny talks about this in the book
about making them friendly. He talks a lot about the fact that the user should want to touch them,
but this making them more human, making them more friendly, is just this reoccurring theme
throughout this biography. He was also fascinated by Dieter Rams, the legendary designer at Braun.
Rams' design principles were implanted into us at design school. Johnny was completely interested
in humanizing technology. What something should be was always the starting point for his designs.
Don't think about if it's possible. Just say, hey, we're going to start at what it should be.
He had the ability to remove or ignore how any product currently is or how any engineer might
say it must be. Johnny always took an independent view. He was constantly questioning how things
should be. He hated ugly, black, and tacky electronics. He hated computers having names
like ZX75. He hated technology as it was in the 1990s. He looked to find his own way. He also
hated being a consultant, which is the nature of the business, because he could pour his heart and
soul into a design, think it's wonderful, present it to the company. The company says they hate it,
and in many cases, he said the problem was that they would rip the heart and soul out of the
designs. He also didn't like running a business because he'd have to sell jobs. He'd have to sell
himself, sell the firm. All he wanted to do was spend every single minute designing and making
objects. He says we were spending up to 90% of our time selling our services.
Johnny wanted to devote all of his time to designing great stuff. He loved to design,
but found the concessions necessary to build the business difficult. This is what Johnny said,
I worked out what I was good at and what I was bad at. It became pretty clear what I wanted to do.
I was really only interested in design. I was neither interested nor good at building
a business. Lucky for Johnny, around this time, he meets Bob Brunner. It is Bob Brunner who's
going to recruit him to Apple. In fact, he tried to recruit Johnny multiple times. They hire
Tangerine to do some design work for Apple. It says after the presentation, as we were packing
up to go, Brunner pulled Johnny to one side to speak to him privately. He told Johnny if he
really wanted to create something radical, he should come to work for Apple full time.
It was more along the lines of me mentioning that the opportunity still exists. Him saying,
that's pretty interesting, let me think about it. Johnny did think about it when he went back to
London. He agonized over the decision. He had enjoyed working with Apple, but he wasn't sure
if he wanted to leave both his homeland and his work at Tangerine. He also wasn't sure whether
his wife would want to move to the States. But he liked the reason behind the project that he
worked on at Apple. The project was called Juggernaut. And this is what Johnny said.
The issues I encountered on Juggernaut were unlike anything I had dealt with before.
The principal challenge was to give personality and meaning to a technology that at the time
was still being treated as though it were anonymous. This interested me a lot. Also
important was the fact that Apple offers a supportive environment. It's the kind of place
where a designer can focus less on day to day business and more on design as a craft. Finally,
Johnny made the call. This is how he remembered it. Through some sort of reckless sense of faith,
I got to yes. And so at the age of 27, Johnny accepts a full time position at Apple.
And so the book describes this process where Johnny has to fix the design of this product
that's not doing really well. It's called the Newton. It's something that the CEO of the time,
John Scully, had come up with. And so I'm going to read a couple parts from this section,
but I think one of the most important ideas and really the reason why I want to bring this to
your attention is because something that Johnny does over and over again, his starting point on
a design and creating a new product is always to start with what is the story of this product.
And so he'll describe that to us in a minute. So it says the first Newton hadn't yet been released,
but the design team already hated it. Thanks to a rushed production schedule,
the first model had some serious flaws that Apple's executives and designers were eager to fix
to get a grip on the project. Johnny started with the design story. That is by asking himself,
what's the story of this product? CEO Scully called it a PDA. But for Johnny,
that definition was just too slippery. The problem with the first Newton was that it
didn't relate to people's everyday lives, Johnny said. It didn't offer a metaphor that users could
grasp. So he said about fixing that. To most people, a lid is just a lid. So the cover of the
Newton. But Johnny gave it special attention. So this is another thing that reoccurs throughout
Johnny's career. He spends a lot of time thinking about your first interaction with any kind of
product. It's the first thing you see and the first thing you interact with. Before you can
turn the product on, you must first open the lid. I wanted that moment to be special.
Johnny was pushing himself to create something special. To do the best design, you have to live
and breathe the product. It becomes like a love affair. The process is exhilarating and exhausting.
