Ken Goshen en Atelier Mesones dìa 2, parte 1: ¿cómo lograr una pintura increíble?

The Art of Ken Goshen
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Jan 26, 2025
Now, yesterday we did some charcoal drawing and everybody has a nice layout for their design.
We're super excited to move towards painting it and what we're going to do today is we're going
to pass through a stage called underpainting. The underpainting stage, you can think of
like a kind of bridge. A bridge between painting in color, full color, and drawing.
What's the difference between painting and drawing? These are things that, you know,
you don't have to necessarily agree with, but when I come across this kind of thing,
I need a definition. Otherwise, I can't sleep. So, my definition for the difference between
is that in drawing, all the variation happens on the surface. In painting, the variation
happens outside of it. If I can mix my colors separately, if I have a time of my process
where I'm not making changes on the surface itself, but rather on a third-party agent,
using this separate tool, that changes the action. When I draw, think about your choreography,
right? You examine, apply, judge, but your contact is always with the piece. A painter spends 50%
of the time here. Now, people don't think about this, and because they don't think about this,
and because they all come from some kind of background in drawing, the biggest mistakes
that amateur painters make stem from spending too much time on there and not enough time here,
okay? And that's a big problem, because coming from a background of drawing, we all know that
I can take the paint and manipulate it on the surface as well. But the paint, the technology,
doesn't appreciate that, because all paint really is, we said, glue with a colorful powder.
That's all it is. You put that stuff on there, it looks delicious. You start messing with it,
starts looking really bad. You can put it on, deal with the edges a tiny amount,
and leave it. That's the right way to paint. If you're messing with your paint too much,
you're gonna make something that, at best, will look correct, but will not look beautiful.
If you want to preserve the luminosity in an optimal situation, you put every mark down when
it's wet, and you let the painting dry. You come back the next day, everything is dry,
you can work again. Mix new colors, put them down when they're wet, don't overwork them,
let them be. So I want colors to be mixed so perfectly that when you touch the painting,
it works. If by the end of this workshop, you just mix five colors, but they're perfect,
and you've painted a little square of a shoulder, I'm okay with it. Because I'm here to teach you,
and I don't really care what happens to all these paintings. And if I was really radical,
which maybe will happen in 15 years, at the end of this, I would burn all these paintings.
Because they don't matter. These paintings are your laboratory to learn new skills and improve
as painters. And if we obsess over loving these paintings and wanting them to be beautiful,
this comes at the expense of the skills that we can purchase over the past, over the next two days,
which are going to be way more valuable. Because these skills are going to produce
all the beautiful paintings that we could make in the future, right? But fixating on making this
painting beautiful so that we can show our family is a bad strategy. It's a bad strategy. So use
these paintings as a laboratory for growth. What I'm planning to do is I would like to do
what we call an underpainting. First half of the day, and then second half of the day,
I'm going to do a quick color explanation. And then we're going to do a lot of mixing
on our palettes. Now I'm going to explain what an underpainting is,
followed by questions. So pay attention. An underpainting, similar to what we've done
yesterday, is a way of mapping the design. Further, we can improve on the map. Something
with bad proportions, bad values, and bad edges could still be a beautiful painting if it has
good design. And design is shapes, right? Proportions is a subset of the larger issue of
shapes. It's the shapes that make the figure look correct. That's a small amount of the shapes
that we deal with. Proportions don't include the shape of the background. Proportions don't include
all the shapes of the frame, right? The shape of the frame is not proportions because it doesn't
deal with the figure. So when I say shape, I include proportions in that, but I'm talking
more holistically about how we take a two-dimensional surface and carve it up
so that it's interesting to look at. So that was our goal yesterday, to focus on the shapes. We did
a little bit of values, but in a more binary way. We have the darks, the lights, that's pretty much
it. When we use paint in order to make our map more sophisticated, we can start exploring values
a little bit deeper. If I only have one pigment, I'm not making variations on the palette. I am
making variations by adding more or less of a material. More umber, darker. Less umber, lighter.
That's drawing. In drawing, you have a perfect correlation between amount of stuff,
quantity of material, and value impact. They are inseparable. I can't put a little umber and make
it dark. Doesn't work, right? That means it's drawing. We're going to be drawing in paint,
okay? This, in complete separation with what we're going to be able to do once we actually start
mixing on the palette. Because once we start mixing on the palette, I can create my value
differences and then decide how much I want to put. I can mix a color perfectly and decide,
for my design, I want to put it thin. For my design, I want to put it thick. For my design,
I want to put a texture. For my design, I want to put it smooth. And it's not going to influence
not the values, not the color. So this is the point where we step from drawing into painting.
