
Chrysalis 3D Stable Showcase (all 10 scales)
Skip to the end to see the actual macro simulation. I don't reset the sim once during this recording. It's all one continuous reality.
yes, there looks to be coherent structure going all the way down, and even some orbital distribution-esque patterns we can see in this video.The actual macro only looks like a universe in triune mode
Triune mode is my best approximation of how the left eye & right eye wire with the pineal gland, and then into the occipital lobe if the occipital lobe is our render view.
Triune mode only looks like this at a certain render distance, underneath certain standards with how I set the tuning here, triune mode actually looks like a bunch of ceiling projectors wildly swinging around in spirals and jumping.
But that seems to stabilize into a truly harmonic energy view which you can see here. It quite literally colors and solidifies (perceptually) a hidden world in the sim. If you switch from that to 'living volume' which is just translating volume as 'color mass', its a totally different simulation. Actually this entire thing is an endless spiral sheet. Which you can really see at the end when I turn on the q return view mode
