The full, united force of Bretonnia embarks on a holy war against the Empire which has rallied its own massive defensive army! Sub Commanders is a series where each player is put in charge of a specific division of the army and must work as a team to beat the enemy!
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Video Summary
AI Generated
This video showcases a \"Sub Commanders\" style battle between Bretonnia and the Empire, where players divide army roles to simulate a coordinated command structure. Through a strategic fighting retreat into the woods and devastating cavalry charges, the Bretonnian forces successfully neutralize the Empire's artillery and infantry to secure a decisive victory.
Hey, what's up guys, it's Oakley and welcome to sub commanders. It's been a while since I've done this but now a glorious comeback
Bretonnia versus the Empire so for those of you don't know the way it works is you have two main armies where each player
Plays a specific role in their force think of it like total war arena meets traditional total war
So for instance here for the Empire Gojira commands all melee infantry
So his build here is gonna have Volkmar warrior priest a wish hunter six flagellants a tattersall
Four halberds and then six great swords
So his primary role is gonna be to the kind of take on the infantry fight
And then wolf here is gonna command skirmishers artillery and basic cavalry. He has an Empire general
three gunners with the
Silver bullets. He has four basic Knights a handful of cannons some hellstorm rocket batteries and especially some magical
both the
Hammer of witches and also this one
Which is the Sun maker?
So this is pretty intense. Finally indie pride has the elite cavalry and he has a steam tank
So he has six Rijksgaard here plus a Zintler's Rijksgaard
Really intense stuff to demigriff Knights one being the upgraded Altdorf Griffites
And of course the steam tank definitely check out indie prides channel for his perspective
He does great stuff and he played in this battle and he has his own recording
So that'll be fun for you to check out now on our side for Bretonnia. Benny here has
the lady the fay enchantress and
Enchantress and he leads the peasants the footsquires and some artillery so you can see his build up to the top
He has a nice variety of units and they're pretty actually well shoved up the six footsquires at triple chevron silver
for battle pilgrims and then of course for
Trebuchets because why the hell not a critical element of any Bretonnia force, so he's gonna be a key unit of ours
Rick here is gonna be moving forward. He also has a couple peasants, but mostly he's gonna be focused on a mid tier cavalry
So his force here is Luan a damsel
He has two battle pilgrims four mobs a grail relic
For errant Knights for Knights of the realm and three questing
Yeah, questing Knights. So pretty big build lots of Calvary
And then finally I'm gonna be rounding off the the little bit here with Albrecht of Bordeaux
And I am bringing the elite cavalry and a flying cavalry
So I've got some pretty badass units Albrecht a paladin four
Questing Knights to grow Knights one girl guardian to Pegasus Knights and one hippogriff Knight
So that is it for the summary of all the forces and now we're gonna get to the deployment of the two armies
I'm gonna switch over to live replay from the battle so you can enjoy that. All right, how do we want to do this?
I mean if we want to if we want to block their cannons
We might as well put a bunch of artillery here and then we can shoot lob stuff up and over I think and hit him
Okay, what do you think about that? Yeah, we could
Draw their attention we can put
Archers to push up and hold the woods here
Yeah, we could push the hill. Yeah, I think we should push that way
And then nice Knights ready in the open in the center
So do you want me to deploy my trebuchet all for my trebuchets on that near that hill so I can walk to the hill
Or because they're gonna have they're gonna have units over here. So we need something to protect
like if we need to I can try and bum rush that with
With a bunch of flyers
We'll see I wouldn't put all your trebuchets there
Maybe two on the left and we need to keep some yeah kind of in reserve somewhere
So my infantry blob can just go anywhere that you want defense leave all your peasants out
Like strung out. I don't know along here ish
Just to absorb any cannon fire or draw fire if they don't turn off for you fire at will
Okay, I kind of want to keep them
Fairly close together just so when they get in combat, they all have the grail reliquary
Oh, yeah, when we get in combat, we'll definitely do that. But like early on they should be
Catching as many cannonballs as they can
That grow reliquary would be better suited with my troops than yours
Okay. Okay. Where do you want me to do my main Calvary?