It doesn't have anything to do with liquids, doesn't have anything to do with all those
things. It has to do with whether or not I can disassociate and detach the properties of
value or color impact from amount of stuff applied to surface. And then this points to
a concern that I have with a lot of how, um, is that they're still in that drawing subset,
right? They are like, they mix a color, it's imperfect, but by working with transparency,
if you're watching, you may know what I'm talking about. By working with transparencies,
they adjust the values and the colors and everything in how they spread the paint around
or how they put some liquid in it and create some variations, right? That's not the basis of
painting. That's called drawing with color or drawing with paint, but it's not painting.
It's not painting. You could add that as a decorative effect or as some specialized
techniques like glazing, which are a tiny subset of the important techniques that would be like
15% and that 15% were closing in a box. They are not important. They are not the key.
The key is to understand that when you draw, you create variations on the surface by adding more
or less of one or a few pigments. But the quantity is what matters. When I work with
charcoal and white chalk, more white chalk, lighter, more charcoal, darker. When I paint,
that's not what I'm doing. When I paint, I make all my variations perfectly on this third party
agent. And then I have the liberty and the responsibility to determine how much of any
particular agent I need on my painting to make my design successful. So I'm going to start
with a demo of the underpainting technique. And remember, I want to be done with this before
lunch. Done. Okay. We have in our underpainting, it's useful to have what we're talking about.
First and foremost is we're trying to expand our value range. What will Sienna give us?
Less than charcoal. Why would we do it? It's light. Then also we're trying to create a
foundation on which we can work with color. If we do something that has too much of a color
note, too much of a color impact, it's going to stand in our way. We should optimally be using
something dark and relatively neutral that we can use to expand our value range. Also,
another very important property is that it needs to dry fast. But Sienna is okay for that. Sienna
dries very fast. But the underpainting pigment that you choose, I've seen people do underpaintings
with alizarin. It is a horrible idea. Alizarin doesn't dry for days. For days. It doesn't matter
if you like crimson red. I like crimson red. But we are craftsmen. We're dealing with chemistry.
If you get used to working with either burnt umber when you want it more neutral
or raw umber when you want it more neutral or burnt umber when you want it a little bit more
orange, this can take you 98% of the way to any painting you want. If you catch me over here and
tell me, Ken, there's a subset of 1.5% of painters that do something really different for a really
specific purpose, I could stand here for four hours and explain it. But because we're on the
clock, I want to give you the techniques that are most applicable for the widest scope of projects.
So to all the things that I'm telling you and advising you to do today, yes, there are
exceptions. But focusing on the exceptions is like what people do late in their dorms in college.
Yes, it's fun to talk about all the philosophy, but the meat and potatoes are here. Okay, that's
the key. And notice that what I have here, it was difficult to create separation between these two
values before. Okay, so here's what I'm discovering. This turpentine is very strong, so I need to use
much less of it. And this will depend on the surface that you're using. Because I am using
a surface that's very smooth, I may not even need the turpentine at all because
it's very easy for me to spread the paint around and create the transparency even without
the turpentine. And again, that's because my painting surface is super duper duper smooth.
