Oakley vs Indypride - Game 4 (Online Battle #87)

Historical Identity
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3 Video Views·Jul 26, 2026
Carthage takes on its age old nemesis! Indypride leads the Romans onto my lands but will pay dearly for their greed
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Hey, what's going on guys? IndyPride here with Milk and Cookies Total War.
And Oakley Hynet from THP Productions.
And we're going to be bringing you another 1v1 that we played a couple days ago,
and this one's going to be the Punic Wars Rome vs Carthage. Of course,
it's not really the Punic Wars because I have Praetorian Guard and
Armored Legionnaires with Vorica Segmentata on and stuff, so it's not really...
It's post-Marius, but regardless...
Right, at the beginning of the battle I had said,
I'ma Zama you so hard, which is a little bit of...
Just because... I mean, we'll talk about that in the near future.
It kind of has to do with the strategy of staggered lines that I had,
but Indy caught that historical reference right away.
He's like, oh, so that means you're going to die?
You're going to lose this battle? Is that how that's going to work?
But my army setup is actually probably not very meta.
If you think about or look at what, not professionals,
but really experienced Tournament players do with Rome...
For one, I have not played Rome very much on this patch at all.
I've actually tried to stay away from Rome because I have a bunch of replays
in the past on Rome 2 with this faction, so I've been staying away from them,
but I wanted to hop on and use them in this battle.
But this is not really a meta build.
I think it's probably a little bit too elite-centric.
I've got Evocati Cohort, Armored Legionnaires, one Praetorian Guard,
which I talked about in the last Rome replay that I uploaded.
They're not actually very common anymore just because they cost so much money,
and the Armored Legionnaires are like 400 talents less,
and they can very often do the same amount of killing,
but I felt like I'd bring something to anchor my line anyway.
And then I have three Auxiliary Syrian Archers,
two Triarii, and three Legionary Cavalry with a General's Bodyguard.
And you have a Balearic stuck in there at the end of the line.
I do have a Balearic, yes.
Yeah, so starting up this battle, Indi seems to have a small force,
and just due to the nature of how I deploy,
I think Indi, you were saying you're kind of scared at first,
because my force covers at least half that.
You're really spread out, yeah.
Which I always like to do,
but like I was teasing before, I said I was going to Zama him.
My thinking about this was I know Rome is really good at chopping through units,
and so I didn't want to commit everything at once,
because if I do, he's just going to cut through everything.
And I knew the best way to kill Legionnaires is to tire them out
and to slowly pick them apart,
and so my thinking was to compartmentalize my forces into three lines,
starting with kind of the weakest,
so the late Libyan Hoplites are in the front,
and after that I have a line of three late Carthaginian Hoplites,
and then after that a line of three Carthaginian Hoplites.
So I was intending to have you kind of tackle each one of those separately,
and each time you would get battered by the archers
I have in front of each of those components.
So I was hoping to just pick you off little by little,
and then once you get to that last line,
you would be really tired out, really exhausted,
and that's when I could finish you off.
And that's kind of, I say that's Zama-ing you,
because that's the way Hannibal had crafted his approach to the Battle of Zama,
how he wanted to counter the Romans,
and using almost like the Roman-style strategy of the Triplex Achaeus.
But I didn't have elephants this time around.
However, I do have a lot of cav,
so four of them are in the front, or yeah,
three of them are in the front, pretty visible,
and then my general in the back,
and then over behind the sand dune I have three Scutarii cav,
two of which are hidden at the moment.
And one of them I saw, actually.
So I mean, I don't know if you would have been able to successfully spring an ambush,
because of course having a mini-map is,
makes it a lot easier to see when someone's sneaking up behind you,
but if I hadn't seen that,
perhaps you would have been able to do something like that, I'm not sure.
Yeah, although I think you can only see one.
I do have two extra, so it did a little bit disguise
the amount of cavalry that I had on the field.
So before we start this battle, did you have any initial thoughts?
What struck your mind when you first pulled into this?
What were your strategies?
