Three Point Perspective - How To Draw A 3-Point Perspective Of A House
Nov 11, 2022
Okay, let's go for the three-point perspective. So we've got obviously a top-down perspective
with a third perspective point. And the third perspective point isn't the one I've sketched
there, it's actually much lower, but it's kind of, yeah, it's kind of deformed. Okay,
so we want that effect. We want to make the image look like it's like in 3ds Max or any
3d software we've got a short angle for the camera. So it's like it tapers in, right? So
we are going to draw a small house. We're marking the entrance right there to our little house
and you know, with an alley and yeah, a bit of information around the house.
Again, it's typically stuff that you know, you'd use for all your work.
And yeah, I recommend you from time to time experiment with all these sorts of
crazy drawings. Yeah, it's kind of hard sometimes to not, you know, let mistakes
you know, appear by mistake, right? They, you know, when you're focused on
on practicing some parts of your drawing, there are parts that are going to obviously
go wrong, but you will be able to correct them. Why? So we've got a cast shadow on the left-hand
side. Makes sense. The left-hand side face is shorter, right? And the other face is longer.
Okay. Well, there's a little window there. Yeah. Correct that perspective mistake.
Okay. And we are, we are going to go for a complete line drawing. This piece is going to
look very well when you go and you can actually, you can go and scan it and use a Photoshop or
any other 2D coloring software to finish this. Or we can finish it by rendering it right here
and now. And that's what we are going to do. Adding a bit of entourage, trees, some buildings
around our main house. Okay. A little wall, some stairs in the foreground just to mark the entrance
way, a bit of a texture there just to get a bit of a rhythm. Yeah. It's just simple copy paste stuff.
So let's see some markers. Boom. Magic. We've added a couple of, you know, shadows with markers,
just simple, simple stuff. You know, it's, it's a gray for shadows, a bit of liner on the shadows,
open camera error there, and a bit of a liner on top of our line drawing. So we get something
that's a bit more clear. Architecture drawings need to be very clear and crisp. That's what
makes them good. Right. So we're adding detailing there as well. We need to make this stand out.
You can squint your eyes and tell that obviously we need to have a focus point that could be with
line drawing and it could be with color. I did here with orange, right? Cause orange kind of
contrasts that blue shading. Right. That's good. Obviously we need to add a bit more detailing.
We can use a pencil. Yeah. For sketches, you can go crazy. You can draw like a really quick border
just to, to make like a little layout for our, for our drawing perspective. Obviously a bit more
orange to get a bit more contrast. And this is starting to look good. You know, you get 10 of
these sketches and you're sorted for any site study or anything. And it's, you know, it's 10,
15 minutes sketch. It's something special. I don't know why people just love sketching on,
I've noticed on the internet. Don't forget, you've got a lot more to cover besides sketching,
like constructed perspective and lots more. So we're detailing the background. We've got like
a little background there with gray and this is starting to look good.