Engagement actually, you know what? I have kind of like
Ready in the open fields, but you want to spread them out. So we're not gonna get shot too easily
Peasants sprinkled in the front is good
Let's see. What else do we want? I think this is looking pretty good
So we have the two trebuchets kind of suppressing the hill the other ones kind of here is pretty good
I think that's a fair fair position
Yeah, well we're kind of all hedging our bets on this side which I guess works
Yeah
Don't have too much spread out on the far, right?
Maybe like yeah that one questing night here hidden in case we need to flank around
But I think most of our stuff should stay together. I've already got some nights here hidden
They're gonna have such a bigger army. Oh what we have more troops than they do
Yeah, that's what peasants will do. They must have brought seen things in Illuminati like ******* crazy, too
Yeah, but we only have four peasant. They only have four likes 160 units
The rest of them are all 120 just like regular Empire troops
So yeah, it must have a lot of high tier ---- like Demi ---- like that. Yeah, so, okay again
Let's try and push to hold here
Candice to suppress I'll send my flyers over
Okay, and the play up the left will be that turn. Yeah turn trebuchet fire will off and let's try and pick
Good targets probably prioritize great swords or
Good cab that they have yeah
If we want to push super hard up this hill
I may need another Lord support
If you want to bing belong over here, just so we can take this hill and give covering fire as we push up
I'm gonna keep Faye in the woods along with her
Damsel because I've got I think we could really make use of curse of the midnight wind oh
Shit they start
Yeah, all right sweet take the hill oh, they're all on this side take the hill okay, yeah, this is good
So let's move our infantry up so we can hold this position and just overwatch
They're gonna try and move to react. Yeah start going around the right side looks good
And then I think we can move our trebuchets up a little bit, but try and stay outside of whatever range stuff they have
So that is it for the opening deployment phase
That's a snippet of the live commentary that was done of the battle itself if you do enjoy that I have a full
Version from my perspective where you can check it out the entire battle live from my side
So if you want to continue that narrative check that one on otherwise this video is gonna be mostly done with cinematic shots
So I'm gonna be splicing in views like this and then in cinematic shots. Well. That's kind of redundant
It's just you'll see it's gonna be really epic stuff because this is a battle worth covering with epic shots
So I wanted to make sure I came in and edited a lot of things on the left flank
And he's gonna be pushing forward with his huge
Roving rights guard force, and he's gonna be trying to press us back get around our flank threaten our units
Perhaps try and strip away some of our trebuchets. He has called France. He has a damsel. He has a
Another unit as well a jade wizard however
We're gonna tell our forces over here to start just punishing them
So Benny is gonna be told to target this force with trebuchets, and it's gonna be enough to dissuade Indy so already
We're getting some call-outs and some communication and getting a little bit of zone of control
It's really nice to have that with the trebuchets
we were thinking we would get outgunned by the enemy but for the time being we seem to be doing okay while we're out of
Range and
We're not necessarily sure we want to contend with the enemy on the right flank so we're gonna pull back a little bit with our
Cav just bide our time
Keep them at arm's length and then start to press the left because that's as you heard in our deployment phase our game plan
seize the left push up through the forest with
cavalry with archers with squires and
Just use this as our hold strong position, and then move up the trebuchets on the far left however once
We start to get into position. This is when we start to realize
Oh ----, they brought a lot of hellstorm rocket batteries from the enemy's perspective
This is what I'm talking about the cinematic shops, and I'm gonna be splicing into this and yeah
It's definitely gonna be worth it
This is really really good stuff, and this is one of the reasons why we put the mob out front yep
They are meant to catch all of that type of fire and absorb a lot of the enemy's ammunition
but
You know we only have so many peasants to throw at the enemy before it has to be
Dealt with the Knights themselves
And that's gonna be coming around soon
But on this side we now are locked and loaded in position the trebuchets are gonna start to fire
And we have a perfect arc up over the tree line and the tree line actually prevents the enemy from firing back
