Today were going over fusioon 360's slicing capabilities! all in all, this thing is kicking out some amazing prints, so it really is worth a look guys! with all the settings you have come to expect from a high end slicer, and more!
you will need to make sure you download a post script for your printer. i used the generic post for 3d of my printers, t-pro, ender 3, and et4, and its working great, but there are a few specific posts there, such as prusa and anet.
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Hey folks, Technivores here. Today we are going to go over the slicing capabilities of Fusion 360.
There's a lot here to look at, and a couple minor adjustments you'll have to make from a normal slicer to use this software
in order to go straight from design to print, but it is fairly straightforward and I'll show you how to do it right now.
Alright all my Technivores out there, welcome to Fusion 360.
As you can see we are in the design space. This is the designated space when you open up a new design
and it is blank right now. Now I'm going to quickly create a design that we're going to be using for a couple of videos here.
It is going to be super simple. Just a circle that I'm going to turn into a cylinder.
But we are going to extrude this real quick. You can use any model for this process with this slicer.
I'm choosing this simple one for reasons that I will explain to you shortly.
We are going to make it a little larger than necessary on purpose.
And this is it. This is my basic model. You can call it a puck if you like.
But now we are ready to move on to the next step.
So basically we are going to go over here and change our workspace. Right now we are in the design workspace.
And we are going to select manufacturer.
This is where we are going to find the stuff that we need to 3D print that.
It is going to be up here and it is going to be under additives. So go ahead and click that.
And now you are going to need to set up your machine.
This is pretty straight forward. I do have one set up ready to go down there.
So we are going to make another one but we are going to end up deleting this.
Basically it is going to give you options for the machine, the operation type, things like that.
We are going to select additive for the operation type to simplify the things that we know we need to enter.
And we are going to select our machine.
Now I am using the Ender 3 which is already showing up right here.
If you can't see this go ahead and click the additive button and it will filter
in the samples here.
It will filter out the ones that are additive manufacturing ones.
And you can find all sorts of them in here. I am using Crealty Ender 3 Pro.
Select it.
And this one is working really well for me. So basically that knows a lot of my dimensions.
It is going to put in the build plate and things like that.
It does have some settings over here that need to be changed. You can see it says that it is using PLA 2.85.
Let's adjust some of the print settings.
Let's go ahead and to start select this PLA 1.75.
Because that is what we are going to be using. And we will grab that.
And it is going to give us a base layer height of 0.2.
And it is FFF technology.
Now this is the body that we are going to be working on.
So we are going to go ahead and hit OK now.
And here we have the basic print settings. And in here you can edit your settings
for pretty much everything from the basic settings which include
layer height, extrusion width and things like that. Your infill pattern.
To the extruder itself. This is where you will set your temperature.
Your bed temperature. Your extruder temperature. As well as the exact filament diameter.
A lot of these things are going to be set by selecting
that 1.75mm PLA we selected.
But they can be altered here. And layer number of parameters too.
Layer extrusion width multiplier. There are a lot of settings here.
Infill. You can
select a lot of options here. Although
selecting the actual infill pattern seems to be
in the basic section only. Skirt and brim sections.
You can see number of skirt and brim loops. And distance.
This is at 0. We are actually going to leave it at 0 because I like the brims.
They keep things from lifting up and corners from popping off.
We are going to go ahead and leave that. However we don't need a raft. We will leave these settings alone.
It is nice to know they are there because I do use them sometimes.
And a quick look at the support settings. The overhang
angle which is determined by our machine. The Ender 3 is set to
67. And there is bridging and cooling
systems as well.
Verbose. Okay. So we are ready to go with this.
And we are getting this error here
that says toolpath is out of date. Which means I need to
recalculate. And now it has added
my setup. As you can see there is no toolpath. So the way
to correct that problem is to simply go to actions
simulate toolpath. Now this is just going to give us an
idea of the toolpath. It is going to give us a simulation. It is not actually going to generate that
toolpath we need just yet.
Calculate over here.
And you will get this nice representation
in green lines down here of the toolpath that we can
then play through and see the different layers.
