Cyberpunk 2077 — Behind the Scenes: Keanu Reeves

Keanu Reeves
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4 Video Views·Mar 16, 2026
Cyberpunk 2077 Johnny Silverhand.
I've had the opportunity to do voiceover a few times.
I've worked on a cartoon.
I had done some documentaries.
I've never done this much.
You know you don't gotta speak out loud to talk to me.
And I've processed some ----.
Changed my mind.
Don't want you dead anymore.
You know and got to play a character in so many kind of different ways
because of different paths or threads or choices.
So you almost get to play one moment.
Say you have a decision.
Would you take a bullet for it?
With three different behavioral attitudes.
So that was fun.
Johnny's either a dick or he's happy or he's trying to convince.
Know why?
Because you've always been a ******* pussy, Kerry.
So it's been fun and that was kind of what I was interested in.
You know the different options that the game could play.
You know playing the same person but with different versions of them.
Motion capture baby.
Johnny Silverhand.
So one of the first elements that I was involved in with the game was motion capture.
I've done a fair bit of motion capture.
I did it with in the Matrix films.
So to start doing the motion capture for Johnny.
It was all very familiar to me.
The only difference I think technologically was how close they were going to real-time review.
But creatively it was very familiar in the sense of starting a library of gesture.
And the toolbox let's say for the animators to work with for the character.
Wow yeah.
So you get to see Johnny as the rock star.
You know you hear about his military past.
You know and he's fighting for his survival.
So he's kind of got all these things leading into the moment of this guy.
It's really a kind of an interpretation because I think there's a Johnny Silverhand in all of us.
He's got a lot of energy.
He's got a good sense of humor.
If not a little dark at times.
He's very passionate.
He cares.
You know it's he's kind of naive.
But he's also super experienced in life.
He's got certainly an appetite for life.
He wants to change the world.
You know he has a cause that he wants to fight against the corpocracy.
Come on don't tell me you're not interested.
He's kind of looking for a different kind of freedom.
Corpses have long controlled our lives.
Taken lives.
And now they're after our souls.
Least I believed in something bigger.
Least I had a cause.
What CD Projekt Red has shared with me in the way that they talk about the game and what I've seen
is that it's got a lot of freedom.
There's so many different paths that you can play the game on.
But it's not just quests of paths.
It's like who are you?
How do you want to play the character?
If I got a kill I'll kill.
If I need your body I'll ******* take it.
You can go into action.
You can go into mystery.
You can problem solve in different ways.
And where you go in this world there's so much detail.
There's so many different things that you can go off into that are really interesting and fun.
There's a real drama to the game and emotional stakes to it.
And then there's lighter sides to it.
And of course the music, production design, technologically, how cutting edge it is.
I don't think there'll be a game that looks like this.
Yeah, it's intense.
I take the driver.
You get his side.
Bye-bye.
