Autodesk Inventor Tutorial - Assembly of Clamp

Inventions and Inventors
25 followers
Jun 12, 2025
Comments are disabled for this video.
that we have to take care of. So before I jump into it, I have to redraw this specific path.
So come back to my path here, click on 2 and this plane. So now we're drawing a rectangle
of distance 76 and 46. So this is 76 and this is 46. Enter. Let's zoom out, right click,
okay and let me disable or delete this diagonal line. So I pick my line 2, right, I draw a center
line from this wall to this other wall, right click, okay, then pick my dimension to a D.
You need to learn the shortcut keys actually. So the distance from here to here is 10.
Yeah, the height is 10. So I, sorry, the height here is 10. Enter. Then we have another line
whose distance is 32 from above. So line 2L, I click on L on my keyboard, draw another line,
a straight line, yeah, straight right click, okay, pick my dimension to D,
touch on this line to this line and that is 32. Enter. So in continuation, I pick my line 2L,
so I come on this point, draw a diagonal line for my dovetail. Now let's see overlap this line,
right click, okay, pick my line 2 once again, another dovetail, right click, okay. So now I'm
line 2 once more. I come to the center here, I draw a line down here, good, right click,
okay, line 2 once again, come from here, draw a center line upward, right click, okay. So now the
next thing is pick your dimension to, shortcut key D, come to this dot, then touch this guy.
So I'm into the distance is 50, so both of them 25. Enter. Then the same thing here,
these dots to this line is also 25, 25, enter, right. Then dimension 2, I touch this line on
this floor, 60 degree, 60 degree, enter. The same thing here as 180 minus 60, so right click,
escape, dimension 2 once again, this line to this line, 60 degree,
enter. Okay, so I'd like to turn off every dimension, so I don't have problem whenever
I'm erasing few parts. So I come back here, delete, turn off dimensions,
I already erased a part here, so I go to my trim again using shortcut key X. So I begin to erase
few of my parts. So I figured the dimension line actually adjusted most of my drawing,
like it warped it in the last picture I had. So in continuation, we are done with this guy,
we can erase this guy as well, we are done with him, sorry. X, trim 2, I cancel him out,
right click, okay. So now we'll be drawing the circles that are up above and they are circles
diameter 5. Remember I told you when you see M, M means you are treading, then when you see the
number behind M, that's the diameter of your circle. So by drawing diameter 5, enter, trace
the center line of our circle, I got that, diameter 5, enter again, then trace this other
side, diameter 5, enter once again, right click, okay. Then dimension 2, I touch this center line
to the center of my circle, which is going to be 22, double 2s, enter, I come here again,
center line to this line, which is going to be 22, enter, and the total height, dimension,
height from here to the center of this circle is 16, 16, enter, same thing goes to this guy,
16, 16, enter, 16, enter. Okay, so we are done with the sketch, now the next thing we do is
you click on E on your keyboard, which means extrude, shortcut key, let me zoom out, yeah,
so we'll be extruding all of these guys, I think I'd love to do this, close this block also,
just close it for now, I'll be explaining later, and let's face the other side. So I'm
extruding that direction for thickness of, thickness of 47 and 50, that's 50 minus,
that's 47. Okay, so I think I need to cancel this, cancel this, just these two guys are going
distance 50. So I put in my 50, then I click on plus signboard, everybody here, everybody here
would be going distance 47 at first, 4747. Sorry, let me place this in the center. So
everybody is going distance 47. So I click on my plus sign now. So I touch my three circles,
my three circles, so they are going the other way around. Right, I don't want to cut through
totally, I just want to cut through like a few distance, like stop here. Like I want to cut
through to this junction. So I think at first I cut through for everything. Then I come back again,
touch the three of them, then just fill in the depths a little bit. Because no matter how you
screw it, it will never come down to the back here, the screw would stop somewhere in the center.
And okay, I can't even find the size of the screw. But I don't know if I'm making sense to work.
Yeah, three, three minimum lengths like the screw using is minimum of 310 minimum of 10
millimeter in length. So I would rather fill in my gap for like, let me see, distance 20. Yeah,
20, which looks cool. So now at the back, it's solid in front here, I can always screw
another part on this. So I come to my trade to sorry, let me press home, then come back to the
front here, then pick my trade. So I want to trade these three circles, the compliers, this guy
lowers this guy. So I'm done and I click on OK. So this is heat for heater.
I need to cancel I need to delete this that I created earlier. This is actually wrong.
Cancel. No. So what do I want to do? I want to save this now to replace the other parts three.
Save. Yes, I need to replace cannot do the document open. Okay, it's open in assembly
file. Cancel. Cancel. Close the assembly file. No, don't save it. Then Ctrl S.