So for most of you, this is not going to be possible. So you're going to end up using more
turpentine than me, and that's perfectly fine. Don't worry about it. Okay, so right now what I
was able to do is I was able to create a value distinction that I could not do with the charcoal
alone, right? I couldn't do it. And now it opens up the door for me to express more and to make my
map better, more explanatory, more sophisticated. And I'm actually really pleased that I can do this
without turpentine because it gives me more control. Turpentine is... it makes your paint
really liquid, and by making your paint really liquid, it becomes harder to deal with. I want to
block out the background because if I am to hope to start feeling the feeling of light over here,
I need some contrast, right? So I'm starting with the things that I wasn't really able to do
with the charcoal. And for this, I'm going to use some more turpentine. At this point in the game,
I'm a little bit regretting that I chose to use the burnt umber and not the raw umber,
especially because of the background color. But I'm going to stick by my decision because
I don't want to switch pigment now and clean it and do a whole shabang. But for any of you,
this is... I've tested the ground and I tend to think that perhaps the raw umber is a better choice,
and that's why I am the guinea pig over here. Yeah, because for everything that's happening
in the figure, I think both of them could work well, but for the background, I think the more
neutral one will be easier. Are you working with straight lines? I'm not working with lines,
that's a nice question. I'm working with shapes, right? I'm trying to look at what does this shape
look like, and that is my guiding principle. I'm trying not to use lines, but if I were using lines,
which is an okay thing to do, then yes, I would be using straight lines. I'm always using straight
lines. And when I'm trying to create something that is more curvy looking, I don't curve my lines,
I just put more straight lines in quick succession. Does that make sense? Yeah. If you
look very close up at a series of straight lines, think about pixels, right? Every image you see in
a computer is made from squares, no matter how round it looks like. It's always still squares,
little squares, tiny squares. So, when you're trying to create a curve, think about it like
that. You want tiny, tiny straight lines, but very specific straight lines. Curves are the enemies
of precision, and my goal for this underpainting is to make it explode with light. That's what I
want. I wasn't able to do this with the charcoal alone, because the charcoal is just not built for
it, but with the paint, I'm definitely able to. And you're going to notice that if there is an area
that I covered with turpentine, even a small amount of turpentine, like the background for example,
when I come back to working on it and refining it, I don't need any more turpentine. It's enough
to put it down once. If you continue to load up your pieces with more and more and more solvent,
you're going to find yourself swimming in solvent, and that's not a pleasant way to swim.
So, try to only use it when you have to. There's a thing that painters do
when they are given a material, is they have this kind of faith in the supplies, and they're like,
something's not working out, let me put more of this thing that I now have. And you just put more
and more and more of it, and it doesn't lead us in positive directions at all. Now, you'll notice
that I'm also taking this opportunity, when I can, to be more precise about my design. Usually,
usually, what I do is I start my underpainting on my charcoal drawing
without using fixative. When I don't use fixative, there's a downside and an upside.
The downside is, whenever I touch an area, the paint is going to just completely disappear
immediately, which means I have every opportunity to totally ruin all the accomplishments that I did
the day before. The plus side is that, if something can be done better, I have an easier
time correcting it, because I'm not going to have this charcoal design stuck on my surface.
So, you ask me why this time I chose to use the fixative? It's because the majority of you did it.
So, I don't want to be able to do things in a way that you guys are not,
since it wouldn't be a fair demo. So, I'm just on your team in this case, but just a note on that,
that I hope that this is not an endorsement, is what I'm trying to say. It's not an endorsement
of always fixing your drawing, because I believe, since we have more abilities to control
with a brush, we have better control. Generally, I prefer to let the charcoal drawing disappear,
unless it's like a crazy charcoal drawing that I worked on for like a month, and then I'm like,
okay, this is not worth risking. But in the majority of cases, especially if I only worked
on the charcoal drawing for a day, I have faith that whatever I do with my brush is going to be
better. So, now it starts to look like light, which is extremely encouraging. And so, I'm going to
lock in the value of the figure as well. The figure needs to be darker than the background
by a small margin. How do I decide what value goes where? And what the question suggests correctly,
is that we are working with a hierarchy. So, I'm not concerned now that I'm working on the arm,
if the value that ends up on my surface is the exact value I see in reality. That does not matter.
What matters is that the relationship between the values as they start to emerge on my painting is
correct. That this value is the darkest value. That this value is the second darkest value.
That this value is the third darkest value. We are worried about the relationship between the values,
not the values in of themselves. The values in of themselves do not matter. Do not matter. In
this context, they do not. Only the relationship between them matters. And people who have a lot
of experience with graphite pencil will know that very well. That a pencil drawing can look
really excellent and very realistic, but it's never ever going to come close to looking at the
values that we have in life. Pencil drawing just doesn't have the ability to go as dark as life
looks. So, how do pencil artists manage to make things still look persuasive? Through relationships
between values. Through designing their composition in a way that some values are darker than others
and having faith in the viewers that it will make sense in the end, which it will.
Yes, if you ask me what's more important, proportions or design, I would say design.
But I don't think it's a choice that you have to make. I think you can have both. I don't think,
I know you could have both. And I would advise you to get both. But if you could choose one,
I would choose design. But what I'm trying to do is, I'm not trying to tell you which one to choose
as much as I'm trying to tell you that if you get the design right at the beginning, you can add the,
you can, you can figure out the proportions. But if you get, if you focus on the proportions first
and then try to get a good design, forget it. Right? So, one of them, the fact that it's more
important to me aesthetically is not important. And I'm not trying to convince you of my taste.