So this executive of Apple sees the designs, the finished designs that Johnny has, and he's like,
hey, you're going to win every single design award. And Johnny nearly did based on the work
that he did on the Newton. Now, here's another interesting thing about him. The fact that he
wants to spend all of his time designing so much so that he wouldn't go to the award shows to pick
up the awards. One of the things about Johnny that struck them was Johnny's dislike of awards,
or rather his dislike for receiving awards in public. Even early on, Johnny Ives stated that
he was not going to go to these events. That was interesting behavior because it was really
different. He hated going up on stage and receiving awards. Now, even though they're
winning design awards, Johnny's still not happy. And this is going to be something that him and
Steve Jobs are going to reverse. Remember, this is Apple before Steve Jobs comes back. Johnny
was frustrated because although he had worked really hard on it, he had to make a lot of
compromises because of the engineering elements. So at this point, engineers told designers what
the product was going to be. And then designers essentially had to put like a nice skin on it.
Designers essentially work for engineers. At this point, Steve Jobs is going to reverse this.
He had to make a lot of compromises because of the engineering elements. Afterwards at Apple,
he went on to be in a position where he could not only influence engineering, but also manage
and control that process. So he becomes Brunner's second in command, says Johnny Ives was very
serious about his work. He had a ferocious intensity about it. He was calm, but very deep.
He was very serious, but also a really nice guy. He led in a quiet way. He inspired people to work
for him. Within a couple of years, Johnny hired most of the rest of the team that would go on to
make the iMac, the iPod and the iPhone. And I love the way they thought about hiring new talent.
Say, Hey, we have a very small, but insanely talented group of eight players. We have to be
very, very, very careful who we let in here. So when they look to recruit somebody else,
this is what they look for. We wanted to be impressed with a designer to the point of
intimidation. I absolutely love that idea. It made me think of something I heard on Tim
Ferris's podcast one time. So this guy named Graham Duncan, who I know, who's also an investor
came on Tim's podcast and he talked about obsession. It's almost a direct echo of what
Johnny Ives is saying right here. One question I like to ask, this is Graham Duncan now speaking.
One question I like to ask people is if you're hiring an analyst, what criteria are you looking
for in the analyst? And people who've been managing money and managing people before
began to look for things in their analysts that make those analysts most valuable to them.
And this guy said to me, what I'm looking for is a trace of fear in myself that this guy is
coming for me, that he will replace me. And I think what he's capturing is that level of
intensity, that obsessiveness that you see in a minority in any field, because they found the
game they want to play and they bring an intensity and an obsessiveness to it that over time they're
just working so much harder. It's like Wayne Gretzky finding hockey at age five. He's obsessed
and he's just doing it over and over and over again. And there are people in the finance
industry who are like this in any industry really. And there are people who are in the
finance industry who are like this. They're just obsessed in a really distinctive way.
Warren Buffett from a young age, obsessed. So I love that idea. We want to be impressed with
a designer to the point of intimidation. Going back to what Graham Duncan said,
what I'm looking for is a trace of fear in myself that this guy is coming for me.
Let's go back to this idea of how Apple was set up at this time. And again, something that
wanted to fix and that Steve Jobs and Johnny fixed together. At every step they faced resistance from
the engineers. There were layers and layers of middle managers, and they did not understand
this design-driven approach. They were accustomed to slapping a cheap metal skin on a product.
They didn't really believe in what we were doing. And senior management of the company at the time
didn't step in. And they just moved so slow. There's so these layers. In one case,
there was four years between when the designer, this was Brunner, the guy leading,
Johnny's boss. Brunner had written this conceptual brief. From the time he writes it to the time the
product exists, four years elapses. And so there's this great quote by Jeff Bezos where he says,
if you're not moving fast, if you can't make decisions fast, you're just going to lose great
people. Even if they agree with the mission, they're going to look around like, hey, I can't
build anything. Why am I here? So Brunner winds up leaving. He describes why. And I think this
tells us a lot about the culture of Apple's time. I was spending more and more time in management
meetings where I would be there for eight hours and only really needed to be there for 30 minutes.
