Why Apple Really Waited 10 Years to Make a Foldable Phone | Interview with John Ternus & Joz

Future Publishing - Tom's Guide
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304 Video Views·Oct 9, 2026
It was like, yes, that's it, right?
And like, this is what I want.
We're here at Apple Park,
and there's a lot to unpack from the iPhone event.
And Apple finally entered the foldable market
with the iPhone Duo alongside the iPhone 18 Pro.
We sat down with Apple's Jony and new CEO, John Ternus,
to break down everything from the new nanotextured display
and the variable aperture camera
to Apple's whole approach to on-device AI.
Here's the breakdown.
So there was a lot of products announced
at the Apple event yesterday,
but I think the one that probably got the most attention
is the iPhone Duo because it's Apple's
first foldable phone.
I think John and Jony, I think for you, what do you feel like was the
eureka moment for Apple to say,
now is the time for us to release a foldable phone and get something
out there? Because obviously you're not the first to this category.
You're able to study it, but
what makes the Duo different?
And maybe for each of you, what was that eureka moment where you're
like, we're ready? The market is ready for an Apple foldable phone.
I think for us, it's always
about when do we feel like we have a product idea
that meets meets our bar right meets our bar for
quality and durability but also for design
and and and what i think is particularly amazing about
the duo is it's such a good example of hardware
and software coming together to make something
really special um and it was it was like
a green field of opportunity for us because there was
opportunity to rethink so many different things
and i think you see that in the hardware and you
see that in the software and the design
and um yeah it all kind of came together and felt like
it was the right product yeah i mean what we said
in the keynote was really the way we talked
internally i mean look the concept's simple sure like you want
a big display and you want to be
able to fold it and put in your pocket uh
but as john talked about in the keynote what we saw
others doing wasn't particularly inspiring right
and so and as you know look our history has never
been to rush into something with something half-baked sure
and we're amazed you know i'm
constantly amazed i work with such incredible engineers
and designers that they took it upon
how do we do this right how do we do this in an apple sort of way
and to me that was really kind
of twofold no pun intended uh one was changing
that aspect ratio right instead of having the
twofold you know as John talked about awkwardly
stuck together create this big square and this
kind of awkward big bulky product
that wasn't really designed for the way you want to use a
phone having the different aspect ratio that was much more made for us
and then which i think
everybody really got yesterday
and seeing the product the amount of work that our software
teams did from both the design side
and execution side that just says this is unlike any phone you
know any foldable that's out there
because the experience is so poor you know and this is like
this feels like what apple does and uh yeah it's amazing
and obviously you guys not first to market
this is this is a foldable industry it's been around
for almost a decade but i'm kind of curious
about for you where you you really sort of had
that that understanding that the thing that was
going to make the critical difference the thing
that people talk the most about when it comes to
foldables is the crease and you guys came up with this nano texture
and as far as i know no one else
has that people have tried different things
but what was the thinking behind that where did that
sort of like come together saying you know we have
this product we have this category people
talking about this thing what is the sort
of simple yet natural solution i think i mean the
entire approach to the display
and the hinge was was one of it's kind of traditional apple what we
do we get into it we go to first principles we
start thinking how can we make this great you
You design it as a complete system.
So it's this incredibly complex hinge
that's built to maximize flatness.
This really unique display stack up.
We have glass on both sides of the OLED
so that it makes it more durable and flatter.
And then the nanotexture, you know,
people love the nanotexture on iPad and on MacBook Pros.
And we kind of came up with an entirely new way of making that.
Because what's interesting is, you know,
the inner display, that front top surface,
unlike a traditional phone, isn't a glass surface.
It's a polymer surface. And I think if you've seen what's
been out there, not only is it just kind
of cheap-feeling plastic surfaces, they don't feel good to touch,
they're kind of wavy, wrinkly, all that sort of thing.
And the nanotexture just wipes that all out. It's beautifully flat.
It feels amazing to touch, and it's incredibly durable.
First time you saw that, what did you think? What did you feel?
It was like, yes, that's it. This is what happens.