What I'm trying to convince you that is correct 100% of the time is that if you are going for
both, go for the design first. What is a painting? An arrangement of shapes and colors
on a two-dimensional surface. Okay. What is a good painting? A good painting is a painting
where that arrangement is emotionally compelling, visually compelling, expressive in some way,
that the arrangement itself has something to say. It's not just, that's where it ended up on the
canvas. Right? Now that's what I call design. You could call it composition. My issue with the
word composition and how most people talk about it is they think composition equals crop. That's
how I crop it. They would look at a whatever piece of photo, right? And I say, Oh, I'm going
to compose it. And they crop the bottom. That's not composing. That's a tiny, tiny part of composing.
Right? Composing. One of the main, main issues in composing is to make decisions that are about
the shapes themselves. Learning to give stuff up. If they're not important for the design,
include and emphasize things that are critical for the design. Those are more important than
the crop. They work together with the crop. So if you're asking me, what is composition
or what is design? It's yes, the crop is a part of it, but the idea of how these shapes are going
to come together. For example, when we were talking yesterday about the yin and yang,
this idea is not in the crop. The crop can support it. The crop can hurt it. The crop is a big
important factor in it. But if that is our idea that we're trying to pursue, and I'm not telling
you that you have to, but just as an example, because I brought everybody over to take a look
at it. If my idea is to emphasize that yin and yang relationship, then as part of my composition,
I will need to make decisions like make the eye simple, make the eye simple in order to build on
my visual idea of the yin and yang is not a question of the crop. So the right way to think
about supplies in general, and everybody should be listening to this is there is not one way to use
supplies. There is, I'm trying to create a visual effect, and then I need to use the correct
supplies that get me there in the correct conjunction. Meaning if this painting was
done on a surface that was more absorbent, I would use more turpentine. If this painting
was done on a surface that is more textured, I might have needed to use different brushes.
You understand? So if I just try to make a list, this is the amount on this kind of thing, on this
kind of thing, what you're going to do is you're going to do two things. Waste your time and get
no results. What you want to be focused on is how does it look? What I need to do is I need to touch
my canvas and see how does it behave. This canvas, as soon as I touch it with turpentine, starts to
drip. I don't like the drip. So that means to me immediately, and my first move on the painting,
I used a lot of turpentine. I put it on and I was like, this is not going to work.
So I started using less. So what I'm trying to advise is be sensitive to how your surface
behaves and does it do what you want it to do. Respond by making adjustments once you see the
visual effect that's created. Okay, so now I have a kind of blocked out situation and I'm going to
try to express a few things that I consider important that I couldn't really express
with the charcoal alone. And I don't feel the need to use any more turpentine because
the paint is moving around in a way that's easy to control. And that's what I'm going for. I'm
going for does the paint, is the paint easy to control or not? And by control, I mean two things.
Can I articulate different amounts when I need them? Make it darker, make it lighter,
spread it around. If I can do that without turpentine, why would I ever use it? Because,
you know, it's a toxic material. I'm not like enjoying it or anything. It just is here to
serve a purpose. It's here to serve a purpose. And so if I don't need that purpose served anymore,
the turpentine becomes less important. For example, if I'm going to try to work on this
edge right now, I just dry my brush and I take the paint that's already here.
And I can control my edge. On a different paper, that goes back to our question, maybe I wouldn't
be able to do that, right? On a very textured surface where the paint is not sliding around
as easily, maybe this would not be possible. So I'm not telling you something that is always true.
In fact, I will never tell you anything that is always true when it comes to supplies. That's why
my method of teaching focuses on the theory because the theory is always correct.
The supplies are just there to make sure that we can put the theory into practice.
What would happen if I touch the lights to my value range?
Values disappear. My value range is going to get narrow, right? Because my paper is the
lightest value that I have with this particular set of ingredients. So if I mess around with it,
I'm going to be losing more values than I gain. So by not touching the lights and allowing them
to glow, I am maximizing the amount of values that I'm going to have to work with
in the process of this painting. But that depends on your subject or the painting you're going to
do. For example, if you want to paint something that the light is more dark,
you need to use more oil in that part. Never oil! Are you talking about turpentine?
Yeah, or put some paint in the lightest part of the light.
Let me think about that. I have to think about this because this is an extremely
advanced question. You're telling me that in a particular case, you might want to have a
narrow value range on purpose, right? That's the question. Yes. Oh, okay. So in that case, yes.