So let's go ahead and check that out. It is basically showing us how it is going to print.
It is putting down a brim. And printing upward
layer by layer. And you can see the infill that it is using
there as well is just a standard regular grid
infill. So go ahead and pause that there. It now has
a toolpath. But in order
to actually finish this process
we need to make sure of a couple other things. So we are going to check the infill
and go up to FFF infill. Up here you can see the
density and a couple of those options we were talking about. Now we are going to try most
of these out. Rectilinear is pretty basic. That is the one we just
saw. So for our first print we are going to do a simple one that we have
seen in a few other places and do the honeycomb.
And the last thing we need to do in order to generate our
file is right click on the additive toolpath here and click
post process. When you do that this menu will
pop up. And you can see here
that I have already set mine. Now what you need to do
is click this and go to additive. And if you don't
come back with anything it means you don't have the post processing script. So what you need
to do is click on this here. And here you can see we have
the post processing library for Fusion 360.
And this is a website that you will be taken to when you click that little link I showed you. And what you
want to do is navigate to this box that says any type
and we are going to select additive. And it is going to be the first one that pops up that we are going to
use. It is a generic FFF machine. Unless you have either a
Prusa or an Ultimaker.
There is one for Anet 3D FFF machines.
I will be trying that out on ET4. But for right now there
was no Crealty specific. So I went with the generic
FFF machine and this is working really well. Basically just download it to a
location so that you know where it is. If you want to know where
to download that to. That is going to be this path that I am
showing you right here.
And the folder it is going to save that to is right here. You are welcome to change it to another
folder but it may just be easier to copy and paste this to
your download location or you can actually
open this up through here. And when it is open go ahead and drag it
drop it from whatever folder it downloaded to. That way it is in the
folder it is looking for automatically. And then when you select additive
you will have to close this and then reopen it by clicking post process
again. When you select additive this option will be here. So this is going to ask
for a program name or number. It did make me use a number. It wouldn't let me put in a name.
But it did work pretty well. So we are going to click post now.
And it is giving us an option to
change the name and save it as a type
here. I want to go to a different folder.
And as you can see that is pretty generic.
Let's do puck.
And you can see it has given me this file here with some information in it. It has
a lot of things including the version of Fusion 360 used to slice it. But more importantly
it has the name of your printer that you have entered and the material
used, the diameter and things like that. Now these can all be
adjusted through settings. And they are not really that important. What is important is
the actual gcode here which is going to print your
file. So we can go ahead and close this. And what I want to point you
to is this. Now this is my
puck gcode file. I am going to go ahead and grab this and drag and
drop it onto my micro SD card. From which point we can pop it into the
printer and print. So there you have it. I will show you this print real quick.
As you can see here it is going down amazingly
well. I do have a couple other prints I can show you and I will pop those on here
in just a moment. But for right now look at the beauty of this honeycomb infill.
This is pure bliss. I am really enjoying playing around
with this slicer. I haven't had any issues with it so far. In fact
the generic profile I am using for my Ender 3 Pro has carried over pretty well
to both the ET4 and the T-Pro. So they are both
working really well alongside this printer and I am really really happy
with these results. Alright guys I got my
coaster here. As you can see it has beautiful infill. Now I didn't let this model finish
up because I wanted that infill exposed for the next video
and for visual purposes in my coasters. But I did
do a little test model before this. This is just a little design I knocked up in
Fusion 360 and as you can see it
turned out pretty flawlessly. Now this is the bottom surface. It came out amazing
and the sides as well. This is a PETG
and then you have the top surface here. It is very
very decent. Now I think I will add one more shell in my settings
here because I think that will smooth this out even more
and I am used to running with 3 or 4 and this is only running 2. The reason I
tend to run a couple more is because my infill density is generally set between 10 and
15 instead of at that standard 20%.
This is a really nice model. I don't
quite know what it is. Obviously you can see I haven't done all the clean up on it yet.
That is basically the gist of it for
slicing and printing with this. As you can see from this other design I have here if you would
like to see the other infill settings you will have to watch out for the next video but so far I am really
really enjoying the slicing capabilities of Fusion 360.
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