When I, just when I first saw your army,
I was scared just because it's covering so much of the map,
and I was like, uh, this is going to be interesting,
because I like to, I like to keep my forces pretty compact,
and then spread out as things go on,
but I don't like to keep my lines very spread out,
because I feel like I can't micromanage it quite as well.
So this is typically what you'll see from my army compositions,
kind of how I, how I do my deployments.
So I tend to think the opposite.
I like to stretch out and envelop the opponents as much as possible.
So my thinking was, I'm gonna have him, you know, surrounded fully.
And you're thinking, okay, I'm going to go about this piecemeal.
So it's interesting to see the two different strategies,
and even setups right off the bat being totally different.
Do you want to press play on three, two, one, press play.
And we'll get into it.
So yeah, you're definitely going to have a very distinct cavalry advantage.
One thing that, on previous patches before patch 15,
Rome actually had, well, I don't know if it's actually patch 15,
it might have been a little bit earlier than that.
When Rome had Draco, their cavalry was actually really strong.
It was actually too strong.
Historically, Rome did not have very powerful cavalry.
They used auxiliaries.
They used, like, Gallic auxiliaries,
and they used a bunch of cavalry from different things.
But, like, Roman cavalry by itself was not particularly strong.
So when they had Draco on previous patches,
they were actually able to take cataplysis
and probably should have not been able to historically.
And that's kind of changed now.
They took away Draco, and the Roman cavalry is much less cost effective, much less good.
If we remember going back to patch one, Roman cavalry was insane.
It would beat cataphracts one-on-one in melee.
So it was a good thing they got rid of that.
But you're definitely going to have a very distinct cavalry advantage in this game
because you have three Scutari and three Carthaginian cavalry, is that right?
Yeah, and then the noble cavalry in the back.
Yeah, so you're definitely going to have a cavalry advantage.
So again, I'm going to have to...
I felt like I did this in every battle we played.
I had to keep my lines very compact and keep my cavalry close to my lines.
Like, even in the last battle when I was Parthia,
I kept my cavalry close to my lines
just because I didn't want you to sneak in
and get my archers with a little bit of early cavalry action.
And you can see the deployment right now.
On my right wing, I have one of those mercenary bullarks put in the forest.
And then I have that triple line formation that I'm keeping there.
And you can see each of my skirmishers is stationed out front.
And they're positioned in such a way
that if any one of them gets threatened by one of your cavalry,
the other one can get some shots off.
And each one of those units is supported
either by a nearby cav or nearby infantry block that I can fall back to.
So that's kind of a strategy you see me taking for skirmishers
is I'll put them away in advance,
but just close enough to my lines that I can retreat
and I can bait a charge just like you're kind of falling for now.
And when you do that, I'll get some counterchargers or some free strikes.
And this is kind of a tried and true tactic that I do almost in every battle.
Well, I mean, yeah, I'm not going to let your cavalry charge me.
So I'm just going to back up.
But yeah, it will give your skirmishers time to get like a couple shots off.
And I think you actually are going to get a couple of kills
on the legionary cav, I believe.
Yeah, here comes a volley coming in here.
So this is something that I like to do a lot.
It's the early microing things where I will allow you to get close,
do a little pings of damage on you.
It's not a huge move, but it can sometimes catch your opponent unwary.
And then just getting some early, you can see all the splatters of blood,
just getting some early HP damage to you is always good.
So you're going to end up getting two kills.
They're not a massive deal, but like five kills.
But yeah, like you said, it's more about the HP damage
and that'll help you in a cavalry fight later on.
One thing that I'm going to have to do here is,
and it's scary because again, he has that cav advantage,
which means he's gotten Carthaginian cavalry all the way in my flank.
And I have to be very careful and keep my eye on the minimap the whole time
because if he moves in and gets like a charge on my gen
and I'm like not facing him or don't get a counter charge off,
I could very easily lose my general.
I could very easily lose my Syrian archers.
And if that happens, I'm going to be in a bad position
to just start this battle.
So I have to keep my Triarii and everything very close to my lines,
make sure he doesn't kill anything.
I'm making a push for your general.
And you, like you said, you're watching that minimap like a hawk.