You feel like you're atrophying, like you are literally wasting away. And this is really,
really wild. It says Apple had become an experiment in extreme democracy. So this is what
the designers are having to fight against. There had to be consensus on every decision involving
all the interested parties. Steering committees would be set up to guide new products to market.
You will not believe this. This is insane. And this is why they did this. A lot of people in
Apple considered Steve Jobs's approach beforehand tyrannical and misguided. They didn't believe in
funneling an entire project through one person. They believe doing so resulted in lopsided products
that exhibited all the strengths and weaknesses of its creator. Instead, the steering committee,
that's such like a dystopian even name for something. Instead, the steering committee
approach brought every discipline involved in a project together. So engineering, software,
marketing, product design, industrial design, manufacturing, and required discussion and
consensus at every stage of development. This makes me want to throw up. Product development
by consensus proved extremely bureaucratic. Yeah, no ----. Whenever a new product was proposed,
three documents. Oh my God. Sorry. Whenever a new product was proposed, three documents had to be
drawn up. A marketing requirement document, an engineering requirement document, and a user
experience document. The three documents would then be sent upstairs to be reviewed by another
committee of executives. And this is what Bob Brunner said about this process and the products
that result from a process like this. Johnny Ive would no doubt agree with this. He says the
businessman wants to create something for everyone, which leads to products that are middle of the
road. It becomes about consensus. And that's why you rarely see the spark of genius. And Johnny
is thinking about quitting as well. Only a few months after being put in charge of the design
group, he was also thinking of quitting. This is what Johnny said about Apple at the time.
It was a company that certainly wasn't innovating. We lost our identity and looked to competition
for leadership. And then Steve Jobs returns. Before Johnny could quit, John Rubenstein,
his new boss, talked him out of it. Just recruited as Apple's head of hardware,
the same job he held working with Steve Jobs at Next. You see how the last two episodes are now
directly linked. Rubenstein gave Johnny a raise and told him, going forward, things are going to
be very, very different. We told Johnny that we were going to struggle to get through where the
company was then and that once we turn the company around, we were going to make history. Those were
the terms we used to keep him at Apple. And also that henceforth, design was going to be really
valued at this company. Rubenstein's promise would be fulfilled. The era during which it took three
years to get products out of the door ended. In the coming years, the rate at which new products
and new ideas were adopted, many of them from Johnny's fertile brain, would be nothing less
than remarkable. And so then Johnny is sitting in the room when Steve comes and addresses the Apple
employees. And Steve says, tell me what's wrong with this place. Before anyone could reply,
he burst out, it's the products. The products suck. There's no sex in them anymore. Johnny was
in the room sitting towards the back. He wanted to quit. But as he sat there thinking about
returning to England, Jobs said something that gave him pause. Jobs told the group that Apple
would be returning to its roots. I remember very clearly Steve announcing that our goal
is not just to make money, but to make great products. The decisions you make based on that
philosophy are fundamentally different from the ones we had been making at Apple. When Jobs returned
to Apple in 1997, the company had 40 products on the market. To appreciate the baffling nature of
Apple's kitchen sink strategy at the time, consider the company's computer lineup. There
were four main lines, the Quadra, the Power Mac, the Performa, and the PowerBook. Each of these
was split into a dozen different models, which were delineated from one another with confusing
product names. You won't even believe this. So for example, the Performa 5200 CD, then there was the
Performa 5210 CD, the Performa 5215 CD, and the Performa 5220 CD. And that was just computers Apple
had branched out into a wide-ranging product portfolio, selling everything from printers,
scanners, and monitors to Newton handhelds. To Steve, this made no sense. And this is what Steve
said. I started to ask people, why would I recommend a 3400 over a 4400? Why should somebody jump up to
a 6500, but not the 7300? And after three weeks, I couldn't figure this out. And if I couldn't figure
this out, how could our customers figure this out? And so at this point, Steve's going through every
single part of the company, says he started a thorough product review. He set up in a large
conference room and called in the product teams one at a time. The teams, often numbering 20 or
30 people, would present their products and take questions from Steve and the other executives.
