I made a massive Space Marine from a block of clay

Skillful Hands
119 followers
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Video Summary
AI GeneratedAdam meticulously sculpts and paints a large-scale Space Marine miniature named \"Bob.\" The process involves building a heavy-duty aluminum armature, layering and sanding clay for armor, and crafting detailed weaponry. The project concludes with the creation of a gritty diorama base featuring a defeated Orc, finished with advanced weathering and painting techniques to achieve a battle-worn look.
Hi folks, my name is Adam and I like to make tiny nerdy things,
but sometimes I kinda wish
these tiny nerdy things were slightly larger.
I could of course just get something already
made shipped straight to my door,
but why would I spend almost 20 Great British dollary
dues to buy it when I can spend well over ten times
that amount in materials and around
two weeks of my life to make a slightly inferior version of my own?
Now I happen to think the best copycat creations
are less functional and more fragile,
so I'll of course be making my massive space marine out of clay,
which means I need to give him an all-aluminium armature skeleton.
So once I've marked out where his bones and joints will be,
I'll snip off some lengths of wire that I
can bend into shape to be his torso and legs.
However, this beefy space boy is going to be
pretty top heavy, so he's going
to need some impressively thick bones to match his impressively
thick frame. This wire takes a bit more work to bend into shape,
but it should be a lot less
likely to bend under the weight of all that clay,
which means after 40 hours of sculpting there will,
hopefully, be a slightly reduced chance
of my chonky space boy breaking his bones.
Otherwise, now that his hardy aluminium underbody is built,
I'll bulk out the chest with a bit
of aluminium foil before mounting him on a wooden block.
Unlike the cheap and cheerful plastic space marine,
my Astartes is going to be stuck in a single pose,
which means I need to figure out an adequately heroic position.
I eventually settled on a Captain Morgan pose, since it's hella heroic,
and then I vacillated between which arm is up and which is down,
before eventually deciding he'll be holding a bolter in his right
and a chainsword in his left.
I then summoned my reference photo from the warp
and made sure my proportions were at least accurate so far,
before getting on to building up the initial layering.
Every space marine wears a form-fitting black bodysuit under
his armor made of copious noodles
wrapped lovingly around his torso.
However, the majority of this will be hidden by the future
armor plates. To that end,
once I've built up Bob's underlying noodley bodysuit, I'll smooth
it all flat and cut and carve the noodles into his knees,
hips, and torso, leaving everything
else smooth since those will be the only parts that are visible.
A combination of flat knives
and soft clay shapers will create the necessary noodley bits
and a once over with a heavy healthy dosing
of isopropyl alcohol will make sure everything is
nice and smooth and it's into the oven to bake
so I don't smoosh my wormy under armor
as I build up the rest of the body.
Now, normally in the far future of the 41st millennium, everyone seems
to be standing on tactical rocks, but I have something better planned.
However, for the time being,
I need something for Bob to rest his left foot on, so I'll attach
a little block to the big block and begin building out his boots.
With the base layer of the boots done, I can add his upper leg plates,
which I'll make by rolling a thicker sheet of clay through
my pasta machine and cutting it to size on his thighs.
At this scale, there's a lot of opportunity to increase the amount
of detail visible since the model is significantly larger,
but I wanted to stick to the original design,
so I'm going to keep the greeblies and whatnot to a minimum.
This is, of course, based entirely on artistic integrity
and respecting the work of the original sculptors,
and not because I'm lazy and didn't want
to add all sorts of extra work for myself.
Otherwise, once the armor's been baked again, I'll crack out
my sanding sticks and make sure I've got a nice smooth surface.
This is very much a recurring theme here, even if I don't show it,
but basically every time I've added another layer of armor plates,
I've baked it and sanded it nice and flat.
Now with my boots in place
and my surface as smooth as I can be bothered to make it,
I can begin to build out the next layer of armor plating.
I really wasn't sure when I
started the sculpture how much work would be involved,
but apart from it taking an extra
week to put together, the actual process
was pretty easy since a Space Marine's armor is
just plates on plates on plates.
If you're careful and at least think a little bit ahead,
you can safely bake each section between parts without fear
of messing something up later.
What makes it even easier is each section
of the body is separated by a black noodley
underarmoured gap which means you never really have
to worry about blending sections together.
