Why Startup Founders Should Launch Companies Sooner Than They Think
E
Enterprise Innovators
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Sep 23, 2025
Launching a company is often pictured as a big splashy event with lots of media attention and hype. This can be scary! It also often results in founders delaying their launches, which then stalls the crucial lessons they could be learning.
In this video, YC Partners discuss this common hesitation and why it can be harmful to the journey and growth of a startup.
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Chapters (Powered by https://bit.ly/chapterme-yc) -
00:00 - Coming Up
00:57 - Why do founders avoid launching companies?
02:55 - Dangerous Myths
06:35 - Launch to find the right customers
10:59 - You launch, and no one uses it
13:16 - How do you break the fear?
What's going on is that founders are just,
they're embarrassed about the state of their own product.
They've come from companies
that have mature, polished products.
And they compare their launch to like an Apple launch.
If Apple fumbles a launch,
the world's media is gonna write about it.
But if some small startup fumbles a launch, no one cares.
We don't actually remember all the failed launches,
but there are many, there are many.
If you don't launch, you're being an idiot.
If you're a first time founder,
you're probably going to take way too long
to launch.
Today, we're sitting down with the YC Partners
who will talk about exactly that.
What are you going to say to yourself
that will lull you into that form of slow, slow,
dark corner of startup death?
And how do you escape it?
Let's find out.
What are some of the reasons
why people don't want to launch their companies sometimes
that we run across?
I think the first thing is that most founders,
like when it's the first time, they don't know,
like it's so scary to get out in the world.
People are going to see them.
As long as they have not launched,
nobody knows about them.
It's safe.
Yeah, what are they scared of?
What are some of the actual fears that we run across?
I think they're scared that nobody shows up.
Nobody's actually watched their video
or go to their website or try their product.
And that's kind of an existential risk for them.
If nobody shows up, if nobody tries their product,
what have they been spending the last three, six,
12 months of their life on?
I think sometimes the implication then is
if nobody shows up, I'm dumb.
Or if nobody shows up, I'm wrong.
I think it's also liberating.
Like, you know, until you've launched the first time,
you're worried about launching.
That's kind of scary.
Once you've launched once,
and then even if it doesn't go well,
like what's the worst case?
Nobody sees you?
Well, you launch again one week later.
Everything's okay.
And so I think that I saw that in a lot of founders
who once they had launched,
they were liberated to do actually other stuff.
To learn from customers, of course,
and then to improve their product
and continue like in the right direction
versus trying to be optimal for their first launch
so that they would do a big splash.
So why is it bad to wait?
Well, great question.
When you don't launch or when you wait too long to launch,
you are missing out and delaying the actual learning
that you could be having
by having real people reacting to what you're doing.
It's natural to worry that no one will show up
to the party when you launch.
But if you find yourself over-rotating on that thought,
remember the Airbnb story.
Airbnb launched three times
before anyone started to pay attention.
But each time they launched,
they learned something new,
improved the product and kept going.
But what about some of the more dangerous myths
that exist about launching?
Here's Michael and Diana.
When it comes to launching,
I think it's one of the many topics
where founders have what I call pop culture knowledge.
It's like knowledge that is false but widely believed.
And like one of the most important pieces
of pop culture knowledge is that your launch is important.
And that you only get one.
And that people will remember it.
I think a secondary piece of pop culture knowledge
is that if people try your product once
and they don't like it, they'll never try it again.
I love these moments
because what I usually do with founders
when they're nervous about launching
is I go through a litany of products
that they use every day.
And I ask them if they ever remember the launch.
Like, did you ever remember Uber's launch?
Did you ever remember DoorDash's launch?
Did you ever remember Google's launch?
And if launches are so important,
wouldn't you know about the launches
of the most important companies in the world?
I think pop culture knowledge is so dangerous in general
because like it pervades us.
Like it's literally seeping out of every information spouter.
No one questions it.
I think the other reason why founders
are so precious about it, especially first-time founders,
is that a lot of them might've worked at a big company.
Yes.
And big companies do have these fancy shows to launch.