And now you can see it's gonna be starting to land and chip away at the enemy great swords as you heard
Also earlier in the commentary. I told my allies
Benny to make sure we prioritize our targets and to hit the great swords in particular
The enemy is gonna respond in kind and rather than targeting the peasants
They're actually gonna start to strike at our rear lines over there
That's where we have more battle pilgrims and juicer targets
So you start to see a back and forth of shots on all sides
This is a cool opening skirmishing phase, and this is one of the things you'll see with
Subcommanders is because everyone plays as our own
Independent force the battle is forced to play out a little bit slower a little bit more strategic because no one can go at it
By themselves you have to wait to time your moves with your opponent or sorry with your ally
So that's what makes it really cool really interesting
I think it brings out the best of Total War one of the neat things about this is
It kind of creates
Now I wouldn't say super realistic, but at least a little bit more realistic battlefield
Command problems whereby gaps will open up between players because
Communication is not completely perfect when you don't have full control and so the slight missed timings in units are gonna create opportunities for the other
Enemy to exploit so you'll be seeing a lot of those types of situations in this battle on the right hand flank
And he's moving forward posturing with his Rex guard, and we have a couple more units positioning over here
for instance this is gonna be
My lord, and he's kind of on overwatch or no actually sorry that was
Rick's Lord he's watching and then Benny's gonna try and support with the trebuchet, so they're doing a good
Kind of overlapping support role on that flank meanwhile over here
We're starting to move up Rick is committing a couple more units
But Benny's gonna open fire with his peasant bowman and so from the perspective of our line
You can see them just opening up at the tree line. We're gonna start targeting the flagellants really weakening the left flank
The enemy is gonna respond in kind and again try and funnel
Excuse me pummel our forces over there who are masked, but the enemy is full-on rush mode
At the same time we notice that they have no halberds up front
so we're gonna pull all our infantry into the woods and do a
fighting retreat and
Just wait for the cavalry to come in we've signaled to well myself and our allies to bring them up
And then we've also signaled to the artillery commander to start suppressing key units
Meanwhile the enemy force here is gonna start firing back at us
This is gonna be wolf
He's gonna be targeting everything into the woods this reminds me of the opening scenes of gladiator where you have all the artillery firing into
The woods everything exploding in here, and so it's a really cool cinematic shot to see
We're being somewhat protected by the woods, but it's not gonna be doing too much
Yeah, look at all our guys seeking shelter in the woods and what they're doing is they're kind of opening a big gap in the central
Plane which normally would be a bad move, but when it comes to Bretonnia
Peasants making way for Knights. We're gonna engage in a charge. Yeah, that is the battle standard of the day
Now with this kind of move happening with our infantry rolling into the woods
We're gonna pour forward with some of our Knights
And they're gonna see the awesome
Perspective of the peasants running to the woods with explosions happening and they see this gap and they're gonna exploit it
Meanwhile on the right Indy is a bit detached from his force
Which is gonna be a good opportunity for us to exploit
And up through the center the enemy is charging forward with the flood zones
Here is one of those those times where the enemy has miscalculated their
Their teamwork, and there is nothing to support these flagellants. We get a nice big fat hit with the cavalry get clean moves enemy
Priests are gonna try and deal damage to us
But we pull out before enemy skirmishers or anything can punish us so I would say our
Coordination is going much better on this front
We even managed to get a knight behind
These great swords and just do tremendous damage up through the center
My questing Knights are almost in position, and I'm targeting those great swords on the right
The enemy is kind of being a little bit more cautious
They see all of our squires moving on the right, so they're gonna try and reform Indy is probably being
Chastened by his teammates to do something because otherwise they're gonna be triple teamed and so he's gonna swarm forward with one of the
Biggest Reichsguard charges you will ever see and this is gonna be a multi front battle