Now as far as my sculpture is concerned once I'd added
the oversized ankle gonads I can give Bob
a much needed armoured banana hammock before getting
to work building up his great big space
marine boots. This was probably the trickiest part to make
but I ended up using my clay as a transfer
so I could make a plastic stencil that I can
then use to make two identical plates for the boots.
With the knee high boots in place,
I can refine the shape while on the model then mark out the
space for future knee nuts before baking it and sanding it like always.
Once it's nice and smooth,
I can add those aforementioned knee balls
and make sure they're nice and round. With that,
the lower half of the body is all but finished
so I can get to work fine tuning his torso.
I'll start by adding some initial belly
and back plates before adding a substantial amount of clay
on top to build up his chest and shoulders and upper back.
I want to build his torso in its
entirety before I add the arms
so I'm going to take a page out of the miniatures and leave the
sides of the torso slightly indented
which should make it easy to add some noodley under armor later.
Using my biggest little cookie cutter I'll cut
a big hole in the top of his torso and hollow it
out before adding another thin layer of clay on top
to add that final layer of upper body armor.
His back is a bit thicker to allow for his space marine backpack,
so I'll thicken that up with a thick sheet of clay cut to size
and blend it in before returning to his top torso hole and adding
an oversized gorget, which I believe in America is called a zucchini.
Some final strips of clay poked with the flat of a scalpel blade will
be the random back greeblies, and I can add his teeny tiny backpack
that will eventually hold his great big portable generator.
Otherwise, I can give him a nice thick belt loop to round his waist.
And a fancy little space marine buckle.
Finally, with the belt in place,
I can add his butt flaps and skirt plates.
Those then are the final pieces for his torso, which means
the only thing left to do, apart from everything else, is add his arms.
These, much like the legs, are mostly black noodles cupped
in armor plates, so I'll start by covering the wire in clay
and cutting lots of little noodles into the joints.
Then, once it's been baked, I can add some more armor plates
and cut them into the correct shape as well.
I'll make some little shoulder plates
to be covered in oversized plates later,
then I can cover his elbows with some nice thick elbow pads.
Speaking of thick, his boots are a bit thin
so I'll pop them off the block and add some thick
sheets of clay to the undersides of his boots
and once they've been cut to size and baked,
I can cut and sand them until Bob's boots have
some nice high quality Heretic stomping treads.
Finally for a final bit of bodywork,
I thought his torso was a bit naked,
so I decided to add the Emperor's Aquila
to that great big blank space on his chest.
Also, it's important to remember that in the 41st millennium,
even the good guys are bad guys,
so instead of the Emperor's double-headed eagle,
I'm gonna put a skull in the middle,
which according to Google, makes it an imperialis.
Are we the baddies?
Regardless, with that little bit of nomenclature out of the way,
that's Bob's body built to the best of my abilities,
so it's time to make a head.
Of course, given that this is a space marine,
why would I make a head when I can make a helmet?
I'll start with a little ball of aluminum covered in clay
and baked to give me a nice firm surface
to work on. I'll then drape this in a thin sheet of clay
and squish it flat before cutting away
the section for the face plate.
I'll add a tiny bit of clay on top so I can build up the mouth
and nose grill then add some eyes before spending
a frustrating amount of time smoothing the surface
out so I can chop the chin off
and poke some slanted breathing slits into the front.
I'll add some blocky bits onto the sides
then shape them into little metal ears before adding
the space marine mohawk on top
and the back of the head banding around the bottom.
Some final greeblies around the sides
of the faceplate will give me a place to fit a couple
of pipes and I can bake the head
and stick it onto an extra long neck noodle that I'll
then cut more of those little black Under Armour noodles onto.
Once this is baked I can cut the neck free
and squish it onto the upper torso hole which I have
filled with some fresh clay leaving the neck behind
and the head free to be removed for
painting. I'll add a bit of detail inside the gorget
but that's the helmet otherwise finished
so it's time to make some hilariously oversized shoulder pads.
These need to be relatively thin
and uniformly curved so I'm going
to smoosh up some aluminium foil and round the surface
so I have a form that I can build my space marine pauldrons on top of.