But I have multiple units.
So you can see I struck at one position
that pulls one of your legionary cav.
Your other back is exposed.
My Carthaginian cav is coming from that side.
So I'm just doing everything I can to keep you immobilized.
And at the same time, my Bellerics, my Cretans, they're all firing.
So I'm just trying to keep you from counter-reacting all the while
and, you know, just get some shots in wherever I can.
Yeah, I did a little bit of HP damage to your noble cavalry as well.
Yeah, I'm looking at that right now.
That was a good move, targeting that.
I tried to push them in just to threaten you, make your archers shuffles.
You didn't overreact to that.
You're getting into a nice little box right there.
That's not derogatory or anything.
It's just what was required at that moment.
Well, yeah, I absolutely kind of have the box up right now
because you have me completely surrounded with cavalry.
And that's when you spring the ambush with a Scutari.
And it looks like you're going to be looking for a melee fight here.
Yeah, I pulled out those three Scutari,
which I don't think you're quite ready for.
And I just go ahead and I throw one into your legionary cav.
Probably not a fight I'll win,
but it's something that I wanted to tie that down
because I know you only have those three cav units.
I have like, what, five or six.
And you know, the more I can tie down,
that means the more opportunities I have to exploit
different points in your defenses.
It was absolutely a mistake for me to have taken this cavalry fight.
I could have very easily run them closer to my swords or Triarii.
And then you would have either just backed up
or if you decided to commit, my Triarii would have been way closer.
But instead, I'm actually going to do kind of a bad job.
Like I run in there and then I don't back up with any of my troops.
I do turn a lot of my skirmishers and start shooting in.
And I did a lot of damage there,
but I didn't back up with the Triarii anywhere near fast enough.
Yeah, and I'm kind of throwing away that Skutarii and Khajiit cav advantage.
But it's taking out your legionary cav, which is what I want.
If I can rob you of your mobility,
then your archers are, you know, they're at the mercy of my remaining cav.
All the while, my archers are still picking off your units.
I've particularly targeted your Triarii and any units you have in the front.
The Evocati in particular dropping pretty quick.
So I'm using the confusion and the tying down of your cav
to just take out the key units I want.
Yeah, so I don't have enough spears actually to cover all my flanks.
I only have the two spears and all my cav is tied down.
So I started using my swords as anti-cav measure.
And it's honestly effective.
Like if he tries to charge a Carthaginian cavalry
into a Praetorian guard or an Evocati cohort,
he's going to get punished for that.
Like he'll get some kills
and he might be able to pull out and not take very many losses.
But the Pilothro from close up is going to do damage
and he doesn't want to engage them from the front basically.
He wants to save those for hammer and anvils, right?
Yeah, and I see you're starting to pop some of your abilities.
So I was able to take out I think one of your legionary cav.
The other one's half strength and another one's at 24.
So I think I threw away,
I think two cav units have gone down to maybe one,
two roughly of yours.
I think I did a pretty good exchange.
I've gotten some good melee missile kills
on some of your Evocati and various troops
and now you're pushing forward.
So now we're good against the sort of the meat of the engagement
and my cav I decided to detach at this point
and save them for another part of the battle.
So yeah, I engaged my Evocati and my armored legionnaires up in the front.
This is a fight I should win against the Libyan Hoplites
and I've started focus firing your mercenary green archers
for dropping very quickly as well.
Yeah, and this is kind of the strategy I wanted
where I knew you would have your elite tier units to just come in
and so I was going to have you wear yourself out
on some cheap crap units that can just hold you long enough
and maybe allow me to get some more archer fire
which I am getting at the moment
and now my cav are coming in for seconds.
So I've found your legionary cav, they're stationary
and one of them I get a decent strike.
One is completely isolated, he's gone.
The other one is chasing me off
and I'm just trying to pull you away from this fight
and you can see my noble cavalry kind of mirroring that
hoping you take the bait and I'll come and counter charge them.
And here you're going to come and engage with my second line.
So my strategy is working.
However, I do have a whole third line that's back here kind of waiting
and I forgot about them a little bit
although they will come and commit later on in the battle.