You think of the Apple one.
That's like a full, full production show
with multi-year in the process
that you get this one shot
and all the reporters are there.
And then as a founder that was an employee,
you get this big carrot and stick.
It's like, okay, we have this one launch.
We're going to tap tap the sea and we gotta get it right.
And the funny thing is big companies
and the leadership uses it a bit of a forcing function
to get people to move.
Yes.
And then founders think, oh, I did this at a big company.
Of course, this is how my product needs to be done
because when I was an engineer at Apple,
I had to work for, let's say, the Vision Pro project.
It's like, I don't know, eight years, a decade of work
and it's like one shot.
Yeah.
But that's a myth for startups that does not apply.
So one of the cool things about YC
is that it's not really our job to yell at you.
Right, we're not your bosses at all.
Not your bosses.
And so we tend to advise folks on what to do.
Smart people tend to listen to us,
but the kind of general founder will tend to look
at what their peers are doing in the batch.
And I think that by putting people in a batch together,
especially smart people, peer pressure is applied.
It's just so effective.
Yeah.
Because you see left and right, it's like,
oh, this person next to me launched and I haven't yet.
And then they go through office hours or group office hours
and they don't have anything to show for.
And at least looking good to your fellow founders
that you respect, that internal motivation,
if at least overcomes that fear,
that thought of this pop culture thing or too precious,
that forcing function is so effective.
And this is how YC companies
have a higher chance of success.
They don't shoot themselves in the foot
by dying of being anonymous.
Yeah.
Just by launching.
As Diana pointed out, if you worked at a big company
before starting your own,
you might have the wrong model of launching in your head.
Companies like Apple and Google have infinite budgets.
They spend years developing new products
and millions of dollars on each launch.
If you applied that to any of your startup,
your company would die long before you launched anything.
Next, Gustav and Tom talk about using your launch
to find the right customers and learning to love rejection.
Most people, when you see a new launch of a new thing
and it wasn't that great, just don't have time to care.
You're just like, great, I'm gonna get on my email.
Yeah, close tab and continue with my life.
No one ever says,
I will never go to this website ever again
because this was bad.
It never happens.
I have a bookmark folder of all the services
I refused to use
because their initial launch was so terrible.
So people assume that there's all this kind of like
attention on your product and if it doesn't go well,
they'll just, it doesn't go well.
But the truth is like, honestly, most people don't care.
Totally.
And for founders, it's like the center of their universe.
And they've spent so much time and effort on this thing.
For everyone else, it's like this footnote
in their day-to-day life.
Yeah.
And even the bad launches,
most people won't like it anyway.
I always talk about like,
most people are not early adopters.
So if people don't care, are not early adopters, that's fine.
If you just get a small number of people who care a lot,
then that's enough.
You build on that and maybe they cared about
the one feature that is better than GitHub.
And then you build on that and you keep going from there.
Yeah, totally.
One thing I talk to founders a lot about is founders,
especially B2B founders, see early stage sales.
They're trying to convince everyone
that they want to use your product, right?
And it's not about that at all.
If you have a hundred signups on your website,
it's more about filtering down those hundred
into the five or six who actually have the problem
that you're addressing,
who have such a hair on fire problem,
they might use your janky MVP solution.
They might even feel empathy for your company.
They might even feel like,
wow, this is the only person who's trying
to make my job better, so I should support them.
And so it's about filtering.
Early stage sales is way more about filtering down
to your ideal customers
than trying to convince the other.
And people say, well, what about those other 95?
And you say, well, we'll come back in six months.
Here's our feature roadmap.
We'll be able to serve you in six or 12 months.
We'll see you soon.
Another reason people don't want to do this
is that it feels good.
You really don't have to ask anyone
what they think about your product.
Just ask yourself.
And if you ask yourself,
I'm not going to upset myself with how things are going,
but other people might do that.
And it feels bad to put yourself in a position
where others might give you criticism or feedback.
So it's better to just like,
well, if I know everything
what everyone's going to say anyway,
I'm going to just keep working on myself.
And programmers love to write code.