I baked the shoulder pads once to cure the top clay,
then filled the interior with some Super Sculpey so it's got less flex,
then I can whip out my sandpaper and make sweet, sweet music.
A long wormy dealy wrapped around the edge and smoothed over the side
will give me a clean surface that I can cut the little slits into.
Then it's back to the sandpaper to make all the surfaces nice
and flat and smooth before
cutting some long, thin strips of clay
to wrap around the edge of the shoulder pad to
make the trim.
I'll then repeat these steps again to make the other pad,
and it's time to make his backpack.
I'll start with an extra thick slab of grey clay
that my camera has decided is impossible
to focus on, then I'll chop all four sides square
then taper the bottom half downwards
and cut the sides into a flat bottomed arrow
before baking it again and covering it in
a very thin sheet that I'll cut ever so slightly undersized.
Then it's just a case of cutting some vents
into the bottom section before building up
the roundy looking bits by layering up a circle
and some other circley bits that then get
And then get covered in another thicker circle
that then gets rounded smooth.
This then gets little circles cut out of it before even little
circles will fill the empty space.
A couple more circles will get stuck to the side and
I can fit a big old cylinder on top
and blend it in so it's slightly overhanging.
This will then give me some space to stick
a couple little lengths of wire into,
which I'll use to stick some little
circles onto followed by flattened balls.
All this gets blended together
and I'll drape another sheet with a circle cut out of it over
top and blend that in to create a bit more
of the shape I want before adding some circles to
my balls and carving some grills into them.
Finally I'll wrap the grilles in some more
circles and add a bunch of greeblies along the blank spaces
and stick some pre-baked side vents
onto the bottom of the backpack.
Otherwise we're done here so it's time to make some weapons and hands
I'll start with the left hand which will be holding a chainsword
and to make the blade of my chainsword I've cut a thin strip
of clay into which I can cut some equally sized spaces.
I'll then work my way back
and forth with clay shapers to smooth the points into teeth
then bake it so I can peel it off and sand the sides flat
with a rounded file until the teeth are pointed towards the middle.
I'll then sandwich the blade between a sheet of clay
and cut away the excess leaving the teeth exposed,
though this is more of a hot dog than a sandwich so I guess let me know
in the comments below if you think a hot dog is a sandwich.
Otherwise, I'll drill a hole into the bottom of the hot dog sword
so I can fit a length of wire that I'll wrap in clay to make my handle,
which I'll then cover in semi-random greeblies.
To make the hand itself, I'll mash a mitten of clay onto
the clay handle and wrap it around until I've got
a good grip before carving the fingers into it and adding the thumb.
I'll then wrap the wrist and palm in plenty of Under Armour noodles
before building a guard out of stir sticks wrapped in clay.
Finally, a little grey donut can get
smooshed onto the flat of the wrist.
By wrapping Bob's arm nub in a little bit of cling film,
I can then press this clay
donut onto the exposed arm bone
and fit the hand in place without worrying about the
clay adhering. This way I can remove it and paint it at my leisure.
To make Bob's bolter I've printed out
a little bolter template that I'll use to cut a relatively
thick slab of clay into the appropriate shape before baking it
and sanding it smooth.
I'll then drill a little hole to fit a wire handle
that will get wrapped in clay to become
the grip.
I'll then press the bolter onto a thin sheet of clay
and cut it so it's flush with the
top and front of the gun before carving away bits
and pieces until I've got an appropriately
A really cool looking bolter profile.
I've wrapped a bit of dowel in some clay to make the barrel,
and I've made a curved magazine that can get added onto the bottom
before adding a couple more odds and ends to finish off the body.
The hand can get attached in much the same way as I did with the sword,
except the index finger will be extended onto the trigger,
which I'll forget to add, so you'll have to use your imagination.
At least I remembered the trigger guard.
Now all good bolters need a little embellishment
so I've made another flying skull but this time
it's facing forward so Bob knows
which way the bullets go when he pulls the trigger.
However at this point I was well and done making wings
so I opted to add a little banner to the other side.
Otherwise that's the final
finishing touches finished for the firearm
and I can stick it on to Bob's other arm.