Yeah, so I was really scared at this point
because you have the cav advantage now for sure.
All my mobility is gone
and you have some full strength Carthaginian cav units.
So I had to be very careful here and not let my skirmishers die
because they are going to be a really key important part of this battle
and you're going to try to sneak your Carthaginian cav in here
and they're going to hit my armed legionaries who are already hurt
and that charged a lot of damage
but I'm quickly going to back up with my Praetorian guard
and kind of swallow them up and pincer them
and they're not going to be able to pull out of that fight too easily.
Although that charge with my Carthaginian hoplites
look at where your archers are ending up.
I was able to force them back
and this is the engagement that I'm always looking for in all my battles
is the point where you kind of slip up and your archers are exposed
and this is where I get a lot of free kills right here.
But you do react quickly enough.
I'm not able to wear them down
and you're going to counter charge
and all the pill of volleys is going to end up actually neutralizing a lot of my cav
so it maybe wasn't the best trade
but your archers are at least not firing
and they're getting bounced back and forth
as opposed to getting shots on my guys.
Yeah exactly and you did do a good job
making my skirmishers stop firing
and just make them reform and do things that I didn't want them to do
because right now there are plenty of targets
like this late Carthaginian hoplite with its back turn.
I could have shredded that in a couple seconds
if you weren't continuously charging your cavalry
and making them reposition but you were.
Yeah and like my Cretans are still alive.
Like you said before they're starting to drop.
I was able to stop that
and just keep getting heavy shot onto your guys.
Yeah your Praetorian Guard are now having to sort of face both ways
and engage two units
and my strategy of just prolonging this combat
is making for a lot of opportunities for my guys.
I do wish I had engaged the rest of my forces right now.
I was kind of, I sort of was too busy microing this main force
and I should have brought this force in
especially the Cretan archers.
They could have been helping tear up some of your elite units.
Yeah those hoplites that you left are definitely going to make
I mean that's a problem for you honestly.
Like obviously like that's three not really expensive units
but they're ones that could have definitely tied down a bunch of my swords
and you could really be using those right now.
Yeah and I mean part of me was planning on falling back
to further and further positions
but at this point it probably would have been better to commit them
which you see me doing right now
but it's a little bit too little too late.
I think I let the pendulum of battle whatever swing too much.
It's starting to swing in my favor
but this battle is not even close to over yet.
Like you still have some skirmish units left
you still have a half-strength noble cavalry
your general's not dead
and a bunch of your guys are still in melee and haven't routed yet.
So I mean yeah the balance bar started to shift in my favor
but battle's not over yet.
Yeah I'm picking off some of your avocati
they got too far I get a charge against them
so you do have some guys on your extremities that I'm able to pick apart
but at the same time some of my cav are getting swallowed up in some positions.
Yeah I let my avocati get too far out over here
and you're actually gonna I guess run out of ammo with the baleric slingers
and commit them into melee
and this is actually smart
because if you manage to pull your noble cavalry out of this fight
and then hammer and anvil with the balerics kind of tanking the melee engagement
then repeated hammer and anvils is gonna make this avocati rout for sure.
And if you look at your praetorians
I'm continuing to get some carthaginian cavalry strikes in the back
but those are a tough unit
and that's where I'm trying to focus my hammer and anviling
is over at this unit
you can also see our archers just countering fire
and my kreen archers they have 120 kills
oh no sorry they just have
what how do they have one kill?
oh that's because it was that reserve force
anyways I have them on heavy shot
and they're gonna be targeting some of your armored legionnaires
Did you actually put them on heavy shot?