After several weeks during a big strategy meeting, Jobs had had enough. Stop, he screamed. This is
crazy. He then jumped up and went to the whiteboard. He drew a simple chart of Apple's
annual revenues. The chart showed the sharp decline from 12 billion a year to 10 billion,
and then 7 billion. Jobs explained that Apple could not be a profitable $12 billion company
or a profitable $10 billion company, but it could be a profitable $6 billion company.
That meant radically simplifying Apple's product pipeline. Jobs erased the whiteboard and drew a
simple two-by-two grid in its place. Across the top, he wrote consumer and professional,
and down the side, he wrote portable and desktop. Welcome to Apple's new product strategy.
Apple would only sell four machines. Two would be notebooks, the other two desktops.
Two machines aimed at pros, two machines aimed at consumers. It was a radical move,
cutting the company to the bone. In a single stroke, Jobs doomed dozens of software projects
and eliminated almost every product from Apple's hardware lineup. Over the next 18 months,
more than 4,200 full-time staff were laid off. By 1998, Apple had shrunk to only 6,000 people.
Half the company had in 1995, but the balance sheet was brought under control.
And then in true Steve Jobs fashion, he's able to describe what he wants to do in a very simple
metaphor. He says Jobs did not want to compete in the broader market for personal computers,
which was dominated by companies making generic machines. These companies competed on price.
Jobs figured that was a race to the bottom. Instead, he argued that there's no reason that
well-designed, well-made computers couldn't command the same market share and margins
as a luxury automobile. A BMW might get you where you're going in the same way as a Chevy that costs
half the price, but there will always be those who will pay for the better ride in the sexier car.
Rather than competing with the commodity PC makers, why not make only first-class
products with high margins so that Apple could continue to develop even better first-class
products? The company could make much bigger profits from selling a $3,000 machine rather
than a $500 machine. Even if they sold fewer of them, why not then just concentrate on making
the best $3,000 machines around? And there was other benefits to the strategy. He says
fewer products meant less inventory, which would have an immediate effect on the bottom line.
Jobs was able to save Apple over $300 million in inventory in just one year and avoided having
warehouses full of unsold machines. And so the perspective that Steve had and the language that
he used really appealed to Johnny. He says for Jobs, design amounted to more than just appearances.
He said, most people make the mistake of thinking design is what it looks like.
People think it's this veneer, that the designers are handed this box and told,
make it look good. That's not what we think design is. It's not just what it looks like
and feels like. Design is how it works. And so this is when Steve goes looking for his A-team.
Jobs' plan for switching up the teams at Apple upon his return was just as straightforward as
his notions for simplifying the product portfolio. He would cut back so that his A-team, the company's
best designers, engineers, programmers, and marketers could concentrate on making innovative
products. And this is when he meets Johnny. So he's touring Apple's design studio and he says
he was bowled over by the creativity and rigor he saw. The studio was full of eye-catching mock-ups
that the previous regime had been too timid to consider. Steve bonded with Johnny, who would
later say that he and Jobs saw eye-to-eye immediately. We were on the same wavelength.
I suddenly understood why I loved the company. And then Johnny is describing the philosophy behind
his designs. And it was deliberately countered position to what was going on in the industry
at the time. So it says Johnny explained his thinking this way. The computer industry is an
industry that has become incredibly conservative from a design perspective. It is an industry where
there's an obsession about product attributes that you can measure empirically. How fast is it? How
big is the hard drive? How fast is the CD? That is very comfortable space to compete in because you
can say eight is better than six. But Johnny offered a key insight. It is also very inhuman
and very cold. Because of the industry's obsession with attributes, there has been a tendency to
ignore product attributes that are difficult to measure or talk about. In that sense, the industry
has missed out on the more emotive, less tangible product attributes. But to me, that is why I bought
an Apple computer in the first place. That is why I came to work for Apple. It's because I've always
sensed that Apple had a desire to do more than the bare minimum. It wasn't just going to do what was
functionally and empirically necessary. In their early products, I got a sense that care was taken
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And then one more thing I want to tell you about before we jump back into the story.
I love this quote by Steve Jobs, and you see it in this episode. He says,
a small team of A players can run circles around a giant team of B and C players. Given that,
you're well-advised to go after the cream of the cream. You have to build a team
that pursues the A players. That is exactly what Applovin has done.
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and Axon achieves it. There's no complex setup, no expertise needed. Johnny, I would love this.