We always know we're on the right track when we get
that first design model or prototype. You go, oh, this is it, right?
and like this is what i want and uh
and then once we have that then it's like okay how do we go make
it happen and make it real
and i will say what i'm super proud of kept it secret yes that was one
that we we put the uh the extra security
on it right we didn't talk about it to anybody we had
a very funny code name which i won't even repeat you know
that had nothing to do with it uh but we
we said we're going to keep this one extra secret
because look people knew through leaks that we
were working on a foldable unfortunately they got the aspect ratio
and a lot of coincidental instances
of people finding that an interesting aspect ratio uh
and this is one we said okay we're gonna we're
gonna really keep this one locked down
and and it worked worked yeah what about on the software side
I think one of the things that's most ambitious
and I think a little bit of a risk is just like
reimagining iOS for a foldable phone like
so putting all the controls on the right hand side
yeah for example so what was the decision making behind
that and like how is the software experience
different on a foldable phone versus
a regular slab phone well I think I think that's what I
was saying before about the the kind of the joy
of having something completely new and when we
started as John said we started with this you're going
to build you know a foldable phone you want
that unfolded state to be the best thing it can possibly
be and obviously we've been building
experiences like that with iPad
for a long time we knew what we wanted then you get this sort of
passport shape. And very quickly, the software team said,
you know, we can move the controls
over to the right side and recover all of that kind
of vertical space that you want. And then
it turns out to be an incredibly intuitive control system
because it's there under your right thumb
when it's closed. You open it up,
it's there under your right thumb again. So I think that's one of
the biggest things with iOS is you're going to have two screens.
How do you make sure that it
feels continuous.
And, you know, the idea of building the aspect ratio, it's, you know,
consistent between the inner and outer.
So everything scales proportionately. And then
that allows the software team to really build things
that map really well from the outer screen
to the inner screen. A quick follow-up on that,
just because I'm an avid Procreate user. And so
we have two versions of Procreate.
We have one for the phone, a pocket Procreate, and then we
have one for the tablet here's a device
which is both the phone and ultimately it opens to a
tablet can you give me any sense of like
for an app like that does the experience transform more
into a tablet experience on the inside
or does it some stay in some hybrid state one of the things
that I love and John just said it is we have
an incredible iPad experience as you know those other
tablets are giant phones right
and we've always had an iPadOS experience, an iPad experience that
is built around this larger canvas
and so as John said, we're bringing our expertise to our apps on
that, but so are our developers, uh one of the things
that I mean, you saw some of the, you know, we we
went out a little bit broader than we might normally
in in reaching out, uh to our third
party developers to have them do some work as to how
are they going to take advantage of this, right?
and certainly they were combining their experiences
and their experiences in their apps that are
Sometimes it's the iPhone.
And then when you open it into the broad,
it feels more like they've done with the iPad.
And I think it's just brilliant.
You saw some of the work.
I mean, it's amazing.
And what's really cool, it didn't take them that long.
You know, this wasn't like, oh my God,
we got to go through this incredible,
you know, starting from scratch
because they have such great iPhone experience.
They have iPad experience.
You already had so many APIs that allowed you to change
from different sizes and aspects, you know, so easily.
And then we've extended it with some new APIs
for, for I was going to call it the code name
for the Duo, you know, they were able to, you know, we
always have to convert now to talking real the work
was really good really fast I mean you saw
I mean the Netflix app alone is just, it's really cool, it's
so cool, so if someone has an iPad app
or iPad mini app in particular, is it any easier
for them to quote-unquote port their apps over
to the Duo experience or is it just
a little bit different? It is actually, yeah, I'm sorry, yeah
And partly because they've imagined that already.
How do they treat their apps when it's in this sort of size and aspect?
So that's a huge benefit.
And again, that's a benefit we have
with having a couple million iPad apps,
whereas, again, on the other side,
it is basically how do you make their phone apps bigger.
And so, yeah, it's an advantage to start with.
But I think the kind of excitement
and enthusiasm that our internal developers had
to exploring how can they make this experience really great,
I think our developers are going to feel the same thing.
And we have obviously so many incredible developers.
I'm super excited to see what the Procreate folks do.
They are amazing, and I'm sure they'll do something great.
Do you think the fact that the phone is not coming out until October
gives you a little bit of an advantage because
then developers have a little bit more time?
So like Slack was mentioned as an example yesterday,
where it's not just like a blown-up phone app.
It'll be like dual pane.