So you do miss out on this a little bit if you watch the live commentary
You don't get to see all the intricacies, but here we're gonna be seeing every little bit played out in full detail
Back to the main line here is the gap that I found and so my units are gonna pour forward
Artillery still targeting the run units, but now they're gonna refire at the center on team chat
I'm sure the enemy is just shouting into their mics to try and suppress this force before it hits the great swords
But alas it's too little too late
We hit them in full force and in the distance you can see some of my flyers also striking at the enemy units from the back
So the enemy is a bit in shambles, but soon their cohesion is gonna be found once again
The enemy skirmishers are gonna start to pull up
So that is gonna be wolf's forces the gunners hand gunners in particular gonna be here
They're gonna be here to plug the gaps and so I spot an opportunity to try and perhaps strike again
With one of my cavalry units, and we'll see how that goes meanwhile over here our guys are dealing a lot of damage
But here where I tried to plug the gap with my cavalry
The reinforcements from wolf arrived just in time the Knights were eager to exploit this gap, but take a look
They're gonna get a face full of lead here
So this is good teamwork on our opponents part
Gojira and wolf teaming up nicely to here hold the line and plug the gaps
Artillery and close support also suppressing our flying units and Lords and there is one Brutonian charge rebuffed
But the flyers that are in here in the mix are gonna be pretty critical
We're gonna try and suppress this position
We don't necessarily have that many troops to take out the enemy and I get a little bit spooked here
I was gonna land and try and take out the enemy
But I got scared off by the two hand gunnery forces and so I'm gonna pull back and try and deal with the enemy mainline
here
Some more units are gonna get charged
Just murdered by the Hippogriff Knights
But the enemy is gonna respond in time with suppressing fire and the hand gunners are in position. Look at them firing into our forces
Doing lots of damage a lot of my Pegasus Knights are taking a beating man
These forces wish they had canister shot a net being cast on my left units holding them in place
But the Hippogriff Knights are gonna be able to land and now we're gonna start to tie down these guys a little bit
We'll see if the enemy coordination is enough
But so far it doesn't quite seem to be there
Although right in front of your screen, the general does charge into the action. So he's gonna try and salvage these forces
So this is pretty epic. We're trying to get rid of all the crew
Meanwhile on the other side of the battlefield by Indy's Reiksguard
His steam tank is continuing to pummel our side doing a lot of damage and actually he's opening up a chance for Indy's units
To charge in they do find a little gap hit our trebuchets and they're all gonna pour in here
Our trebuchets are gonna desperately try and fire and do damage to suppress these guys
But this is an unending column of Knights coming in and they're gonna push right on through the barrage and hit our trebuchets
but the one
Thing that they did is they over committed here and by going after our trebuchets
You can see our Knights starting to get to the surround on them and look in the back
Yep
We're gonna get a full-on charge into the back of these Knights of the Blazing Sun and Empire Knights and boom
This is gonna be punishing stuff
Sandwich as they are they were previously outclassed now, they're gonna be demolished
We had more reinforcements try and get into the mix
The enemy is gonna tie us down and do their own rear charge with the Reiksguard
So we're trading blows all over the place here. It is a frantic hectic battle and the enemy is making really good
Use of that net of Amin'tok tying down our guys where and whenever possible and really critical moments
You saw them do it to the Pegasus Knights who were charging the enemy
Gun emplacements and over here. They're doing a good job as well
Grail Knights are gonna be pulled in. These are some of our elite reserve forces
They're gonna charge in and then on the extreme right flank
We're gonna have an engagement through the woods
It looks like the enemy Knights here are not targeting our forces and we're gonna just smash into each other here in the woods
although the world outdoor Griffites decide that they would be better used in the central engagement where we have sandwich after sandwich taking place and
They're gonna get in at the rear of my forces
So I don't know how many layers of sandwiching this is but it is a lot at this point
And that's why we have Luan Leoncourt in the mix