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And so this is when they start working on the iMac and they have to design something new,
innovative and successful. And they have to do it fast because they're running out of money.
So it says the iMac had to be on the market in a matter of months or Apple would go out of
business. And this is when they reversed the process of how they build computers at Apple.
Prior to the iMac, hardware engineering and mechanical engineering drove the design process.
They designed the size of the enclosure due to engineering constraints. And Johnny's team
were tasked to develop skins to go around this enclosure. When Steve returned to Apple,
he and Johnny turned this process on its head. And so it was Johnny's idea to put a handle on top
of the first iMac. And he describes why. Again, he goes back to this humanizing technology,
make it friendly, make it approachable. He wants you to touch it. For Johnny, the handle on the
iMac was not really for carrying it around, but to build a bond with a consumer by encouraging
them to touch it. It was an important but almost intangible innovation that would change the way
people interacted with computers. Back then, people weren't comfortable with technology,
Johnny explained. If you're scared of something, then you won't touch it. I could see my mom
being scared to touch this. So I thought if there's a handle on it, it makes a relationship
possible. It's approachable. It's intuitive. It gives you permission to touch. It gives a
sense of its deference to you. The idea also came with a downside. Unfortunately, manufacturing a
recessed handle costs a lot of money. At the old Apple, I would have lost that argument.
What was really great about Steve is that he saw it and said, that's cool. He intuitively got it.
He just knew that it was part of the iMac's friendliness and playfulness. And this is one
of the reasons our partnership was so valuable, why it works so well. Remember, he was saying,
I had all these designs. Nobody in the Apple executive in the senior management would fight
for me. Steve fights for him. And this is what Steve said. When we took this to the engineers,
they came up with 38 reasons they couldn't do it. And I said, no, no, we're doing this. And they
said, well, why? And I said, because I'm the CEO and I think it can be done. And they did it.
What Steve Jobs brought to the table was no compromise. He focused on what the product
was supposed to be, just like Johnny. And the result is going to be a massive hit. So the iMac
began shipping on August 15th, 1998. Steve had bet the future of Apple on the machine.
And during the summer leading up to its release, Apple spent a hundred million dollars on
advertising, $100 million over the summer on one product. And before it goes on sale,
the tech press, they're hugely negative. They're listing all the reasons that it's not going to
sell. And the president of CompUSA, which was a huge retailer at the time said, actually,
we're going to sell lots of them. This is the sexiest computer I've ever seen.
And the reaction from customers was unmistakable. It sold 278,000 units in the first six weeks
and would sell 800,000 by the end of the year, making it the fastest selling computer in Apple
history. The iMac was Johnny's coming out party. The first product that gained him public attention
overnight, Johnny was celebrated as one of the world's most daring and original designers.
And then I love this part of the book where it sets up what's going to come after the creation
of the iMac forged a bond between Jobs and Johnny that would evolve into one of the most fruitful
creative partnerships in the modern era. Between them, they changed Apple's engineering-driven
culture into a design-driven one. And this is what Johnny said, in a company that was born
to innovate, the real risk is to play it safe. Steve has a clear vision of what it is going to
take to get the company back to its roots, what it would take to get at the essence of Apple,
what it takes to structure the company to be something that can design and make new things.
And then Johnny tells a great story about how fast Steve made the decision
and gave the final approval for all the different iMac colors. If you remember,
over 25 years ago, they started making these computers in almost like a rainbow of colors.
I think Steve Jobs referred to it as lifesavers, like the candy. And the direct contrast is,
remember, it goes back to before Steve came back, Apple was going to lose all its design talent
because it's like, hey, I wrote this brief and it takes four years to get the product out the door.
Steve wanted to make Apple into the world's fastest company. And so he drops by the studio,
Johnny shows him the colors, and he says, Johnny was amazed at the speed with which Jobs gave his
approval for the new colors. Johnny says, in most places, that decision would have taken months.
Steve did it in a half hour. And then they describe Apple's game plan at this time. The iMac launch
and continuing development defined the game plan that Apple would use to such devastating effect
with later products like the iPod. They created a breakthrough product,
then quickly and relentlessly polished it with rapid new releases. And then simplicity flows
through every single thing they do, even the way they communicate with each other.