I want to be able to remove the hands to paint the weapons
but I don't want there to be a gap
so I'm going to build up the forearm a tiny bit
and make the connections as smooth as possible
between the wrist donut and the arm nub
then I can cover it all in greeblies to hide any
imperfections. Finally to affix the backpack I'm going
to pay fan service to you miniature
builders and add magnets so I can add
and remove the backpack whenever I want.
With that Bob is completely finished
and I can fully assemble this beautiful space boy.
Of course, while he's looking pretty darn good,
he might be looking a little too good,
so I'm gonna start chopping away.
In the 41st millennium, there is only war.
So why do all these Space Marines look so damn pristine?
I like my guys to look like they've been to hell and,
well, not quite back yet.
To that end, I'm gonna strategically poke and prod and
chop and hack until Bob's body is incredibly well worn.
Finally, Bob is finished, but before I can get to the painting,
I need to make him a pedestal.
And what better pedestal for a space fascist
to stand on than the corpse of a xenos. Orcs of
course play a prominent role in the 41st millennium
and for my part they're the perfect
pedestal because proportions
and anatomical correctness are secondary to being big green
and angry. I'll start with a lump of aluminium wrapped
in a sheet of clay then I'll attach a
couple oversized arms splayed out
in an oops I'm dead pose before building up the muscles
around his chest and giving him a big fat muscly beer belly
and big bulging biceps.
The head I'll make by wrapping
a little aluminium ball in its own clay covering,
then poking some eye sockets and framing a little flat nose.
Once I've got that not
quite right looking skull I can attach
the oversized bottom jaw and begin to bulk out
the cheeks and the cheekbones.
I'll then pop some little black eyeballs into my pre-poked
eye socket so I can begin building up the eyelids
and cheekbones before finally poking
some sniffing holes into the front of his little pig nose
and refining the overall shape.
I've pre-baked some teeth that I can squish onto that oversized,
impressively dimpled jaw before using
my ball stylus to add some surface detail.
Finally, I can fit a neck onto the back of the head
to make attaching it easier, and I'll give
this decapitated head a couple appropriately orky-looking ears,
and he's ready to get pressed onto place on the body.
I don't know much about future orc anatomy,
but I think they suffer from nerd neck resulting in a head
that's always tilted somewhat forward, even when they're sleeping or...
Dead. Once I've thickened up the muscles around the neck
and shoulders, I'll give the muscles
some extra detailing, then move on to making some great big hands.
To make space orc hands,
I'll start with a big blob of clay
and smoosh it into a fingerless mitten into which I'll cut some
fingers, then it's just a case of poking,
prodding, twisting, and pulling until I've got an
appropriately impressive sausage fingered open fist
that I can attach to my outstretched arm.
I'll blend the connection point
then repeat this process to make the other hand then give
everything a good smoothing out
with a thick coating of isopropyl alcohol.
Finally all that muscle needs some gnarly definition
so I'll make some extremely
exaggerated veins by trailing goopy trails
of bacon bond using a toothpick.
Last but not least I made a little leather strap which will hold his
little metal shoulder plate in place.
Otherwise I've now got something for
my Space Marine to stand on but I need something for my orc to lie on.
I want Bob to be standing with one foot planted
on the orc's belly, but I didn't
think about how far the orc's arms would reach
when I put them splayed out above his
head so I'm going to need to make a substantial base.
Fortunately I've got some thick chunks
of XPS foam left over from past projects that
I can glue together nicely
and then chop up until it resembles a chunk of rocky earth.
Of course, if this is rocky earth then it needs to look rocky,
which means it's time
Time for rocks.
With my rock looking like a rock,
I wanted to do something to hide the joins in the top of the foam,
but rather than cover them up, I figured I could just cut
a few more lines into the surface
and add lots of cracks to make them look like concrete slabs.
I want to make a bunch of concrete walls
with various bits of rebar sticking out,
so I'll take these blocks of thick XPS foam and snap them down to size.
I'll then stab the smooshed up ends of the XPS
with lots of little lengths of armature wire that
I can then cut into random lengths
and stick more little bits of foam onto. These will be my rebar
embedded concrete rubble bits
and I'll take some of the larger chunks and smash them up good to
make a couple larger chunks to fill in the gaps on the base.
I need these larger chunks since
my original idea was to have my orc halved
with his inside parts sort of falling out.