Trying to help out with this engagement, but it could go either way. Although the Reiksguard are starting to crumble
More Knights being pulled in they're gonna try and hit some of our forces steam tank also getting a lot of kills
So this is very much still up in the air. Although it looks like we're getting a little bit of the edge
And these guys are desperate to hit
Our trebuchets, but I believe at the last moment we do intercept half of them are gonna hit our trebuchets
But not be enough to deal death to the crew the trebuchets themselves gonna be protecting the crew members
back on this front the
Additional units who charge in from the Empire are gonna see off our forces the outdoor of grip by is doing a lot of work
And they may end up doing a lot of damage to Luan Leoncourt
So I think he's gonna try and pull out of here. Yep
There he goes trying to extradite himself from that situation
Steam tank also flying around I and here goes a net so they're gonna pin try and pin our forces
Meanwhile far off in the woods here
It looks like our questing Knights aren't being defeated mostly because call France is supporting that front
So he doing a good job microing his Lord to win those engagements
Back in the center. My flyers are still continuing to hammer and anvil those blobs. They're still running amok amidst the enemy
artillery my paladins also
Among these positions and they have a lot of it tied down which is giving some reprieve to our front lines
We're here. We've taken a beating. I think we yeah beat the snot out of both forces enemy great swords are still alive
But we still have some foot squires in the woods
So we're trading almost down to you know zero for both sides here
And now it looks like the guns are continuing to fire that does signal
The fact that some of our flyers are starting to die off in the background
So once the guns get reignited and retarget our guys that is gonna be bad news for us
And yeah, you can see our flyers
They're seen off mostly because of wolf coming back with his skirmishers and dealing damage mean all over here
We're trying to have a coordinated effort with artillery
commanded by a Benny
Ulrich is also committing some nights as well as my own nights
We're all triple teaming on this side to try and secure this flank
We know this is a critical position and we get some nights
Straight up into the great swords
so this will help turn the tide a bit for us and what we're trying to do is just clear opposition on this front and
That allow us to finally curl around the enemy's flank and our goal is to go after this juicy target in the center
Still hippogriff Knights with three units left
But most of the enemy is free and these gunners are now gonna start to pick apart or remaining forces. They are pretty devastating
We really need to get units free, but they're being guarded by halberd
Another thing we can try and do is to try and suppress these hand gunners who are currently taking out all of our Pegasus
Knights and other units with nets and all that is take a look at that first strike coming in
That is us coordinating with Benny and telling his trebuchets. Please fire to suppress these positions
So he's gonna do just that mean all over here. I'm gonna move with my Knights and my allies Knights around this flank
We're cleaning up the remainder of the enemy foot troops. We're gonna go for a big
Sweeping flank through the woods and we're gonna target the enemy in the center. That's putting on a lot of hurt to our guys
Yeah trebuchets still firing away. There are tatter souls which are gonna be giving us a big
Bit of trouble on this front not gonna die and they're gonna hold strong until the end of the battle
They are very much unbreakable Volkmar Volkmar as well gonna see off our units
So enemy still has some unbreakable units on this side
That's gonna be seeing us off and we don't have too much that's steady here
Mostly because we drew all our Knights away from that engagement decide to abandon it figuring that it was not
You know to our advantage to chase after on two unbreakable units might as well go for the meat of the enemy force
And that is getting to be the almost unguarded enemy cannons and gun crew
So here comes the Knights charging out of the forest after the enemy my flyers also coming back from the retreat
So they're gonna try and get in the enemy
Our opponents are coordinating Indy calls out for a net to be
Thrown out and so he does successfully get a couple of our bigger units tied down
But that's gonna be it
The rest of our units are gonna charge right in through unopposed straight into the cannon trebuchet still firing the enemy
Handgunners are gonna turn around to try and shoot us
But we have enough units to detach and swarm around and hit almost everything at once here