Oh you did they're at one
yeah okay
just for future reference
I don't think you're supposed to do it
because the heavy shot it makes you lower the range
and the amount of damage you get for it doesn't really
it's not really advantageous
so yeah I know that a lot of better players than me
like prussian prince never use heavy shot on any of his archers ever
like horse archers
none of those doesn't use it on
so I trust him I just don't use it
okay that doesn't mean that it doesn't work for you
but anyways my third line is coming in here
and they're trying to stem the tide
in the back I still have some troops running around
trying to find a gap in your forces
but now you've been able to rally
and your archers are going to be able to reform
and that's probably the main thing
is that even though I got that strike earlier
somehow your syrians and balerics survived
and this is where you can start picking apart my reinforcements
that would otherwise be
I mean they're full strength and they're green
if you look at your praetorians and armored legionnaires
they're all going to be tired
like all your units are tired
yeah if you take away your archers
I think I would have won this battle
yeah and it's interesting
because I feel like if I had brought
maybe like a baleric slinger corps
I would have been
or like for my for my skirmish component
I would have been in real trouble
because if you look at their
at how many men are left
they're only 33 men out of the unit
and that's because they have really really low armor
but the 40 armor of the auxiliary syrian archers
actually really helped
you did get cav charges off on me
but I was able to survive them
because I pulled them back
and kind of let them not get like completely charged for free
like you kind of had to hit other units at the same time
and the hp and the armor of the more heavily armored archers
made them survive those those engagements
yeah and here we have a general duel
at the moment I have 25
you have 14
but you you do get your triari in that fight
so that will start to help tip the scales
I do get one cav unit into the mix
but like you're saying
just the the armor of those syrians
is not gonna allow them to go down
I even have some of my own mercenary balerics coming in
just anything to tie you down
and uh yeah your praetorians are
are cutting through my men
but I'm holding in pretty well
and here they here they go
and they still have pilla somehow
my praetorian guard do
yeah they just threw
yeah they just threw their
yeah I see that in the shields
yeah and so yeah they're gonna enter melee combat
and these carthaginian hoplites are fresh
so yeah in some ways like
again of course it would have been more beneficial
to have those carthaginian hoplites earlier in the battle
but my my very tired praetorians are fighting
fresh carthaginian hoplites
so I'm not going to be able to cut through that very quickly
and if you especially if you get them into phalanx formation
which you did
yeah from the front
that's not going to be a particularly easy engagement for me
yeah and in the back my uh
your general actually ended up beating mine
so that was unfortunate
I was hoping to get that that morale blow to you
and then I could use my general to keep harassing your cavalry
or do some hammering anvils
but yeah maybe if I had been a little bit more cautious with my cavalry
like if I had kept one at this point in the battle
like I had six and you had what three
had I still had some left at this point
it probably would have been
could have turned the tide
but I think I did use them pretty effectively
I'm trying to think back to what I could have done better
but yeah just maybe trying to save them a little bit more
and not continuously throwing them into your force
instead throwing maybe some hoplites to do that
and let the archers getting that killing fire
yeah I think the longer the battle went
the more the harder it would have been
for me to protect my skirmishers
so I mean one cav unit would not have been able to kill all those archers
it simply wouldn't have
I would have just like targeted the rest of my archers to shoot
at the cav unit as it came in
but if you kept like
that you had two full strength uh carthaginian cav
after the cav fight was over
and uh as my general dies they're charging into the archers
um I think if you had two cav units
that were good enough to kill that archer blob
and killing that would have definitely
definitely changed things for this battle for sure
but uh yeah like you're saying
I mean look at my my hoplites
fighting against your praetorians
your praetorians are getting nowhere
because they're so tired
so my strategy of keeping these reserve lines
was working decently well
I just I just needed some
some remaining killing power at this point
it was actually really interesting
because like Oakley said earlier
when the engagement first started
during the cav fight actually
I popped my general's abilities
and I was using the Julia Caesar gen
and I haven't used that at all
like because I just got Caesar in Gaul DLC
like a couple weeks ago on the steam sale
and I haven't used him as a general at all
so I popped the ability like way too early
and I didn't realize that you can't use the ability twice
so both of his abilities I used like super early in the battle
and didn't get to use them again
and unbreakable like none of my guys were ravering