However, my non-platonic roommate asked me ever
so nicely to not do that since she hates gore,
so instead of noodley intestines,
I'm going to cover his missing bottom half in big blocks of
foamy concrete. Before I add too much though,
I want to make sure the framing is fine for Bob
since he's going to be the star of the show,
but once he's temporarily in place, I can fill
in the rest of the space,
cover the remainder of my not disemboweled orc, and sprinkle lots
of little chunks of foam everywhere else
to make it look like a completely destroyed building.
I'll then give the base a thick spritzing
of isopropyl alcohol followed by a thinned out PVA
glue to lock the foam in place.
And to add a bit more texture I'll sprinkle lots of little rocks
and bits of gravel over the entire base.
I can then set this aside to cure and get back to painting Bob.
Now there's a lot of colourful options
when it comes to painting a Space Marine but I've
always been partial to the more muted look
of the Dark Angel's blade guards so I'll start by
giving Bob a pale bone white primer.
Now with the primer in place I can set about adding the
initial details starting with his chapter insignia
on the shoulder, however I thought
it might be fun to put my channel logo on his shoulder instead.
And spoilers, it was not.
I started by sketching out the design
with a pencil before realizing I have neither the
skill nor the patience to freehand an intricate Celtic knot.
Next I thought maybe I could make a stencil
but it would need to be big enough and flexible
enough to wrap around the curved pauldron
which led me to try and make one out of clay.
Once I'd cut the initial leaf shape out I
realized I needed to add all those little
empty sections into the correct places and my balls began to itch.
So instead I scrapped that idea
and decided that maybe it would be a little stylized
shoulder plate with a raised design instead.
To that end I took the previously removed logo
and cut that out of the clay instead.
I still had to remove all the little bits but it's a
lot easier to cut these out from the larger design
and finesse the fit after. Now once
I've got a kind of shaky looking leaf attached
to my pauldron I can go about cleaning up the
cuts while it's attached as well as adding the loops
and swirls that make this leaf a knot.
This actually ended up being a lot easier
to do with the clay since my painting skills
leave a lot to be desired
and having it in three dimensions on the clay helps me out.
I added the circles around the outside
and chopped it up a bit to add a little
bit more battle damage
but other than that we're finally ready to paint.
Now I don't paint Space Marines
but I watch a lot of videos of people that do and this
particular paint scheme is heavily inspired
by fellow YouTuber Trovarian who made a ridiculously
cool looking Space Marine at a significantly reduced scale
I've linked their video below, so absolutely go and check that out.
For my part though, I started by base coating
the body in a weathered bone wash before coming
back through with a much lighter bone white
to highlight all the larger surfaces and raised
sections.
By staying away from the edges and recesses,
this should give me a nice base that I can
then come back to with that first weathered bone wash
and repaint the entire body to blend
Blend all the tones together.
I'll then edge highlight all the edges
with a light highlight to add edge highlighting to the
edges before getting out my favorite painting tool to add texture
and to make the surfaces a
little less smooth. I don't much care for painting
but if I have to do it then I'll almost always
choose to use a sponge. I'll start with the darker tones
and work my way up through the
lighter highlights to give everything
a sort of messy textured appearance.
Before I add the weathering I want to paint
the logo on the shoulder so I'll start by painting
the blue parts blue and the red parts red.
I can edge highlight with black then add some black into
each of the creases of the knots before adding some brighter reds
and blues to finish it off.
Now the only thing better than painting
with a sponge is adding weathering and battle damage
with a sponge. I'll haphazardly sponge
a dark graphite along the edges and around the big
missing bits of armor. I don't really think you can overdo this part
but if you accidentally go
a bit overboard with the damage you can always sponge
the lighter armor tones on top and no one
No one will ever notice.
For the spots my sponge can't reach I'll use a brush.
With the brush I can also flick little
bits of graphite outwards as well as create longer chips
and cuts as well as join some
of the larger chips. Finally once I've added all
the blackish bits I can apply
a bit of natural steel
into the deeper grooves where
Then it's on to painting the noodley black under armor,
which I'll start by painting with a flat black followed
the damage has gone deep enough.
by some dark grays to light gray highlights.
To add a bit of color variation, I'll paint the belt
with a leather brown and the buckle and imperialis with a silver.