So now they want to develop a laptop. And the design brief was simple. It says, bring the iMac
to laptops. And Johnny says, we didn't do focus groups. We don't do focus groups because that
is the job of the designer. It is unfair to ask people who don't have a sense of the opportunities
of tomorrow from the context of today to design. And so as they're changing Apple from an engineering
driven culture to a design one, there's a lot of turnover. So keep in mind, Johnny is head of
ID, industrial design. And it says, we more or less replaced the entire mechanical engineering
group. A lot of old timers quit. They couldn't take the pace. We reduced product development
from three years to nine months. We made Apple one of the fastest companies in tech. ID, which
again is what Johnny's in charge of, has a final say on everything. Johnny's group was the most
powerful voice in the company. The biggest thing that you had to understand about working with ID
was that it was never an option to tell them no. Even if what they wanted to do seemed expensive,
ridiculous, or even impossible, you had to make it happen. You had to do whatever it took to get
the job done. And so there's just a lot of great quotes from Johnny Ive in this book. Here's one.
The decisive factor is fanatical care beyond the obvious stuff. The obsessive attention to details
that are often overlooked. And his entire team is like that. He says, we're a pretty maniacal
group of people. If we design a button, there might be 50 models of the home button or the
volume switch. We look at the edge detail and ask how far out does it protrude? Does it have a shaft?
Is it round? Is it metal? Is it plastic? The size, length, width, height, every single detail
is very cleverly crafted. Here's another great quote by Johnny Ive. The thing is, it's very easy
to be different, but very difficult to be better. And again, this is a great description of the role
that Johnny's department played at Apple when Steve Jobs came back. It says ID was the heartbeat
of the company. And then I thought the description of the environment they work in was really
interesting. It's light. There's a lot of music. I think they have like 20 speakers throughout the
design studio. Says the space is messy and chaotic with boxes, parts, samples, bikes, and toys
everywhere. The atmosphere feels light and fun. Someone might be skateboarding, doing jumps,
or kicking around a soccer ball. Steve Jobs would often turn up the music when he visited,
but he did this for more than just sonic pleasures. When Steve came in, he wanted the
conversation to be between him and the person he was talking to. In all these open spaces,
if it's quiet, it's really easy to hear what people are talking about. When he came in,
he would turn the music up so that his voice would carry directly to one person only. You really
couldn't hear what he was saying. Because he viewed the studio as Apple's ideas factory, he wanted no
leaks. Apple's most secretive department is Johnny's group. Even Johnny was forbidden from
telling his wife what he's working on. And then I thought this contrast between Apple's design
group and Samsung's was fascinating. There's 16 odd designers focusing on refining and improving
Apple's products and manufacturing processes. By comparison, Samsung has a thousand designers
working in 34 research centers around the world. Apple had 16 in one spot. And so in the book,
it also talks about how Johnny manages, how he leads. Says he's very protective of his design
team. He will take the blame personally for any screw-ups. He would fall on his sword for the
weakest part of the design. If something is not up to snuff, he would personally say it was his
fault. He would never throw any of the other ID members under the bus. In fact, after Steve died,
Johnny was giving this interview with Vanity Fair and there's a couple interesting things he said.
One of the most interesting things he said was Steve Jobs' view on exactly this. And this is
what Johnny said. I remember asking Steve about this. I said, it could be perceived that in his
critique of a piece of work, he was a little harsh. And we had been putting our heart and soul into
this. And so I asked him, could we not moderate the things we said a little? And he said, why?