But I would strongly advise against it because values are one of the key ways that we have
to make our painting compelling and attractive. It's kind of like telling me,
which I tried to do once, can you cook without salt? You can, but it's gonna be really hard.
So I'm obsessed with health and things like that. So I tried for a few months to cook without salt
and it's hard, super hard. Yes, you can paint a painting with purposefully limited values, but
good luck. Good luck. Okay. Think very carefully before you limit yourself because the technology
of painting is already pretty limited. We would be probably wisest to use everything at our
disposal to make our painting successful. It would be almost like a show-off move that maybe a
painting teacher would come here and tell you, you think you need 10 values to make a painting?
I can do it in two. And probably I could get away with it, but that's all it's going to be.
There's very few examples where you can see that the limited value range is actually
justified conceptually. First one that comes to my mind is like Morandi. You know him?
Giorgio Morandi? Yes. Morandi has very limited value ranges in his paintings.
But even those limited value ranges are more high key. So it's not that he would dim his
lights more so than he would just not go dark on the shadows, which I think is more legitimate
because that's closer to what you do in graphite. It's easier for us to see, right? I want you to be
able to see my painting and vision is almost equivalent to light, right? What is darkness?
What is shadow? It's the absence of light. It's the absence of vision. So if you're telling me
I'm going to sacrifice my lights, I'm going to tell you your painting is going to literally be
less visible. Squinting, still applicable. Here what I'm seeing that's annoying me
is that the difference seems bigger than it is when I look. So I'm going to go a little darker
here. I don't want to draw too much attention here. So by not wanting to draw too much
attention here and making this dark, I am still composing. This is still part of composition.
It's still part of design, right? If I'm asking myself the question, I should be asking
myself this question all throughout the process. All throughout the process, where do I want the
attention of the viewer to go? And I'm controlling that by adjusting the contrast levels. When I
reduce the contrast here, I'm drawing less attention here. When I increase the contrast here,
I'm drawing more attention here. And this is part of composing. It's part of design.
These are decisions that I'm, it's not that I'm making decisions that I'm not seeing there. I am
seeing it there. The difference here is very small, but I'm making sure that I'm actually getting that
from my supermarket, not just because of my loyalty to nature, but because I want, I think
this is going to improve my design if people don't look over here. This is not a very interesting
point. And in general, I don't want to draw any attention to the corner of my frame, right? But
it doesn't mean that it has to be this way. Like if there wasn't that color of a wall behind her,
there might've been more contrast there. And if there is more contrast there and I can't find a
way around it, maybe my crop will be different. Maybe I would crop it so that this is not so
dangerous. And so adjusting the crop, adjusting the values, adjusting the attention,
adjusting the contrast, all of this is part of design. All of this is part of composition.
Okay? Okay. Light next to dark attracts attention. Dark next to dark, easy to avoid. Like
now that I've made this darker, this area doesn't attract all my attention. How did I know to do
that? I stepped away from my painting and I asked myself, where is my eye going? I want my eye going
here. And the eye was going here. I don't like that. Right? So when you are backing away from
your painting, you ask, where am I looking? Where am I looking? Where do I want to be looking?
You make the changes in order to make sure that the eye goes where you want it to go.
If you stare at a shadow for five minutes, you're going to expand your pupil and see a lot of stuff
happening there. If you stare at a light for five minutes, hold on. Your pupil's going to contract,
let less light in. And then that beautiful glow that you saw at the beginning is not going to
start to look like a glow anymore. You're going to start to see all this information,
all this detail, all this, this, because your eye does. The eyes job is to adjust,
to make you see the most amount of information. And so when you know this, you will understand
that the eye actually will lead you in places that are not good for the painting necessarily,
especially if you look directly at an area. So if I look directly at this, I'm going to start to
see differences because that's what my eye does. When I look directly at something, all the
differences open up biologically. I don't need to see to paint this, how it looks when I look at it.
I need to paint this, how it looks when I look here, right? When I stare here, this stuff looks
the same. If I look at it, if I look at this, this stuff looks the same. If I look at this,
this is going to look very, very different. So be careful when you zoom into an area with your
observation, you have to, when you're composing and designing, that's why I say squint. When you
squint your eyes, you prevent this dynamic property of our eye and you keep it fixed
on the broad vision of the whole. This broad vision of the whole matters a lot.