And so they feel like they're spending 10 or 12 hours a day
writing more code and that's being productive, right?
That's moving the startup forwards.
But actually no, it's doing the thing that's uncomfortable,
getting out of the building, talking to customers,
getting that critical feedback
and truly kind of introspecting on your product
to sort of ask like,
is this really the thing that's solving their problem or not?
Yeah.
Why do you think that's the case?
This is a very common behavior, I think.
It's that people are afraid of doing the things
that feels uncomfortable,
whether it's consumer,
doing like a bigger launch versus B2B,
actually talking to customers.
Why do people...
Lack of social skills.
I think there are a lot of programmers
who are just very, very comfortable
sitting behind a computer writing code.
And they're very good at solving all their problems that way.
And they're like discrete problems, right?
They're sort of very well-defined problems.
Like the code compiles if the code does not compile.
You get out into the real world
and the problems are like sometimes trickier,
sometimes like more ambiguous.
There's a bunch of like social skills you have to have
to try and like unpick all of this feedback.
And it feels deeply uncomfortable
when someone's criticizing you.
And in a way, it's just easier not to deal with it at all
and just sit and live in like the comfortable little castle
of writing code.
It might have to do with just like that criticism.
You'll take it personally.
But in reality, what you think about is that
they're just not your customer.
And that's fine.
Like if you ever do sales,
you will learn to love the rejections.
And you get really good at that
and it doesn't actually bother you anymore.
Or fundraising.
Those are two ways to love
rejections and don't actually get too intimidated by it.
So I think there is a difference of stage here.
When you are super small,
you should absolutely launch early
with the jankiest MVP you have
because there's very little downside.
It sort of changes as you grow.
Not everyone is going to be
an early adopter of your product.
At YC, we tell founders to focus
on building something 100 people love,
not something 1 million people kind of like
Those 100 people who love your product
become your viral sales force.
Launching will help you find those first 100 customers.
Or maybe even just the first 10.
If someone is willing to pay
for the jankiest version of your product,
you'll know you're solving a real problem.
Now, what do you do if you launch your product
and no one uses it?
Here's Harjin Pete.
So you've launched, your product is out there,
and nobody uses it.
What do you do?
Cry.
I'm just kidding.
Again, the best founders just view everything
like we talked about earlier.
They're learning, they're sponges.
And so I think they just treat this as something,
like a problem they need to solve and diagnose.
You want to look at where is,
why are you not getting any users or customers?
Where's the drop off?
I think you treat it like an analytical problem.
Is it because people aren't replying my emails,
asking to give them a demo?
Can I tweak the messaging?
Is that what's going on?
Am I targeting the wrong people?
And then you just, week by week,
you're like, okay, you tweak one variable.
Okay, I'm gonna try a different messaging copy in my emails,
see if I get more people booking demos.
And if that works, great.
And if it doesn't, you're like,
okay, maybe I'm just targeting the wrong people.
Maybe I'm trying to sell
into 1,000 person enterprise companies
and I should be targeting smaller companies.
I always find it's like tweaking those variables one by one
is how you dig yourself out of the hole.
Let's say you've launched your app
but you've been out there for a little bit of time
and you still just don't have users or growth.
How do you know when it's time to keep tweaking
and how do you know when it's time to just call it a day
and pivot into something else?
I think that's a good question.
It's one of these things
that I think is more art than science.
The way that I would prompt a founder
that was in that situation is something isn't working.
You're out there, you've been trying,
you're pulling every lever you can think of to pull
and just nobody's biting,
nobody's using your product.
Which one of your assumptions was wrong, right?
And that like, it doesn't mean that this is a bad idea.
It doesn't mean that you need to pivot
to something else necessarily,
but it does mean that you've made a bad assumption
and you need to figure out what that is
and develop a new hypothesis about the world.
Yeah.
If you launch and no one uses your product,
it's not the end of the world.
You can use your launch to diagnose the problem.
It might be a messaging problem
or maybe you're targeting the wrong customer.
Once you identify the problem and fix it,
you can always launch again.