And I said, because I care about the team. And Steve said this brutally brilliant, insightful
thing. He said, no, Johnny, you're just really vain. You just want people to like you. I'm
surprised at you. I thought you held the work up as the most important, not how you believe you
were perceived by other people. And Johnny says, and I was terribly cross because I knew he was
right. And so there's actually one brutally brilliant insight that I found in the Steve
Jobs biography written by Walter Isaacson. It said one of Jobs' talents was spotting markets
that were filled with second rate products. And so this book that I have in front of me tells the
story of building the iPod. And that's exactly what they did. They targeted, they loved music,
obviously, but they targeted a market full of second rate products. It says an MP3 player
seemed a particularly obvious target, partly because the early devices they saw on the market
functioned poorly. The products stank. And so there's an entire chapter that goes into the
making of the iPod. There's a lot of interesting insights in there, but I thought this one sentence
that describes Johnny's design for it is perfect. He says it seemed appropriate for the design effort
to be to simplify, remove and reduce. And they go into the fact that the iPod, like many of the
things that they're making, they are customer number one. The North Star is let's just build
the products we want to use. It says it was a product that we were looking forward to getting
our hands on. And there's all these endearing anecdotes in the book where it's like they see
it for the first time, like Jobs, the first time Jobs could play a song off an early iPod prototype,
he goes, oh, my God, this is going to be so cool. And then I want to point out the media's response
to the iPod. Now, keep in mind, with everything I'm about to read to you, Apple is going to sell
four hundred and fifty million iPods and listen to how it was received. When Jobs first pulled
the iPod from his jeans pocket, the reaction from the audience was muted. It didn't seem that
exciting, especially when the audience learned of its price. Four hundred ninety nine dollars,
nearly five hundred dollars for an MP3 player and one that only worked on the Mac. Early reviewers
were just as skeptical, with one saying that the iPod stood for idiots price our devices.
The iPod sold only modestly at first and didn't take off until two years later when it was made
fully compatible with Windows. Still, the seeds of the iPod successes were shown with the first
device. And Johnny was confident in the new product. Looking back on the process, Steve Jobs
believed that the creation of the iPod was quintessential Apple. If there was ever a product,
this is what Steve said. If there was ever a product that catalyzed Apple's reason for being,
it's this because it combines Apple's incredible technology base with Apple's legendary ease of
use with Apple's awesome design. Those three things come together in this. And it's like
this is what we do. So if anybody was wondering why Apple's on the earth, I hold the iPod up as
a good example. And then we go back to people observing the way Johnny works and describing it.
And there's some great insights on innovation here. It says innovation is rarely about a big idea.
More usually, it's about a series of small ideas brought together in a new and better way.
Johnny's fanatical drive for excellence is, I think, most evident in the stuff beyond the obvious,
the stuff you perhaps don't notice that much, but which makes a difference to how you interact
with the product, how you feel about it. Come on, this is beautiful. Think about the way that
Johnny was describing his early experience when he discovered the Mac. He was describing the work
that went into that product in the same manner in which this person is describing the way that
Johnny works. It is most evident in the stuff beyond the obvious, the stuff you perhaps don't
notice that much, but which makes a difference to how you interact with the product, and how you
feel about it. That's incredible how this ties together. These are like six chapters apart,
these two ideas. Actually, it's one idea. These two statements about a single idea are like six
chapters apart in this book. That's beautiful. And then let's go back to the fact that Johnny says,
hey, I'm telling the design story. I'm starting with what the product should be. I'm not thinking
of any limitations. It's exactly the same thing that they said about Steve Jobs. Listen to what
So I got to read one paragraph to you before this to understand how interesting it is, the way that
Johnny frames what he's trying to do to his suppliers. So the first paragraph is Apple's
designers spend 10% of their time doing traditional industrial design. So that's coming up with ideas,
drawing, making models, brainstorming. They spend 90% of their time working with manufacturing and
figuring out how to implement their ideas. So when then Johnny will spend months away from his family
in China, trying to figure out how to manufacture these designs. And so something he said that I
thought was really interesting says he told suppliers, imagine, because again, he doesn't
want any limitations. I want to say, oh, this is impossible. We can't do this. We want to start
from the ideal product. We're going to envision that and many times sketch it out. We're going
to envision that product and we're going to work backwards from that. So he says to the suppliers,
imagine I have a bucket of money in my hand. I will let you pull out as much as you want
to make this happen. And this goes back to just how dedicated and hardworking he is.
He's telling the story. So he's in China at they're working with Foxconn to try to figure
out how to produce a lot of these, these designs. And there's, I don't, there was a 2003 outbreak of
SARS. And so Johnny gets quarantined. So he has to live in a dormitory at Foxconn for three months.
And so Johnny and his team, they're flying back and forth from Cupertino to China. And then
sometimes they're gone for weeks at a time. And sometimes they have to stay there for months.