So for instance, you can see my grail Knights
Detaching from that engagement doing an about move and now they're gonna charge right into these cannons
I also cast a spell on the enemy to hit them. And so we're trying to just destroy everything here
The net is also deactivated. So now we have free reign to kill
everything in the vicinity
So this is the final potent bit of the enemy's force
We're able to see it off and this is gonna turn the tide rather sick, you know significantly in our advantage in our favor
What remains of the enemy foot troops are still stuck in the woods, but that's fine
We can turn and deal with them now that they have none of the supporting fire of the artillery
I'm gonna pivot back to watch a little bit of the combat as it took place in the center
You can see the withered remains of the troops there
And then we can see a little bit more from a top view this time around of my cavalry
Executing the maneuver to get around
And some of the gunners trying to shoot at our flying Lords, but it's not gonna be enough
Trebuchet is continuing to suppress we were able to stave off
The enemy on this side from suppressing them and that was also a big boon
They're helping to save the middle fight. It looks like the steam tank also committed to the center and he cleaned up that central fight
Over in this position. We did send in reinforcements and I believe we were able to kill Karl France with King long
So Lords fighting Lords all around
And it was cool to get down to the final phases where it's not just the Lord coming to the rescue
but it's each individual player and their
particular contingents of units
The steam tanks days are numbered
Yes
It's gonna be able to kill the remainder of our Knights
But it's gonna get surrounded and over here the remainder of the Empire forces are shattered
so now we can turn our attention to the few remaining units gun crew in the center trying to gail get after our grail relief and
I'm a little bit scared for my units who remain over here a witch hunter still in position Volkmar and tatter souls
And we only have peasants
so most of our units are gonna be chased off and
We're gonna finally abandon the guns. This is a position. We staked out at the beginning of the fight, but here it's gonna get
Its head bashed in and clobbered by the flagellants who are here gonna kill the peasants manning the trebuchet
He's finally getting vengeance and the witch hunter also in here. He's kind of cool amongst the the flagellants
I don't know if he did too much in this battle, but it was cool to see him stalking around the battlefield
sniping Knights with pistols
And yeah
The enemy finally has secured a little bit of a victory seizing the hill here and they're gonna turn their attention back on our remaining
Forces the grail relief they're gonna try and chase it off our peasants tried to move up here to rally our forces
clinking through here with their little bells
We're gonna take one look at Volkmar and the other unbreakable forces and the battle
Pilgrims here are gonna turn around with their grail relief and go clinking back into the forest
Meanwhile, we still have some pretty healthy units. I do want to disengage from the flagellants and great swords. I don't want to engage
With that blob just yet
so I'm gonna try and reform try and take out the remainder of the enemy and then I'm gonna signal to Benny to try and
Turn his trebuchets to deal with that and then meanwhile in the center. We're committing everything my grail Knights
Flying hippogriffs everything is gonna be coming in. Yep King Luon
Everything is gonna be coming in to try and kill the last resistance from the Empire
And that is gonna be the steam tank. It does get a final shot off against our Knights
But now it's fully surrounded and there is little hope
Yes, this is gonna be the final takedown of Indy's last remaining force
pretty epic stuff
And he did try and send some desperate Knights in to save the day, but too little too late
And yeah, this thing is dropping in health really quickly
I give it about three four five seconds
That is about all it has to live a couple more blows and yet this Lord landing here is gonna do it in and it
Should explode boom there it goes
So that's victory gain for us on this side a battle for Bretonnia and now the hippogriff Knights are off
The Knights are off everything is off and what we're gonna try and do is finish off the remainder of the enemy
It's only gonna be a couple foot units here
nothing that we can't do with a nightly charge to finish up the flagellants and
That's about it for the enemy forces. The only thing that really remains now is gonna be the
Unbreakable units up at the hilltop position namely the tattles tattersouls and a Volkmar