and apparently I used an ability that
makes it so your guys get unbreakable morale
so like completely pointless usage of my abilities
but I thought that was kind of funny
and look at look at my cretins
who are shooting into the back of your evocati
I'm like almost gonna make them rout
and my my carthaginian hoplites are holding on
to both sides of that assault
and like all these all these guys
who I kept to the end
they're all holding out pretty well
um I mean besides these one carthaginian hoplites
now who are sandwiched
but uh like they're holding their own
against units that would otherwise
just chop them up
yeah and that's because they have the high armor
and they're fresh and that helps a lot
like a lot of people don't realize
how much stamina actually matters in this game
and I say it matters
but yet I still run my guys wherever I go
no matter what
like I never walk them ever
I don't know if you do the same
but like it's just funny
because the stamina actually does matter a lot
and sometimes you overlook it
and you can see like your guys lasted for so long in melee
just because they were fresh
but still managed to rout that carthaginian hoplite
and then get my evocati
around the flank
and charging the rear
and that will signal the end of this battle
yeah so I mean end reflections on reflections on this
I think my strategy worked pretty well
um it could have used a little bit more refinement
like I said for that third block to move in
and then maybe a little bit more cleaning up
how I handled my cav
but for the most part I think I did a good job of surrounding
and picking you apart
it was just the the final moves
maybe in the last third of the the battle
that I didn't do so well
yeah I think I think honestly
and I said this in the last battle
that I did Rome vs Carthage
which was maybe like two multiplayer battles ago
is that I do think Rome has the advantage
against Carthage in a 1v1
but the way to win with Carthage
and it's not like
you have to bring some kind of crazy army composition
that you never see
but I think avoiding infantry engagements for a while
and picking them apart with a cavalry
and skirmishing for a while
is definitely the way to go
like maybe even bringing one or two more cavalry units
could be utilized really effectively
and just have like a couple of high tier hoplites
like tying them down
and then have the cavalry come in from the rear
I think that could have changed things for you
like literally I think one more cav unit
like at the end of that battle there
could have could have changed how that that battle ended up
because keeping my skirmishers alive
I mean you look how much damage they did
they each got more than 100 kills for the most part
so they made a big impact on the battle
if you've been able to get get at them
it would have been a different battle I think
yeah and I mean looking at my troops
I don't see anyone that's like
that's super underperformed from either of our armies
well maybe one of your legionary cav
and for mine it might be the late Libyan hoplites
but those are like those were the fodder units
that I knew would just
yeah that's a throwaway unit
that's not going to kill anything yeah
I mean but for the most part
like we kind of ground each other down
everyone got fair amounts of kills
it was a really hard battle
I liked your early cav
actually you surrounded me
and I think I responded relatively well
I think we both played pretty well
but yeah I think that ultimate game changer
was you leaving
and just forgetting about those hoplites at the end there
which it happens
I mean it's happened to everyone
Arif Carthage did it to me
in Scanning Intel Tournament
he left like two noble horse for the Iceni
like just off on the other corner of the map
and I mean I've done that as well too
I've left units just randomly on the battlefield before
so it happens
and I mean it sucks
because I was I think bragging
about how I was using the debug cam
where I can zoom in and zoom out as much as I want
but then again like having those units off to the side
I mean I did forget about them for a little bit
but it was also part of my plan
to have you encounter each of my armies in steps
so I wasn't too worried about
having those three hoplites out of the fight
I think I would have done that
even if I knew they were there the entire time
it was mostly that one archer unit
that I think could have been there
to help pick apart your guys
before they could kill my troops
like killing your guys at the end of the fight
as opposed to middle way through the fight
it's better to kill the midway through the fight
because all that time they're getting kills
so if I'd been able to target your praetorians a little earlier
it might have maybe saved a couple more of my units
and it sort of snowballs
the effects of leaving those praetorians alive
yeah
but so I hope you guys enjoyed that battle
I had a lot of fun playing it for sure
yeah and hopefully we can do more of these commentaries
in the future
I think in terms of the mini series that we did
two wins for me
two wins for you
so we'll put this as to be continued maybe
sure absolutely
and I hope you guys enjoyed
yeah see you next time
and also make sure to check out a Milk and Cookies Total War
if you're checking this out from my channel currently
and for my channel check out THFE Productions
Oakley Highdef
see you guys later
see you
peace