That's a huge thing for us.
again that's why we went
so out of our way with iPad development both internally and with our
third parties we didn't want iPad to feel like a big phone right
and that's exactly what android
tablets felt like just felt like big android phones
and same thing applies here we don't
want it to just feel like that we just took that extra space
and made it bigger sometimes that's
okay that makes sense but it's like how
do you take more advantage of this larger canvas
and our tools help us you know help developers
do that the enthusiasm we had no problem getting
anybody to come in and want to do this uh
that was a a lot of enthusiasm and then their enthusiasm
once they were working on it you see it
in the work it's like they were like this is so cool
yeah so so obviously uh pencil support uh
which is kind of a great an unwritten rule maybe the
iPhone doesn't need a pencil
or a stylus i mean we we could use our fingers or or sort of a dumb
one and then of course the iPad came along it's
a whole different experience and you have a pencil
but now we have the first iPhone
that supports Pencil. Like, what does it feel like to break that
rule, um, and then what does that mean
for future iPhones? Well, you know, we're never going to talk
about future iPhone. I had to try
but look, I've never really thought of it as a rule. We started
with iPad, there was no Apple Pencil, right? And we
and we proved beyond a shadow of a doubt that a
touch interface on a, on you know, an iPad can
be an amazingly capable and productive thing
but then there's things you can do with a Pencil
on that larger screen that are really powerful
and capable, and I think we saw
that opportunity here. iPhone Duo works beautifully without a
Pencil. You don't need a Pencil, but I think some people
are gonna, uh, are gonna like it and it's
gonna be fun. I mean, it's called iPhone Duo
for a reason. It is like two products, right? It is an i
it's like your iPhone, your familiar experience
that you're used to and open it up to this massive
display and it's a whole new experience a whole new world
and Pencil, we thought made a lot of
sense for that. So you're talking about two products
and the value proposition of having
those two in one. This is the first iPhone
that crosses that, or almost crosses that $2,000
threshold. So what do you think about the value proposition
and how you're going to be able to
sort of sell this to early adopters?
Obviously, they're probably going to love it. But a lot of
people might question the price
and just talk about that a little bit in terms of like what
you're getting for the money.
Look, we're always focused on obviously building cool things that
people love but also are really good value right
and this is an incredibly like complex and well
engineered device, um, yes, it's more expensive than than the other phones
but we think it's a great
value, and I think, um, look, iPhone 18 Pro
and Pro Max are incredible. These are the best Pro phones
we have ever made and they're going
to be the exact right device for a lot of our customers
some folks are going to say you know what i think
the duo is right for me that's good too so we don't
I mean, so far, the response suggests, like,
a lot of people are really excited about it, and that's great.
But it's one of the great things about our line now is that there's
kind of different devices for different people's priorities.
Right.
I mean, you still have the 17E on sale, but we didn't get a new 18E.
So we've got that sort of chasm between, you know,
what people—you didn't give the new thing for the affordability crowd.
And just curious, I don't know if you can speak to this.
was that intentional to sort of leave the 18 out
of this mix right now what you was it an accident
well i mean there's just there's some it's a first it's a first
and so this was the day to celebrate
these new products and and by the way i mean it's
it's probably worth i don't know what's in your
question list but the the pro
and pro max are phenomenal oh we want to we want to talk about
Okay, good. Because I look at those products as,
man, how do you really feed a 17 pro steroids
and take not just an incremental improvement on each of these areas,
but as John talked about in the keynote,
the camera, the intelligence, the performance,
and the battery life are taking massive year-on-year improvements
on top of what was already massive improvements the year before.
I mean, if you're on a 16 or something older, it's like, this is like,
it's another world, you know, as far as what we delivered here.
And we're pretty excited about that.
The standout feature for me on the Pro
and the Pro Max is the variable aperture lens.
And I think like for everyday consumers,
they might not know the benefits.
Like now that I know how it works,
I get the sense that there's benefits even in auto mode.
You don't necessarily, but you do have
the creative control to change the aperture if you want.
So can you guys just like talk through the benefits
for just everyday people who are looking to upgrade their phone?
And maybe they're not on like an iPhone 14 Pro Max, for example.
Yeah. Well, I think, you know, variable aperture
is an amazing kind of technology, especially for an iPhone.
It's this tiny little thing with these tiny little blades, right?
There's six of them in there and they can open and contract.
And when you open the aperture, you let in more light.
So you end up with kind of better low light photography.
You can bring in more light.
As you contract and kind of stop down the aperture,
you can create a greater depth of field.
So when you're taking a group shot, you know,
the ability to make sure that the person in front is in focus
and the person in back is in focus is really powerful.
What's amazing about what the team has done here is,
as you said, normal everyday photographers,
all that's happening automatically, right?