Part three, I'm replacing my part three. See? Yes. So yeah, I successfully saved.
Now let's go to the main thing for today, which is coming to file. So I'm going to be explaining
a few things right now new or control n. Tomorrow, most of us will have to come to this IPJ
format, which is projects or for the exam, they create a new project, you come to new,
then next, and your inputs, the name you are given, I think is magic number underscore,
maybe slash your name, I know, I know, then I'll advise you insert your flash drive or through the
process of the exam, and change this directory to that of your flash drive. So here is my memory
card, an external memory card on my laptop. So if I use this, everything I'm saving is going to be
here. So I don't have to like start copying and pasting after the old stuff, then you finish and
to be successful. So after you do that, I think you come here while you're creating now to do
Yeah, so you come here to this does this default section, they change whatever new format or new
project file you created. So let's go ahead and create. I'll be importing all of my parts now. So
secondly, again, concerning people came in my DM saying content library, most of you don't have
your content library because you did not install successfully you you interrupted the installation
process, I think at 95% he told you, oh, you can run the software, I decided to run a probably
beginning of installation process you did not. So this is where you come to content library,
I clicked on place down here. So he brought out like a lot of menu. So within that menu is where
I get to such exactly. So you come here, you want fasteners, whatever you want, bolts, I know,
I'm not to search. Again, I do it where you come, it's going to be in place, place here with this
is where it's going to be, which is place place here, we show you things that you drew with your
ends. As you can see, these are things I drew my hands. I'm going to open it now and paste it here.
Yeah, so I've been eating two parts. Like I've been eating two parts. Okay, so I've been eating
two parts. Let me come back into place. I need my parts. I think that's four. No, that's five. Yeah,
I need twice. Yeah, I need it twice. I'm gonna paste that. Okay. So as I was saying, if you want
which we would actually do or it's time we don't permit me to go fetch all of these screws we'll
be using on to fasting to fasting on this boat. Yeah, I think you'll be taking some things from
here. Yeah, you get the name of the boat. So you come somewhere around here to start searching for
each boats are using to screw down the play. I'm just gonna couple things together. And if
your chance you can come around to start searching for the exact screw for the kind of
Oh, we created. So zooming in, I'm just gonna separate everybody from each other. Now, so some
of you will wonder why is this thing opposite? This is why it's opposite. Sorry, why did I do
that? Yeah, you can always come back to it. So some of you might be wondering why it was 11
groundies grounded. This is why it is opposite. So when this guy sits here, this this blade or
seats would stay on this opposite part, which is on depth three, like minus three,
50 minus three, and this guy was also sit on this minus three parts. So quick one, let me begin,
I pick up this guy, click on my constraint, which is shortcut to see, then I touch on this surface,
then I rotate to this surface, sorry, press on again, which is successfully done, I click on OK,
let me zoom in. Now I'm gonna leave to this guy. Sorry, I'm gonna lift him up. Constraint C,
I touch on this surface, right, then I want to go upside down to the surface. Oh, Megan, zoom in.
I click on OK. So if I slide this guy out, the last thing I want to do now is constraint,
then I pick the center circle here. Yeah. And the center circle here. Now that is very, very good.
So as you can see, it's straight, nothing is injuring anything. So I meant to look for the
specific boats. Sorry, okay. I meant to look for the specific boats that would enter here,
I think the three boats that will enter here to screw it down, I meant to look for those boards,
time would not permit me to do so. So I think I'm gonna pick this guy next. Now I'm gonna ground
him down. Where's he at? Yeah, let's ground him at the moment, because I want to screw
these plates on him. So I click on constraint C, I touch on this guy, then I rotate the other way
around. Sorry, and press this. Sorry. Yeah, I want to zoom in on this surface. Yeah, exactly.
This surface goes on this surface. Click home, press OK. Sorry, I want to make sure he's up
enough. Sorry. Let me go to the surface now. Oh, yeah, I think I can see better. Sorry.
Yeah. So constraint again, see, I click on this surface, then I turn upside down to
this surface. Yeah, so that works. Home, I press OK. So I can slide it over. Now the next thing I
see again, I look for the center, center, which is this guy. Then I rotate the other way around.
Center of this guy. Yeah. So it screws. So if I do this, look through, you can see it is straight.
All you just have to do is screw the boards. Yeah, yeah, you can see it. So I click on home
and I press OK. So next thing I'm about to do is sorry, am I supposed to group these
on ground? Now I want to see if these two guys have been grouped.
Sure, relationship. I just want to be sure there's nothing like, you know, grouping objects together.
