Inside the Vegas Sphere: Dawn of a New Media Format š

Digital Dispatch
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We visit the Las Vegas Sphere to check out the first-of-its-kind camera system and see how it creates a VR-like experience without goggles. Here's what to expect when you go.
0:00 Intro
0:20 Exosphere
0:45 Robots
1:08 The Atrium
2:26 The Theater
3:39 Big Sky Camera
4:53 VR Preview
5:57 Final Thoughts
#Sphere #Vegas #WTF
We're here at the one and only Las Vegas Sphere and we're going to get a behind the scenes look
at how this 2.3 billion dollar performance venue is able to create a VR-like experience without
the goggles. We're also going to show you the brand new camera system they invented to make
that happen and we're going to give you a teaser of what you can expect when you visit. Let's check
it out. The Sphere experience, or should I say experience, begins before you even get inside.
On the outside of Sphere is the world's largest LED screen called the Exosphere. This 580,000
square foot curved screen is made up of 1.2 million small LED clusters, each made up of
48 individual LED lights, at least according to this robot I met inside. Now we have a dance
party together humans. Tell Aura, tell humans. That is Aura and if it looks familiar that might
be due to the fact that it's an updated version of another robot we saw back at CES in 2022.
I am the third generation and designed with additional proprietary technologies developed
by the MSG Sphere robotics team. There are about five Aura robots throughout the atrium,
that's the waiting area slash art exhibit visitors can explore while waiting for their
show to start. Visitors are free to interact with the robots and the robots will answer
guest questions using quote a combination of technology and humans according to Sphere's VP
of show systems technology Alex Luthwaite. While we were in town for CES the atrium's display was
centered around future tech, featuring stations where you could have a 3D scan of yourself made,
various art installations, and a demo of the Sphere's audio technology. In the demo the
specially designed speakers behind this robot played some music. Pools of light were cast onto
the floor and depending on which pool of light you were standing in you could hear different audio,
whether it's different instruments within the same song or the same dialogue spoken in different
languages. I had a similar demo when I visited the Sphere's smaller scale test site in Burbank,
however the Sphere's audio innovations don't stop there. Let's say you're having a dialogue
scene and you want something to feel like it's really close or you're doing something like a
horror movie you can make that sound feel like it's it's behind you. The atrium's exhibits will
change as new shows come into the Sphere and Alex says they will be thematically integrated with the
show that's playing. After about an hour inside the atrium we finally got to enter the theater
for a screening of the first film produced for the Sphere, Darren Aronofsky's Postcard from Earth.
Almost immediately upon entering the theater the change in acoustics is noticeable. While the atrium
is echoey with a lot of background noise the theater just seems to absorb any superfluous sound.
The wraparound 16k screen inside is 160,000 square feet, larger than two and a half football fields.
Because it stretches all the way around your peripheral vision when the film cuts to a new
location it makes you feel transported. The flip side of that is that certain types of camera moves
can be a bit disorienting. This can be used to thrilling effect in moderation as done in Postcard
from Earth or it can cause a nauseating effect like some of the test footage I saw when I visited
the mini dome in Burbank. We shot on a roller coaster, full roller coaster moves and about 30%
of the people can't do it. The theater inside the Sphere is also packed with wind cannons and
vibrations and other sensory features that really help enhance the feeling of immersion. The screen
is so huge it almost feels ridiculous pulling out your smartphone to take a picture because you'll
only ever capture a small piece of it. That's why filming for the Sphere requires a camera so
special they had to invent their own. Meet Big Sky, the first of its kind camera for spherical cinema.
Featuring a custom 18k image sensor almost seven times larger than a full frame camera sensor
and the largest ever designed for commercial use, Big Sky was invented in part to solve the problem
of stitching. You see most 360 degree video you see today is shot on a camera array meaning
multiple cameras whose images are captured simultaneously and then stitched together in post.
The Sphere team began by filming test videos in this way but ultimately realized that they would
need something totally new to match their totally new screen. An extraordinary camera also means
extraordinary media storage and preview devices. Big Sky can capture video at a rate of up to 60
gigabytes per second meaning the 128 gigabyte card inside my camera could be almost totally
filled up by just two seconds of Big Sky recording. This is what Big Sky writes its video files to.
A 32 terabyte monster card that can hold 17 minutes of footage. Previewing Big Sky images
also presented a unique challenge since it can't exactly fit on a normal monitor. One of our tools
is a VR headset and the camera can be on a technocrane doing a move you can put on the
headset you can preview you can see all the seats in the venue so you can get a sense of scale you
can move around the different seats so you can see what it's like you can understand framing and you
can really kind of feel how it's going to work out for a shot. For me this was the most interesting
detail I learned from my visit to the Sphere because it helped me get some idea into where
all this technology might be headed. With all the time talent and investment that goes into
producing these Sphere shows and movies I'd been wondering what was the afterlife of these
experiences after they left the Sphere. Now I'm thinking it's very possible that films and shows
made to have a limited run at the Sphere might eventually end up getting a home release on VR
or AR devices similar to the movie model of a theatrical run followed by a home release to DVD
and streaming and just like movies there really is no substitute for seeing it in a theater. When
I'm in here and I look at the audience 17,000 people in here you can't recreate that experience
in VR. At the end of the day my visit to the Sphere has me thinking a lot about when films
were first invented you have a new medium new forms of artistic expression and experience
and I'm really excited to see how the Sphere grows and matures as this technology advances.
What do you think of the Sphere? Would you like to visit someday? Let us know down in the comments.