Founders often find reasons to launch later
because they're afraid.
How do you break that fear?
It turns out if you focus on your goal, that's the way.
Here's Aaron and Serbi.
What's really hard is the mental mindset
that you have to be in.
And I think a lot of times people have that fear.
And one of the ways that I've found
to try to break out of that fear cycle that's in your brain
is if you look at risky decisions and you say to yourself,
well, my goal with this is actually to learn,
then I can't fail.
If your goal with your launch is to learn,
it's not like, oh, we gotta make $10,000 in revenue
or whatever, it's just to learn,
then you would do it way faster.
Yeah, I think that's great advice.
And you will be successful no matter what happens.
Even if somebody says, this product's stupid, I hate it.
You've learned something and that's progress,
so now you can get to the right direction faster.
Every bit of learning is so valuable, right?
In the early days, you're kinda just going out there
and it feels like you're throwing darts at a wall,
but every time you do throw a dart,
you learn something about where the bullseye might be.
You get a little bit closer.
So what advice would you have for founders
who are in this pre-launch phase
and are feeling a little bit of that fear?
What would you say to encourage them?
I would encourage them to cut the scope
of what they think they need to build.
Brex, which started out as a credit card for startups,
they didn't even have a way to create user accounts.
You just emailed them your password
and that's how they set up the account for you.
They didn't have a dashboard.
All these things, if you were planning out the features
of all the stuff that you would need
before you can launch fully,
they were like, we don't need that.
We just want the core thing.
And I think actually one of the benefits
of launching way before you even feel ready
is it's the best way to test if somebody really wants it.
If you give somebody a janky product and they still use it,
then that speaks volumes about how important
that problem is that you're solving.
Absolutely.
I remember one of our earliest launches
before we pivoted to creative market,
we actually went through YC as Color Lovers,
a creative design community.
And we had been around for a little while
and we decided to relaunch our product.
And so we had spent forever rebuilding the code base
and adding all these new features and took forever.
And we planned this big press event at the YC office
and we're inviting these reporters
and invited all of our batch mates and stuff.
And we launched the new product that day,
the new version of it, and everything goes to ----.
Basically, page loads take 30 seconds.
The whole site is down.
And it turned out that what happened was
the Google bots realized that we had changed all these pages
and started indexing us really heavily, like crawling it.
And it was like a denial of service attack
that we put on our own site.
And it took us forever.
We were freaking out.
And at the end of the day,
nobody cared in either direction.
People weren't like, wow, there's this brand new thing.
And we saw some huge spike and uptick.
And at the same time, nobody cared that it was down.
We just eventually fixed it.
And everyone kind of went on their way.
Yeah, right, right, right.
But in the moment, it feels absolutely catastrophic.
And the problem was we put so many eggs in that basket
of the launch being successful.
And if you just kind of take the pressure off,
and not try to make it some big event,
then it's just a lot easier and a lot more focused
on the thing that really matters,
which is just learning and growing from it.
Absolutely.
Is there such a thing as launching too early?
I think the only version of launching too early
is when your product doesn't actually work.
It adds no value.
It's like the website's immediately broken.
Yeah, exactly.
It's like you click the button and nothing happens.
That might be too early.
Yeah, like make the product work.
But I think the disconnect that founders have
a lot of times is the level of polish that needs to happen,
or whether you need to be able to
actually create user accounts,
or again, doing things that don't scale.
The founder can just manually handle
some of that stuff in the background,
rather than building out an automated system
that's gonna take another three weeks
and push back your launch.
Right.
So like, in general, no,
I don't think you can launch too early,
as long as there's some minimum value
that the product actually provides.
Launch early.
Launch often.
The best founders use launches to diagnose problems,
find their early adopters,
iterate on the product based on customer feedback,
and then they launch again.
You can see early stage YC startups
launch their new products on ycombinator.com slash launch.
And right here on YouTube, on Instagram,
on X, on TikTok, all the different social platforms.
So someday we hope we get to see
your products launch there too.
Until next time, I'm Gary Tan,
and we'll see you on the next episode of Office Hours.