There's, you know, the phone is figuring out what should
the aperture be just right for this shot, sets it.
but then we have these pro controls now where someone
who really understands photography and
really loves photography they can get in there
and they can manually adjust the aperture and
the shutter speed even the uh the focus right
and and all of these things that that our real pro
photographers love and i think are really going to enjoy
so it's kind of the best of both worlds
you can choose not to think about it
or you can go really deep into it yeah it was the right time
to introduce the pro tools you know to have
the pro controls really with that for the photography
yeah it's really no accident right they really
felt like they all went together i am just curious
on on sort of the because it's moving parts within like physical mood
and delicate i would imagine
moving parts uh within it was there anything special done
to protect it does it float in any
kind of space you know what what might you do to give people
because there's one comment i have
seen on social media oh great a moving moving pieces
in my iPhone that i'm going to drop
Well, to be fair, there always were moving pieces in the iPhone
from a focal adjustment standpoint or image sensor stabilization.
But yes, these are more components.
But look, this is what we do, right?
We have an incredible engineering team.
A lot of work goes into it.
Big part, as always, when you're dealing with these kinds
of things is material selection and finding
the right material that has the right stiffness and strength.
and and obviously all that that you guys have seen examples
of this over the years all the
work we do in reliability testing to make sure
that things are going to be just as good you know
many years down the road as they are on day one
and and all of that went in to make this possible
yeah it's probably john will be too humble
to say it the product quality that we have
is really there's nobody in the industry close to what we have
and and this is really accelerated
during the time that John has started leading
the hardware organization that that became such an
incredible part of designing for that reliability
and and as well as testing for it it's just off
the charts I mean you guys have you know I know
you've told good stories about when you make
10,000 or something versus you know
a couple hundred million of it how important that is but
it's just it's just unbelievable I mean just
and you guys probably experience it how often do you
have an iPhone fail it just right it's just
the the amount of work that these guys do and what
he's had his organization do. It's just phenomenal.
Well, it's an amazing team, and everyone, it's
such a tremendous source of pride to build things that last, right?
Very quick follow-up question
on that. When that Aperture is built, is it built by hand or robot?
That's for us to know.
That's with the code name.
Last question for me on the iPhone is that I think the A20 Pro chip
is raising a lot of eyebrows
because it's the first two nanometer chip in a phone,
and but i think what you guys talk about is not necessarily speeds
and fees although obviously
it's important got a lot of those yeah
but about like enabling new experiences so for example with
the duo the fact that it knows
when everyone is ready to take that photo and takes it automatically
for you what are some examples
of like how it actually improves everyday life for and enabling
new experiences that just weren't possible before
yeah well i mean you know there's certainly there's
the kind of compute heavy things um ai is one example
so a lot of the things we can do with
computational photography
or or on-device AI benefit greatly from this extra performance
gaming's another one I mean 40% increase year over year
in graphics performance that's huge
that doesn't come around very often
and and then you know that paired with the new vapor chamber
is just this big big step which which we're really excited about
so I think people are going to feel
it uh in in a lot of those use cases
um and I think people are going to be you know amazed at
what you can do on on a phone yeah 40% improvement
in sustained performance too on top of again what
was already a big leap last year and you put this on top of it
so again this thing is on steroids
it's just unbelievably amazing uh devices uh with the pro
and pro max and uh and what's also nice
to look you know iphones one of the benefits we have uh over
the other guys is they retain their
value right and that's how that's how a part of this works right
so many people now have learned
that they can sell or trade in you know
their iphone it's worth a lot you know and it makes
the next one you know much more affordable well that happens
because of the work these guys do
right in that making sure the reliability
is there software updates are there and performance
is there right because you want it to be fast not just today
but you want it to be fast three years
down the road four years down the road
and something like the H20 Pro is a monster it's
going to be fast for years to come one battery
too i don't know if you caught that in the event
but the 18 Pro battery is better than the 17 Pro Max.
17 Pro Max was an incredible battery life, right?
I mean, and then the 18 Pro Max is just like off the charts.
So it's...
It actually broke like our records
and like the 17 Pro Max.
Yeah, yeah, yeah.
So I'm really curious to see how it does in our tests.
Yeah, you're going to need a new test.
Maybe, right.
Pump up the brightness maybe.
Between the crease solution on the Duo
and the camera updates on the iPhone 18 Pro,
Apple's clearly taking a very specific approach
to its hardware.
And if you want to see what John Ternus has
to say about stepping into the role of Apple CEO
and where they're taking AI, click the video on screen right now
to see the rest of our interview on TechRadar.
How was yesterday for you? Because obviously it's a different...
It was amazing.
Yeah.
I mean, these days are always amazing, right?
Like launch days are why we do what we do.
Yesterday was a particularly fun one.