Our tattersouls here or the enemy's tattersouls are gonna try and get after our poor poor peasants
So we're gonna try and shoot them down, but I don't think we'll be able to kill them
Mean all over here. You can watch the final epic conclusion of this fight dealt Lord to Lord
And I really do hope you guys enjoyed sub commanders
This is something that one of you had sent me a message of asking that I returned to it
It's a type of battle that plays out really differently very fun
I do recommend you try it with your friends and even randoms. It just it fuels very differently
It puts an emphasis on troops and tactics that you don't knew normally see in traditional total war
And I think it works hand-in-hand with custom maps which allow you to play with larger
Settings and fronts so definitely try ahead try and play this with your buddies. I'll be hosting more of these battles
Do note that they take a little bit more time for me to set up to coordinate to do the recordings because I want to
Get the cinematics for this, but it does take a little bit longer
But at the end of the day as you tell it with this battle
I mean, it's truly worth it. I'm still playing around with kind of how I want to mix the videos
In terms of the style I'll record the battles live
And then maybe I'll do a splice between cinematic and live in this case
I did two separate videos this one being the cinematic one and then a separate one being the live one which you can check out
for sure if you want to
So let me know in the comments below what you prefer in style if you like the two different versions
You can enjoy it as you please or if you want one where I where I mesh them two together
And now this is cool coming out of the forest the remainder of all our forces even the Fae
Enchantress also being here and now final climatic engagement
Also, be sure to check out any prides channel if you are interested in this type of battle and the tactics that were employees check
out his side of the commentary where he
Tells the story of the noble Empire hold against Bretonnia and see what their tactics were employed what surprised them what they're expecting to do
What perhaps went white right or went wrong?
so yeah, this is gonna be it for this engagement and
Well, we'll close out with the final little
Movements here overall. I do say I am enjoying Bretonnia
I do believe some of their units have as people have reported are a little bit opie
foot squires according to some testing
From multiple people do end up being a bit too cost-effective
So in this battle, we brought six of them. So perhaps that was a little bit owing to our favorability in the melee
Fight more so than we would have expected
That's one unit. Also. I heard that the green knight can perhaps be overpowered
But I don't know it's tempered. I think some of the other Knights as well. People are complaining about certain ones of them
I think it was questing Knights or Eric Knights. I won't pretend to know I'll just stop my commentary there to check out any pride
He does a lot of good feedback on balancing and testing
Meanwhile, if you look at the different unit sets, you can see who got the most number of kills
Looks like it's pretty evenly spread around
The low tier Knights not really getting that many kills overall Knights of the realm doing okay
But when you come to my guys, I only brought
478 men to the fight but in terms of kills
I got a lot of the kills on the questing Knights
Really paid for themselves
Grout Knights also getting good damage
And the Pegasus Knights also cleaned up a lot of the enemy rear lines getting some triple chevrons on the Royal Hippogriff Knights
So they got a lot of value kills
Indy prides for us. Also the elite guys get tons of kills world after Griffo. It's 116
Rice guard with getting lots of kills and they traded fairly cost-effectively against our Knights even Karl Franz doing good work
Wolf meanwhile who fielded the artillery got so many kills with the Sun maker and the hellstorm rocket battery mostly targeting peasants
Whereas his Empire Knights
Just got obliterated
Faced up against us and I do have to say that his skirmishers just really didn't do too much
They killed a couple of our Knights, but not really that much
Meanwhile Gojira did a great job with great swords getting lots of kills halberds
I think his army traded perhaps the most cost-effectively, but look at him. He brought two times more than wolf
Five times more than Indy so you'd expect him to get a fair amount of kills
He threw a lot of bodies in the field and that's what was necessary to absorb our peasant
Charges. So anyways, hope you guys enjoyed stay tuned for more
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Changes in style changes in factions changes in maps. See you next one. Peace out