Another great quote from Johnny that, again, he just repeats. He has a handful of core ideas.
He built his career off of just like many of the history's greatest entrepreneurs do.
He just repeats them over and over again. When we're in these early stages in a design,
often we'll talk about the story for the product. How many times has he repeated that already?
We're talking about perception. We're talking about how you feel about the product,
not in a physical sense, but in a perceptual sense. Remember what Johnny said that, Hey,
if you're trying to be an innovative company, the worst risk, the risk you have is thinking that
you can actually play it safe. That is super dangerous. So they're talking about the development
of the iPhone before they could even do it. And I love this description of Apple at the time,
before they invented the iPhone, they were a successful computer company.
They were a successful music company and they were about to enter a field that was dominated
by giants. Apple had absolutely no name in the phone industry. They had no credibility.
And then Johnny talks about just how difficult it was making the iPhone that they almost gave up
says it was clear that the prototype was still a disaster. It wasn't just buggy. It flat out
didn't work. The phone dropped calls constantly. The battery stopped charging before it's full
data and applications routinely became corrupted and unusual. The list of problems seemed endless
at the end of the demo job said, we don't have a product yet.
Johnny said, we nearly shelved the phone because we thought they were fundamental problems that we
just couldn't solve. And then I want to jump ahead to the chapter on the iPad. I think there's
very interesting insights here. So this is 2007. And at the time, all these other companies are
producing netbooks. And so it says netbooks accounted for about 20% of the laptop market,
but Apple never seriously considered making one. Why? Because Steve said,
netbooks aren't better than anything. They're just cheap laptops. Johnny's response to this
is going to lead to the iPad to focusing resources on developing the iPad, I should say.
But I think that's a great prompt for your thinking. What is your product better than?
Are you just making a cheap laptop? You can choose to make a cheap laptop,
or you can make an iPad. And so it says Johnny proposed that the tablets in his lab could be
Apple's answer to the netbook. Johnny suggested that a tablet was basically an inexpensive laptop
without a keyboard. Why is that so important? Again, refusing to make me two products,
both Steve and Johnny repeat that over and over again. Fast forward a few years, and by 2011,
shipments of iPads rapidly overtook those of netbooks. 63 million iPads were sold
versus 30 million netbooks. Think about it, a single product outsold an entire product category.
And then more on just this beautiful partnership between Johnny Ive and Steve Jobs.
Johnny Ive has more operational power than anyone else at Apple except me. There is no one who can
tell him what to do or to butt out. That is the way I set it up. And then Johnny says,
these ideas that come from me and my team would have been completely irrelevant.
They would have gone nowhere if Steve hadn't been there to push us, work with us, and drive
through all the resistance to turn our ideas into products. The thing is, you could transplant me
and this design group to another place and we wouldn't work at all. And then you go back to
that life-changing decision that Johnny Ive made. I'm going to leave my design firm that I founded
and London, and I'm going to move to California and work at Apple. And he did that because his
North Star was, I don't want to build a business, I just want to design. And again, I think this
paragraph just, he describes a scenario that if you're in it, you found your life's work.
All I've ever wanted to do is design and make. It's what I love doing. It's great if you can
find what you love to do. Finding it is one thing, but then to be able to practice that
and be preoccupied with that is another. And then Johnny repeats this idea that he believed in,
that Steve believed in, that Steve said when he came back to Apple that caused Johnny to pause
and not quit. This is what Johnny says. Our goal isn't to make money. Our goal, absolutely Apple,
is not to make money. This may sound a little flippant, but it's the truth. Our goal and what
gets us excited is to try to make great products. We trust that if we are successful, people will
like them. And if we are operationally competent, we will make a profit. But we are very clear about
our goal. And then the book ends right where it began with Johnny's religious dedication to
simplicity. Remember, he said it seemed appropriate for the design effort to be to simplify, remove,
and reduce. So this says the process of simplification is design 101, a mindset that
every design student is taught in school. But not every student adopts it and it is rarely applied
with the ruthless discipline practiced by Johnny. If there's such a thing as a single secret to what
Johnny Ive does, it is to follow slavishly to the simplification philosophy.
