The Enchanting Fairies of Celtic Lore | Monstrum

Myths and magic
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Fairies are everywhere, and seem to get into pretty much everything.
They can be tricksters or guardians, jealous or benevolent.
Some of the oldest fairies of the land are the fae folk of Irish, Welsh, and Scottish Celtic
traditions. These fairies of Celtic traditions trace their origin back to an ancient race of
otherworldly royalty, the Tuatha Dé Danann. As fairy nobility, the Tuatha Dé Danann were
alternatively seen as gods, monsters, demons, and even the real ancient inhabitants of Ireland.
But where did the Tuatha Dé Danann come from,
and how did they become the ancestors of Ireland's fairies?
I'm Dr. Emily Zarka, and this is Monstrum.
In Gaelic, the Tuatha Dé Danann roughly translates to people or nation of the goddess Danu.
According to Irish folklorist W.B. Yeats' influential folklore collection,
Tuatha Dé Danann were trooping fairies, fallen angels who were not good enough to be saved,
They played games, held funerals, and loved music and dance.
Although they are known for their duplicitous nature towards humans,
willing to help or hurt in seemingly equal measure.
They're essentially royal warrior fairy gods that shapeshift into whatever form they wish.
The Tuatha Dé Danann may or may not be deities in ancient Celtic spiritual practices,
but they are certainly godlike. Not only because of their preternatural beauty,
as shapeshifters, they can appear as human-like creatures with yellowed and wizened faces.
But their exceptional skills in everything from art to smithery, magic to poetry, set them apart.
They are also called the Ever-Living Ones, which suggests their immortality.
Seannachí undoubtedly related tales of the mysterious beings and oral tradition
before they appeared in written texts,
likely in regard to existing beliefs in druid power and supernatural magic.
But when Christianity arrived in Ireland,
this ancient race of godlike beings had to be conquered,
made less powerful than the Christian god by turning them into more folkloric figures.
Although the Church seemed confused about exactly how to do that.
For instance, the first written mention of the creatures appearing in the Book of Arma
in the 9th century refers to the Tuatha Dé Danann as the gods of the earth.
They are said to have descended from heaven on great clouds, cast out for their knowledge.
Yet in the 10th century, Christian scribes like Iquit Uraflin began to question what he called
Another century later, we find the first written recording of the mythological origins of the
Tuatha Dé Danann in the anonymous 11th century CE text Book of Invasions.
The text collects the so-called history of Ireland in what we would now refer to as
euhemerism, which is basically interpreting myths as real historical events.
I'm going to do my best here, but the mythology is really complicated, so bear with me.
This is only a snippet of the whole story,
so maybe we'll explore more of it in our sister show Fate and Fabled.
Get ready to take notes.
According to the myth, the Tuatha Dé Danann arrived on a distant western mountain in Ireland.
In some stories, they disembark from dark clouds so large they caused a three-day eclipse.
In other versions, they approach the spot by sea before burning their ships on land
in a fire so great its smoke caused the eclipse.
Either way, when the Tuatha Dé Danann arrived in Ireland, they found it already inhabited.
Occupying the land were the Firbalig, humans once enslaved in Greece, and the Fomorians,
a supernatural race considered destructive deities or demonic bandits.
Take your pick.
Of course, a great battle ensued.
The ungodly powerful Tuatha Dé Danann were victorious,
and under their rule came a time of peace and prosperity,
in part because they intermarried with the other preternatural races on the island.
They ruled for 169 years, until the mortal Milesians arrived.
Even with their magic, the Tuatha Dé Danann could not defeat these humans.
After the conflict, the surface of Ireland went to the mortals,
the underground or otherworld to the ever-living ones.
The surviving Tuatha Dé Danann fled to their new home through ancient hills,
barrows, and burial mounds called shede.
These spaces are said to be doorways for dead souls and the fae alike.
As they became more secluded and more secretive,
they increasingly became perceived as less mischievous and more malevolent.
Over time, the royal race of Tuatha Dé Danann blurred with their more broadly
characterized offspring, the people of the Sheed, the Eesh Sheed.
These more generalized fairy folk are commonly called just the Sheed,
a shorthand referring to the earthen mounds the Tuatha Dé Danann
and their descendants used to transport between worlds.
As Christianity grew, it's thought that the belief in the Eesh Sheed moved
further and further away from their ancestors, the Tuatha Dé Danann.
Eventually, some even became taxonomized into different subspecies or populations of fairies,
like the Leprechaun, the Puca, and the Dullahan, to name a few.