Because I tried doing it in divided. Okay, now they are attached. Cool. That's cool. So
I think I should make this guy a different color. When I double click it takes me to
this place. So let me make him a different color. So we can tell that those are two different seats.
Yeah, it's loading. So I'm just gonna choose on I think steel. Yeah, let me do something
to anything still. PQRS. Yeah, something still Yeah, governance still cast. Yeah, this looks
good. So let me press Ctrl S to save it. So it can reflect on this other side. Go back to assembly.
Yeah, so we can see the difference. Now I I click on constraint one more time. So I torch on this
surface, then I go on the net and the surface. Okay, let's go back one more time, then I click on
C again on my keyboard. Sorry, if I click on C cancel, then moving outward. So you understand
best what I want to do. So see, now I come to this angle. Now I'm not using surface,
I want to use an angle, like see this line. Sorry, you can see this line. Yes, I want to
show you like this is where I want you to always slide out. So I go around. This is it here.
Exactly. So I just commanded like you should always slide seated on the surface and slide
at that angle. Sorry. So you can see him sliding back and forth. So for this guy, very simple,
or constraint shortcuts, you see, I touch on the surface, let me rotate over,
then touch on the surface grid. So we're going to use the same style we use, which is angle
and axis. So let's bring him out. Now we're going to be using axis C again. So now that this time
around, we're using this axis against the axis on the other side. Yeah, which is this axis
constraint successfully enter. Oh, again, then now it's not going to be seated symmetrically.
Like, let me show you from the side view. Most of us might have made a mistake. Like,
oh, it's meant to sit down. No, no, it's not meant to sit down. It's meant to
you're meant to align the o's on both of them, then you find the screw that is going to sit
inside the screen down or the boats, then constraint one more time. So now I isn't axis
against axis. And that is also now if you look at it from the side, sorry, from the side,
you can see I said it was not going to sit downwards. So let's go back home. I come again
with this guy. I'm using axis C again, axis against axis. And if I press OK, I pull him
backwards. Cool. So I tell it to always lean on this surface. Now that's all I have to do.
Sorry, click on home. So zooming and I click on constraint, I tell it this surface,
I want it to always be armed with these. Now, how can I do this? How can I do this? I think
that this works. Okay, let's check it out. Now all I just did is the surface of this guy exactly.
So when you push is pushing that guy is pushing is pushing. So whatever you want to clip between
the vice will stay between screws. So this guy last guy, press C, this guy then into these
old Westio. Yeah, this is the oh, yeah. And so I press OK, and I press my own key. So guys,
yeah, it is successfully done. So if I should rotate these guys or rotate this guy, I don't
know, I wouldn't want to stop like stuck this guy somewhere. And I wouldn't want to do that.
Because I know this vice machine, this actual stuff moves like goes up and down. I don't know
how else to lock it. But just so we submit assignments. This is it. This is the vice
machine. So make sure you like comment and subscribe to the channel. Peace out and always
to save assembly in IM format. And on the other hand, again, you come to file to save as PDF,
you come to file, save as or export, I mean, and PDF formats. So you save now you can see it's
not my hands in PDF format. So I want to replace assembly one, and I press OK to save and I say
yes, replace it's no problem. On the other hand, let's go to the drawing file, we come to file,
then we come to new, we come to what is it called drawing on ISO sorry, ISO the wg
create. Then we'll come to base base, we show literally anything that is open on our laptop.
So I want like the home view, home view qqq, then I want one ratio one, our biggest one ratio one,
it's cool. And this one says it in line, no, or yes. I think yeah, that's fair. Why is it very,
very dark, turns out very, very black in color. So yes, guys, this is it. This is all in all of
this guy. And just in case, you press your contrast again, then you're feeling everything
that has to be viewed. I'm saving my assembly file now. And what else again, can I do? I think
yeah, I just saved that. So I want to open a new drawing file, dwg, new dwg. I want to try
section. Let's see how it looks. It was actually let's go to presentation. That's true. Standard
mm, IPM creates, then our file name, I don't know, vice or I think it's a little bit or let
me call it vice at the moment. Then it's asking for the documents, file name, yada, yada,
pvr, unavailable documentary, op, op, I save on my desktop. So this is it's one of these guys
were I think is assembly one. What's in assembly three, okay, it's assembly three. Open. So yeah,
I dismantle everybody backwards, like in a backwards manner, three components,
don't want to components, don't forget, then follow the arrow. Now you have to do everything
backwards, backwards manner, follow the arrow, follow the arrow, this guy next, follow the arrow,
then this guy next, follow the arrow, slide out totally, and bring him up. Then this guy next,
slide out totally. Then this guy next slides out. Totally. So we press play.
I'm fast forward, this actually is taking time. So what do we do? What do we do? What do we do?