I'll then coat both of these silver bits with a verdigris
and rub away the top to leave me with a sort of greenish silver finish.
Finally, although it flies in the face of reason, I added a tiny bit
of rust around both of these since I thought it looked cool.
I know silver doesn't rust but I like how it looks
and this is a nine foot tall spaceman with
two hearts so I think we can give a bit of room
for a rusty silver belt buckle. I'll then paint
the silver bits on his helmet silver as well
as do the same for the vents on his backpack.
I'll give the chainsaw teeth a couple coats
of gunmetal followed by a silver highlighting
then I can paint the handle with a steel
and a bit of sponging will give the blade a sooty
metallic finish.
Finally I'll add some silver chipping with the sponge
and I add lots of little nicks
and scrapes in silver using my teeniest tiniest brush.
I'll paint all the metallic bits of the bolter with a silver
and steel mix since that's what I
had left over in my mixing pot,
then I'll give the entire body of the gun a dark red base coat
followed by progressively lighter red sponges over top.
The entire gun will get lots of weathering
with a silver coated sponge and brushed on chipping.
I can then paint the flying skull gold
and paint the banner beige.
I wanted something suitably cool for the banner but couldn't think
of anything that wasn't cringe-inducingly edgy
so I just went with north for a little self-promotion.
Finally I'll give every single piece of bob
that was painted in metallics a brownish blackish wash
to give it that final ever so important tarnishing.
All that's left to do then is paint the eyes red
which I'll do by adding progressively brighter reds towards
the center of the eye ending with
a final fluorescent red to make them as glowy as I can.
With that, Bob is finally finished and ready for final assembly,
and dare I say he's looking
like an absolute baller.
Uh, except he's perhaps a little too top heavy.
I'd considered giving him
a tartan tabard, but decided that would look
a little bit too busy, so instead I made him a
couple little tactical pouches for his belt
and a sweet heretic stabbingly big combat knife.
Otherwise, Bob is finished, so I just need to finish the base.
At this point, the glue is cured, and all it needs is a bit of color.
I'll start by priming the base black,
followed by a little bit of zenithal highlighting,
which is really just blasting white from the top down.
I'll give the nameless legless orc
a base coating of sick dog green then completely
coat the rocky bits with several coats of grey.
The zenithal priming will have only
added white to the topmost layer of the base leaving all
the cracks and hidden parts black
so by layering up the greys in thin translucent coats I should
be able to retain the shading.
To add a bit of depth to the brighter spots though, I'll follow
the gray top coats with a full soaking in an umber and black wash.
Once that's had a chance to dry, I'll dry brush all
the stonework with progressively lighter shades of gray,
followed by some brownish grayish stippled into the darker sections.
The orc is a bit too dark for my taste, so I'll sponge a couple coats
of lighter but still very orc-appropriate greens on top
to create a much more vibrant skin tone,
before painting his eyes black with teeny tiny red pupils.
Finally, I can paint his mouth with some reds and terracottas,
before painting his teeth with bone whites, whites, and a sepia wash.
All the exposed rebar will get base coated with some metallic steel,
followed by a couple coats of rust colored rust paints.
I painted the leather strap leather with little silver bolts
and I gave a shoulder pad a metallic
finish with some red sponged over top since red is the fastest color.
Finally I can fit Bob in
place
triumphant
over his
enemy
and
that's us
finally
finished
and on
to the
glamour
shots.
As always, a huge thank you to the Absolute Gems over
on Patreon and a special hey how
are you to my newest patrons.
Michael Patton, Robin Hamel, Austin Welter,
BeckxKat, Whitney Loinol, Sincera33, Beer
in the Shell, Zachary Arthur,
HappyBirthdayTatiana aka Bebooski, Charlie Yeaman, Tara Dewin,
Billy Robinson, Lou Bell Mason, Koi Boy,
HappyBirthdayScout, TheSauceKids, Lilo, Jake Holding,
Godfinsty, Bexis, Silver, Kristen, and Ashley Priest.
You are the strategically placed rocky bits
of rubble that keep this channel's insides
from falling out.
I hope you liked this one, because, man, it was a long one.
If you made it this far, then thanks, I guess.
Otherwise, we'll see you next time.
Cheers.