Omnipresent in Celtic folklore, the fae folk appear in many forms and under many names,
such as the Other Crowd, the Good People, or simply them.
But they did not disappear.
Many believe fae folk are still there,
a secret civilization hiding in plain sight in Ireland even today.
Commonly, the Other World is perceived as an idyllic mirror version of our own.
But that doesn't mean the Celtic fae folk can't be monstrous.
Tradition claims that if the Tuatha Dé Danann were angered,
they would withhold important resources, like milk and corn,
until humans appeased them with sacrifices of food, humans, and animals.
This is one reason offerings of food and drink are still made to fairies today.
Twilight is the time of day when one is most likely to encounter the Tuatha Dé Danann or the Eesh Sheed.
While not everyone encounters them, humans in transitional states are the most at risk—pregnant
women and their babies, nursing mothers, those starting puberty, and the sick.
The Eesh Sheed also happen to be rather fond of what we would think of as kidnapping.
Horses, wildlife, livestock, humans—the Good People are known to carry off lives from the
human world. Sometimes they even switch into replacement of their own.
When humans are swapped, they are said to be replaced by a changeling—weak,
sickly fairies that look identical to the humans they replaced,
thanks to those ancestral shapeshifting powers.
While cruel and even violent, they also have a sense of justice and can be incredibly helpful
to humans. To quote Yeats again, they are good to the good and evil to the evil.
Like in The Storyteller at Fault, a human king's storyteller encounters what appears to be a lanky
old beggar man with a wooden leg in his garden. The strange old man offers to play a dice game
with the storyteller, who agrees to a wager of 100 pieces of gold. The storyteller loses and
loses again and again, his wagers becoming more dramatic. From his horses to his hounds and
eventually even his wife, he loses everything. Finally, the storyteller wages the only thing
of value he has left—his own life. He, of course, loses. The old man pulls out a long cord and a
wand from his pocket, revealing he is one of the Other People, and asks the storyteller what kind
of animal he would like to be turned into. The storyteller chooses a hare, and without delay,
the supernatural being throws the cord around him and strikes him with the wand, transforming human
into hare. Chased by his own hounds, the Ishid takes pity upon him and turns him back into a
human. He even allows the storyteller to accompany him unseen, as he tricks more humans and performs
great magical feats. On his journey, the Ishid offends the human king, who orders him hanged.
Again and again, the king's men hang the creature, seemingly killing him. But every time,
he reappears unharmed, with someone the king values hanging from the gallows instead.
The king finally shows the supernatural being respect, and appeased by his rational decision,
the Ishid restores life to the men he had killed—and reveals his identity to the storyteller.
He is not just any old Ishid, but Angus of the Brough, one of the Tuatha Dé Danann.
This story is typical behavior of the Tuatha Dé Danann and their offspring as a whole.
Capable of great magic, including transfiguration, Angus is tricky and can be cruel. But he can also
be fair. He reverses all the bad he does, but only when humans act respectfully. These stories
help explain misfortune, illness, economic loss, even death. Performing small rituals to appease
the good people, ward them off, or ask for their help gives humans a sense of control over that
which cannot be controlled. It's comforting, in a way.
Perhaps that's part of the reason why stories of the Ishid continue to thrive even as their
ranks changed. Renaissance artists, for one, were fond of depicting them. And in the late 19th and
early 20th centuries, the Irish Renaissance or Celtic Revival meant that many of the older tales
were finally written down. Irish folklore collectors like Yeats, Thomas Crofton Crocker,
Lady Gregory, and Jeremiah Curtin preserved fairy stories and other tales of the supernatural in
print, making it possible for greater circulation of the narratives. Just look at all the fairy
stories out there even now. Today, while fewer and fewer Irish people will claim they believe
in fairies, many still know of the superstitions and stories of the Ishid and the ancient Tuatha
De Danann. Oral storytelling through narrative and song was, and still is, crucial to Irish
culture. Go to any good pub in Ireland and that will become apparent very quickly.
While the magical, supernatural Fae folk seem best suited for the pages of your favorite fantasy
novel, they are still undoubtedly a very real part of Irish history.
Before you go, we think you'd love Fate and Fabled, a brand new show here on Storied.
Co-hosted by me and Dr. Moya McTeer, we unpack ancient myths and legends to find out why such
tales were crafted, and investigate mythology's influence on humanity. The first episode on the
Fates is live right now. Go check it out.