Yeah, I think that's all. And to export it, new board, tweak, camera, create, drawing,
tools, new keyboard, page view,
and I'll do export this, yeah, video. So exports, weeds, yada, yada, file name, storyboard one,
file formats, AVI, WMV, I think AVI is better. And okay, I didn't even check the directory,
uncompressed, until you get it. No, I'm not sure. Sorry, let me check the process again. Video,
current storyboard, old storyboard, old storyboard, reverse, video resolution. Okay,
I want full HD. And assembly three. Okay, it saves in documents. I don't want this. I want AVI.
Reverse. Now I don't know what's reverse or something. But let's just see what it saves at.
Full frame uncompressed. I don't want to tamper with anything. Yes, let's just say
full frame uncompressed. Let's see how long it takes for this to work. So on the other hand,
I was trying to draw on something over the past few days. That's the latest machine.
And yeah, someone successfully drew it today. Thanks to Koka actually for you know,
the insight and all. I would see if it's possible for me to draw it. And I'm sorry
for dropping the video late. I'm so sorry, man. And best of luck in exams tomorrow. So
so calculator. Yeah, on the other hand, you guys will need your calculator tomorrow on your screen.
Whenever you're drawing and don't forget shortcut keys will really really matter when you're
drawing parts. If you want to extrude, make after you're done. It's a person finish sketch,
then extrude. All you do is press E. If you are done drawing and you want to extrude,
I want to revolve I mean, are then when you want to draw a line L when you want to draw circle C
dimension is D when you want to trim is x. But when you come to when you come to this assembly
junction, yeah, you need C to turn on your, your constraint stuff. Yeah, see, see, see,
then you mix your things together. And yeah, just so you can add up to your speed.
I've seen everything you're doing. This guy's actually taking a long time. I don't know.
Let me go and search to see what it has saved actually, directly was document documents.
Okay, here's the video with what 1.74 gig. Nah, this is a joke. Oh, no storyboard. Sorry.
I think it's not done. That was the video I actually produced this morning. Yeah, that was
the video I produced this morning on so if you got there was a mistake somewhere. How is this
just once? Wow, this thing is taking a lot of time. We can't play here because that is
unsupported. Alright, so let's try again just to be sure what kind of video we are to produce.
I come back again to video and current storyboard reverse. I want to finish the current storyboard.
Story panel. Oh, so now this time around WMV file.
Produce. I think this is kind of faster. I'm surprised why this WMV file doesn't work well.
So let me delete this video from this morning. Ctrl Shift Delete and
and this that's not working. Ctrl Shift Delete. And let's see how far this guy. Okay,
study the test question also, if your chance. Okay, just so me. Okay, so the fielding right
format to save as is WMIV not AVI. Because it's not I'm reading by most laptops or desktops.
And I think VLC should be able to read but don't just gamble with it. Just save at WMV. Exactly.
So this was actually what we did. And yeah, let me just do this. I'm gonna place this on YouTube
as a thumbnail, whatever, whatever. So Ctrl S seats. And now, do I need IPM presentation?
Okay, save it actually. Then, once again, I think section paths and all those things. I don't know
what file new was called for our new drawing. I also did a VG create. So I think most of us
want to bring in the parts one by one. So when I come to base, no snapshot exists in IPM file.
So desktop. Yeah, my desktop, actually.
Okay, stress parts one, which is this guy home view. So I'm coming to you. Let me check the
image that was sent to me. Okay, so this is this guy's front view that we're giving. This was the
front view. And this is the side view that was also given as well. So however we want to do it,
you can always Okay, if I click on home now, right, so first angle projection is
front of our planter inside. So if this is our front, I'm taking this up. Front. Sorry,
what's this console? I need fronts. I need this view home. Okay, I think the best thing is just
to spiderweb everything here. Okay. Our base view is so I'm having no delete this. This
is it. Come back again to these. Now I need my parts one instead. Parts one. Okay.
Yeah, parts one. See? Yes. Okay. Let me change this console.
directories. Parts one. Yeah. So this is the front right? Okay, front,
front of our plan time side. So yeah, I take out the side, then down here, I bring the own view
exactly. So this is it. How do I just do scale? Let me do one, two, two, one, two, two, one,
one, two, two. Yeah, I think this is better. So this is this. This is this. And whatever you
want to section, you can always section Ctrl S, it does. So Contra is also again, for these,
you save it, save, then you come to file, you can come to file. And what's it called?
Not export. Yeah, you can export as PDF also, as you're being told. So you can see save that
PDF formats and the press Ctrl S receives. Yeah, so thank you very much guys. Subscribe
to this channel and best of luck at your exams.
